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[[File:Menhir Hills.jpg|thumb]] | |||
A '''Shell''' is a highly-explosive, rocket-shaped, animalistic robot in [[Rayman 2: The Great Escape]] and its remakes. They were built by [[Robo-Pirate Army|the Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If Rayman manages to avoid touching them for long enough as they chase him, they become tamed, and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are sleeping, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss. | A '''Shell''' is a highly-explosive, rocket-shaped, animalistic robot in [[Rayman 2: The Great Escape]] and its remakes. They were built by [[Robo-Pirate Army|the Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If Rayman manages to avoid touching them for long enough as they chase him, they become tamed, and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are sleeping, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss. | ||
There are three makes of shell: the [[Flying shell]]s, the [[Walking shell]]s, and the [[red Walking Shell]]s. | There are three makes of shell: the [[Flying shell]]s, the [[Walking shell]]s, and the [[red Walking Shell]]s. All three types can be avoided or punched to delay or stop them in their tracks. | ||
[[Rayman]] first come across the [[Walking shell]]s in [[the Menhir Hills]], [[ | [[Rayman]] first come across the [[Walking shell]]s in [[the Menhir Hills]], [[Red Walking Shell]]s in [[the Precipice]], and [[Flying shell]]s in [[the Prison Ship]]. | ||
[[Walking Shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level | [[Walking Shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level Prickly Passage in the world [[Haunted Dreams]]. [[Red Walking Shell]]s are also found in this game; they are untameable, and fly towards Rayman when he gets too close, which is not unlike their behaviour in ''[[Rayman 2: The Great Escape|Rayman 2]]''. | ||
Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[Walking Shell]]s are unable to go on water. | Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[Walking Shell]]s are unable to go on water. In the Iron Mountains, the walking shell can climb onto walls of any direction without falling down as long as the player doesn't make a mistake and there's a smooth surface. | ||
== Makes of shell == | ==Makes of shell== | ||
* [[Flying shell]] | * [[Flying shell]] | ||
* [[Walking shell]] | * [[Walking shell]] | ||
* [[Red Walking Shell]] | * [[Red Walking Shell]] | ||
==Locations in Rayman 2== | |||
* [[The Menhir Hills]] | |||
* [[Globox's House]] (Just after the Menhir Hills in [[Rayman Revolution]]) | |||
* [[Whale Bay]](except in PS1 version) | |||
* [[The Sanctuary of Stone and Fire]] | |||
* [[The Precipice]] | |||
* [[The Iron Mountains]] (In the PS1 version of [[Rayman 2]] it's [[Gloomy Island]]) | |||
* [[The Prison Ship]] | |||
* [[The Crow's Nest]] | |||
==Locations in Rayman 3(GBA)== | |||
* [[Prickly Passage]] | |||
==Appearance== | ==Appearance== | ||