OpenSpace: Difference between revisions

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The '''OpenSpace''' engine is a game engine used by [[Ubisoft]] for various games.
'''OpenSpace''' is a game engine used by various [[Ubisoft]] games, including several from the ''[[Rayman (series)|Rayman]]'' series.


== History ==
== History ==
The engine was originally known as CPA/ACP (central programming architecture) during the development of ''[[Tonic Trouble]]'' and ''[[Rayman 2]]''. The name OpenSpace wasn't used until later games and was first officially seen in a press release.<ref>''Ubi Soft financial report 2000/2001'', https://staticctf.akamaized.net/8aefmxkxpxwl/5K7FugbzH4uVhcxZzipVuZ/de8386b6026349cece4a659f5d08d793/Financial_report_2000-2001_UK.pdf</ref>
Originally known as '''Common Programming Architecture''' ('''CPA''') (French: '''Architecture Commune Programmation''' ('''ACP''')), the engine was developed alongside ''[[Tonic Trouble]]'' by 50 Ubi Soft developers over an 18-month period with a budget of $4 million.<ref>''Tonic Trouble Q&A'', https://web.archive.org/web/20050111123046/http://www.tonictrouble.com/english/news/qa/qa.html</ref> The engine was first referred to as OpenSpace in the December 1999 issue of Micromanía Tercera Epoca, and later in Ubi Soft's 2000/2001 financial report.<ref>''Micromanía Tercera Epoca Issue 59'', https://archive.org/details/MicromanaTerceraEpocaSpanishIssue59/page/n81/mode/2up?q=openspace</ref><ref>''Ubi Soft financial report 2000/2001'', https://staticctf.akamaized.net/8aefmxkxpxwl/5K7FugbzH4uVhcxZzipVuZ/de8386b6026349cece4a659f5d08d793/Financial_report_2000-2001_UK.pdf</ref>


== Games ==
== Games ==