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[[File:Menhir Hills.jpg|thumb]]
A '''Shell''' is a highly-explosive, rocket-shaped, animalistic robot in [[Rayman 2: The Great Escape]] and its remakes. They were built by [[Robo-Pirate Army|the Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If Rayman manages to avoid touching them for long enough as they chase him, they become tamed, and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are sleeping, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss.
A '''Shell''' is a highly-explosive, rocket-shaped, animalistic robot in [[Rayman 2: The Great Escape]] and its remakes. They were built by [[Robo-Pirate Army|the Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If Rayman manages to avoid touching them for long enough as they chase him, they become tamed, and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are sleeping, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss.
There are three makes of shell: the [[Flying shell]]s, the [[Walking shell]]s, and the [[red Walking Shell]]s.
There are three makes of shell: the [[Flying shell]]s, the [[Walking shell]]s, and the [[red Walking Shell]]s. All three types can be avoided or punched to delay or stop them in their tracks.


[[Rayman]] first come across the [[Walking shell]]s in [[the Menhir Hills]], [[red Walking Shell]]s in [[the Precipice]], and [[Flying shell]]s in [[the Prison Ship]].
[[Rayman]] first come across the [[Walking shell]]s in [[the Menhir Hills]], [[Red Walking Shell]]s in [[the Precipice]], and [[Flying shell]]s in [[the Prison Ship]].


[[Walking Shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level [[Prickly Passage]] in the world [[Haunted Dreams]]. [[Red Walking Shell]]s are also found in this game; they are untameable, and fly towards Rayman when he gets too close, which is not unlike their behaviour in ''[[Rayman 2: The Great Escape|Rayman 2]]''.
[[Walking Shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level Prickly Passage in the world [[Haunted Dreams]]. [[Red Walking Shell]]s are also found in this game; they are untameable, and fly towards Rayman when he gets too close, which is not unlike their behaviour in ''[[Rayman 2: The Great Escape|Rayman 2]]''.
   
   
Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[Walking Shell]]s are unable to go on water.
Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[Walking Shell]]s are unable to go on water. In the Iron Mountains, the walking shell can climb onto walls of any direction without falling down as long as the player doesn't make a mistake and there's a smooth surface.


== Makes of shell ==
==Makes of shell==


* [[Flying shell]]
* [[Flying shell]]
* [[Walking shell]]
* [[Walking shell]]
* [[Red Walking Shell]]
* [[Red Walking Shell]]
==Locations in Rayman 2==
* [[The Menhir Hills]]
* [[Globox's House]] (Just after the Menhir Hills in [[Rayman Revolution]])
* [[Whale Bay]](except in PS1 version)
* [[The Sanctuary of Stone and Fire]]
* [[The Precipice]]
* [[The Iron Mountains]] (In the PS1 version of [[Rayman 2]] it's [[Gloomy Island]])
* [[The Prison Ship]]
* [[The Crow's Nest]]
==Locations in Rayman 3(GBA)==
* [[Prickly Passage]]


==Appearance==
==Appearance==