Lockjaw: Difference between revisions

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[[File:Rayman_3_Lockjaw_1.png|320px|thumb|right|The LockJaw combat fatigue.]]
[[File:Rayman_3_Lockjaw_1.png|320px|thumb|right|The LockJaw combat fatigue.]]


{{quote|text=This power equips [[Rayman]]’s [[Telescopic fist|fists]] with metal jaws. You can use
{{quote|text=This power equips [[Rayman]]’s [[Telescopic fist|fists]] with metal jaws. You can use them to cling on to [[Flying hook|metal grabs]]. In combat, they cling on to the enemy. When this happens, press Space Bar or Left Mouse Button to give the enemy electric shocks.|sign=Manual (PC version)|source=''[[Rayman 3]]''}}
them to cling on to [[Flying hook|metal grabs]]. In combat, they cling on to the
enemy. When this happens, press Space Bar or Left Mouse Button
to give the enemy electric shocks.|sign=Manual (PC version)|source=''[[Rayman 3]]''}}


The '''LockJaw''' is one of the five temporary powers used on several occasions by [[Rayman]] in ''[[Rayman 3]]''. It allows [[Rayman]] to grab onto [[flying hook]]s to reach inaccessible places, and to electrify [[Hoodlum|his enemies]].   
The '''LockJaw''' is one of the five temporary powers used on several occasions by [[Rayman]] in ''[[Rayman 3]]''. It allows [[Rayman]] to grab onto [[flying hook]]s to reach inaccessible places, and to electrify [[Hoodlum|his enemies]].