Rayman (early production): Difference between revisions

RayCarrot (talk | contribs)
Major reorganizing, moved several common unused assets to new sections (TODO: add prototype maps and assets)
RayCarrot (talk | contribs)
Added some maps
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* Rather than getting [[Electoon]] markers on a [[medallion]] upon breaking a [[cage]] the player now has to collect the [[Electoon]]s from it with a separate counter being available for that, replacing the [[ting]]s.
* Rather than getting [[Electoon]] markers on a [[medallion]] upon breaking a [[cage]] the player now has to collect the [[Electoon]]s from it with a separate counter being available for that, replacing the [[ting]]s.
* The [[Big Power]]s use an incorrect palette for parts of their animation.
* The [[Big Power]]s use an incorrect palette for parts of their animation.
=== Maps ===
<gallery widths="800" heights="80">
RaymanPS1DemoVol3Japan - Jungle 01.png|The [[The Dream Forest|Dream Forest]] map from the vol. 3 demo
RaymanPS1DemoVol3Japan - Mountain 01.png|The [[The Blue Mountains|Blue Mountains]] map from the vol. 3 demo
RaymanPS1DemoVol6Japan - Jungle 13.png|The [[The Dream Forest|Dream Forest]] map from the vol. 6 demo
</gallery>


=== Unused sprites ===
=== Unused sprites ===
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== PC ==
== PC ==
=== Maps ===
The following maps are from a demo for ''[[Rayman Gold]]''.
<gallery>
RaymanGoldPCDemo - Music 01.png
RaymanGoldPCDemo - Image 01.png
RaymanGoldPCDemo - Cave 01.png
RaymanGoldPCDemo - Cake 01.png
</gallery>


=== Unused sprites ===
=== Unused sprites ===