Rayman 30th Anniversary Edition: Difference between revisions

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Added some more info - would probably also help with some screenshots to make it look more organized
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'''''Rayman 30th Anniversary Edition''''' is a compilation and remaster of [[Rayman 1|the original ''Rayman'' game]], developed by Digital Eclipse and published by [[Ubisoft]] in partnership with Atari to commemorate the [[Rayman (series)#30th anniversary|series's 30th anniversary]]. Its digital edition was released on February 13 2026, on Nintendo Switch, PlayStation 5, Xbox Series X/S and PC via Steam and Ubisoft Connect, and a physical version containing postcards, stickers and a poster is set to release in June 2026.
'''''Rayman 30th Anniversary Edition''''' is a compilation and remaster of [[Rayman 1|the original ''Rayman'' game]], developed by Digital Eclipse in collaboration with [[Ubisoft]] and published by [[Ubisoft]] in partnership with Atari to commemorate the [[Rayman (series)#30th anniversary|series's 30th anniversary]]. Its digital edition was released on February 13 2026, on Nintendo Switch, PlayStation 5, Xbox Series X/S and PC via Steam and Ubisoft Connect, and a physical version containing postcards, stickers and a poster is set to release in June 2026.


==Announcement==
==Announcement==
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* 60 levels from ''[[Rayman 60 Levels]]''.
* 60 levels from ''[[Rayman 60 Levels]]''.


==Features==
==Changes from the original games==
The game includes additional content such as over 50 minutes of interviews with the original developers, a gallery of concept art and the previously unreleased [[The Bible of Game Design|Bible of Game Design]]. It also features a new soundtrack by [[Christophe Héral]], the composer for the [[UbiArt]] ''[[Rayman (series)|Rayman]]'' games. More specifically, all versions except the [[Rayman (Game Boy Color)|Game Boy Color]] one, which uses the soundtrack from the Chromatic re-release, feature faithful arrangements of the music that [[Rémi Gazel]] composed for the original game, while the rest of the original soundtrack is entirely replaced with new music.
The collection features two modes from the main menu - the first being the history section and the second being the games. Each game uses a specifically configured emulator to run it from the original ROM. The following emulators are used:
* ''Pancake'' for the [[Rayman 1|PlayStation version]]. This version also uses a statically re-compiled version of the game, with various patches applied for the new widescreen support.
* ''BigPEmu'' for the [[Rayman (Atari Jaguar)|Atari Jaguar version]].
* ''DREAMM'' for the [[Rayman 1|MS-DOS version]].
* ''sameboy'' for the [[Rayman (Game Boy Color)|Game Boy Color version]].
* ''mGBA'' for the [[Rayman Advance|Game Boy Advance version]].
* ''Mednafen (snes_faust)'' for the [[Rayman (cancelled prototype)|Super Nintendo prototype]].


===Quality of life===
===History section===
The game includes a 60-second rewind feature and multiple save slots. Additionally, a menu allows players to toggle several cheats, though activating some of them disables achievements:
Accessible from the main menu is an interactive history section featuring over 50 minutes of interviews with the original developers, a gallery of concept art and the previously unreleased [[The Bible of Game Design|Bible of Game Design]].
 
===Soundtrack===
The game features a new soundtrack by [[Christophe Héral]], the composer for the [[UbiArt]] ''[[Rayman (series)|Rayman]]'' games. More specifically, all versions except the [[Rayman (Game Boy Color)|Game Boy Color]] one, which uses the soundtrack from the Chromatic re-release, feature faithful arrangements of the music that [[Rémi Gazel]] composed for the original game, while the rest of the original soundtrack is entirely replaced with new music.
 
===Enhancements===
The game includes a 60-second rewind feature and 3 save slots per game, acting as save-states. Additionally, a menu allows players to toggle several cheats, though activating some of them disables achievements:
* Infinite [[Life|lives]]
* Infinite [[Life|lives]]
* Maximum health points
* Maximum health points
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* Unlock all levels
* Unlock all levels
* Unlock all abilities
* Unlock all abilities
===Other changes===
* The PlayStation has a native widescreen option, extending the horizontal viewing area of the game.
* The intro in the PlayStation version no longer has [[Rayman]] say "No problem" at the end.
* The 2 levels The enchanted forest and High flyer in ''[[Rayman By His Fans]]'' can no longer be accessed. Attempting to enter them shows the message "Level not available". This is due to an oversight in the usage of the [[gendoor]]s in the levels causing the game to crash if a checkpoint is taken twice.
* The [[Ray Breakout]] minigame can now be accessed from a single button press in the Atari Jaguar version.
===Missing features===
* The PlayStation and MS-DOS versions can only be played in English, even though the original releases had additional languages supported. For the other versions the in-game language selections still function the same as before.
* The option to have parallax scrolling enabled for the backgrounds in the MS-DOS version is no longer accessible, making it be forced to be turned off.
* The [[Ubi Key]] can't be used in the Game Boy Color version, making the [[Ubi Cliff]] bonus level inaccessible.
* The intro and outro videos are missing from the MS-DOS version.
* The [[Ray Breakout]] minigame can not be accessed in the MS-DOS version.
===Bugs===
* When playing the PlayStation version in widescreen there are some cases of sprites getting cut off, especially for the in-level effects such as the snow. The demos that play when waiting on the title screen are also out of sync in widescreen, causing them to not play correctly.
* The screen transitions don't play when changing levels in the Atari Jaguar version.
===Unused content===
* There are unused, incomplete, localized subtitles for the PlayStation intro.
* Unused text mentions an enhancement named "Electoon Guide".
* There are 3 unused achievements in the MS-DOS version:
** Take a picture at each photobooth
** Make a funny face at a lividstone to scare him
** Achieve X mini games of the magician
* An unused ROM for the Atari Jaguar prototype exists in the game's data.


==Physical version==
==Physical version==
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Rayman 30th Anniversary Edition (physical edition).jpg|The content of the physical edition
Rayman 30th Anniversary Edition (physical edition).jpg|The content of the physical edition
</gallery>
</gallery>
==Updates==
On March 25 2026 it was announced that the game would be receiving a patch in April, updating it to version 1.1. It is set to fix several issues, mainly around saving the game and audio.


==Trivia==
==Trivia==