Pipe Maze: Difference between revisions

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* In all of the versions of ''[[Rayman M]]'' and ''[[Rayman Arena]]'', an obstacle in the form of a huge wall with a few ramps and climbing ladders with [[keg]]s rolling down is present mid-course. It is very similar to the layout of the arcade game ''[https://en.m.wikipedia.org/wiki/Donkey_Kong_(1981_video_game) Donkey Kong]'' and is probably a homage to it.
* In all of the versions of ''[[Rayman M]]'' and ''[[Rayman Arena]]'', an obstacle in the form of a huge wall with a few ramps and climbing ladders with [[keg]]s rolling down is present mid-course. It is very similar to the layout of the arcade game ''[https://en.m.wikipedia.org/wiki/Donkey_Kong_(1981_video_game) Donkey Kong]'' and is probably a homage to it.
* In the GameCube and Xbox versions of ''[[Rayman Arena]]'', there is a glitch that causes the more advanced computer player to go out of bounds of the map. It occurs when the CPU player jumps off of the top narrow sliding path right before the big room with flowing lava. When the character lands near the [[switch]], it goes out of bounds, but their icon can still be seen moving on the mini-map. When the player's character crosses the second checkpoint line and leaps down of the big wall, the computer-controlled character respawns on the track right behind the player. The glitch is quite common and occurs in the Pro League and the Master League.
* In the GameCube and Xbox versions of ''[[Rayman Arena]]'', there is a glitch that causes the more advanced computer player to go out of bounds of the map. It occurs when the CPU player jumps off of the top narrow sliding path right before the big room with flowing lava. When the character lands near the [[switch]], it goes out of bounds, but their icon can still be seen moving on the mini-map. When the player's character crosses the second checkpoint line and leaps down of the big wall, the computer-controlled character respawns on the track right behind the player. The glitch is quite common and occurs in the Pro League and the Master League.
* The theme played during Popolopoï mode in Pipe Maze in the PC and PlayStation 2 versions of ''[[Rayman M]]'' is a remix of the theme of [[Haunted Yard]] and is shared with [[Treasure Ship]] and [[Electric Final]].
* The theme played during the Popolopoï and the [[On and On]] modes in Pipe Maze in the PC and PlayStation 2 versions of ''[[Rayman M]]'' is a remix of the theme of the [[Ghastly Trees]].
* In the single-player mode in ''[[Rayman Rush]]'', the player always faces [[Henchman 800]] as the opponent in Pipe Maze, unless they are chosen as a character to play with.
* In the single-player mode in ''[[Rayman Rush]]'', the player always faces [[Henchman 800]] as the opponent in Pipe Maze, unless they are chosen as a character to play with.