Rayman 30th Anniversary Edition: Difference between revisions
RayGamer99 (talk | contribs) |
Added some more info - would probably also help with some screenshots to make it look more organized |
||
| Line 13: | Line 13: | ||
}} | }} | ||
'''''Rayman 30th Anniversary Edition''''' is a compilation and remaster of [[Rayman 1|the original ''Rayman'' game]], developed by Digital Eclipse and published by [[Ubisoft]] in partnership with Atari to commemorate the [[Rayman (series)#30th anniversary|series's 30th anniversary]]. Its digital edition was released on February 13 2026, on Nintendo Switch, PlayStation 5, Xbox Series X/S and PC via Steam and Ubisoft Connect, and a physical version containing postcards, stickers and a poster is set to release in June 2026. | '''''Rayman 30th Anniversary Edition''''' is a compilation and remaster of [[Rayman 1|the original ''Rayman'' game]], developed by Digital Eclipse in collaboration with [[Ubisoft]] and published by [[Ubisoft]] in partnership with Atari to commemorate the [[Rayman (series)#30th anniversary|series's 30th anniversary]]. Its digital edition was released on February 13 2026, on Nintendo Switch, PlayStation 5, Xbox Series X/S and PC via Steam and Ubisoft Connect, and a physical version containing postcards, stickers and a poster is set to release in June 2026. | ||
==Announcement== | ==Announcement== | ||
| Line 38: | Line 38: | ||
* 60 levels from ''[[Rayman 60 Levels]]''. | * 60 levels from ''[[Rayman 60 Levels]]''. | ||
== | ==Changes from the original games== | ||
The game | The collection features two modes from the main menu - the first being the history section and the second being the games. Each game uses a specifically configured emulator to run it from the original ROM. The following emulators are used: | ||
* ''Pancake'' for the [[Rayman 1|PlayStation version]]. This version also uses a statically re-compiled version of the game, with various patches applied for the new widescreen support. | |||
* ''BigPEmu'' for the [[Rayman (Atari Jaguar)|Atari Jaguar version]]. | |||
* ''DREAMM'' for the [[Rayman 1|MS-DOS version]]. | |||
* ''sameboy'' for the [[Rayman (Game Boy Color)|Game Boy Color version]]. | |||
* ''mGBA'' for the [[Rayman Advance|Game Boy Advance version]]. | |||
* ''Mednafen (snes_faust)'' for the [[Rayman (cancelled prototype)|Super Nintendo prototype]]. | |||
=== | ===History section=== | ||
The game includes a 60-second rewind feature and | Accessible from the main menu is an interactive history section featuring over 50 minutes of interviews with the original developers, a gallery of concept art and the previously unreleased [[The Bible of Game Design|Bible of Game Design]]. | ||
===Soundtrack=== | |||
The game features a new soundtrack by [[Christophe Héral]], the composer for the [[UbiArt]] ''[[Rayman (series)|Rayman]]'' games. More specifically, all versions except the [[Rayman (Game Boy Color)|Game Boy Color]] one, which uses the soundtrack from the Chromatic re-release, feature faithful arrangements of the music that [[Rémi Gazel]] composed for the original game, while the rest of the original soundtrack is entirely replaced with new music. | |||
===Enhancements=== | |||
The game includes a 60-second rewind feature and 3 save slots per game, acting as save-states. Additionally, a menu allows players to toggle several cheats, though activating some of them disables achievements: | |||
* Infinite [[Life|lives]] | * Infinite [[Life|lives]] | ||
* Maximum health points | * Maximum health points | ||
| Line 48: | Line 60: | ||
* Unlock all levels | * Unlock all levels | ||
* Unlock all abilities | * Unlock all abilities | ||
===Other changes=== | |||
* The PlayStation has a native widescreen option, extending the horizontal viewing area of the game. | |||
* The intro in the PlayStation version no longer has [[Rayman]] say "No problem" at the end. | |||
* The 2 levels The enchanted forest and High flyer in ''[[Rayman By His Fans]]'' can no longer be accessed. Attempting to enter them shows the message "Level not available". This is due to an oversight in the usage of the [[gendoor]]s in the levels causing the game to crash if a checkpoint is taken twice. | |||
* The [[Ray Breakout]] minigame can now be accessed from a single button press in the Atari Jaguar version. | |||
===Missing features=== | |||
* The PlayStation and MS-DOS versions can only be played in English, even though the original releases had additional languages supported. For the other versions the in-game language selections still function the same as before. | |||
* The option to have parallax scrolling enabled for the backgrounds in the MS-DOS version is no longer accessible, making it be forced to be turned off. | |||
* The [[Ubi Key]] can't be used in the Game Boy Color version, making the [[Ubi Cliff]] bonus level inaccessible. | |||
* The intro and outro videos are missing from the MS-DOS version. | |||
* The [[Ray Breakout]] minigame can not be accessed in the MS-DOS version. | |||
===Bugs=== | |||
* When playing the PlayStation version in widescreen there are some cases of sprites getting cut off, especially for the in-level effects such as the snow. The demos that play when waiting on the title screen are also out of sync in widescreen, causing them to not play correctly. | |||
* The screen transitions don't play when changing levels in the Atari Jaguar version. | |||
===Unused content=== | |||
* There are unused, incomplete, localized subtitles for the PlayStation intro. | |||
* Unused text mentions an enhancement named "Electoon Guide". | |||
* There are 3 unused achievements in the MS-DOS version: | |||
** Take a picture at each photobooth | |||
** Make a funny face at a lividstone to scare him | |||
** Achieve X mini games of the magician | |||
* An unused ROM for the Atari Jaguar prototype exists in the game's data. | |||
==Physical version== | ==Physical version== | ||
| Line 55: | Line 93: | ||
Rayman 30th Anniversary Edition (physical edition).jpg|The content of the physical edition | Rayman 30th Anniversary Edition (physical edition).jpg|The content of the physical edition | ||
</gallery> | </gallery> | ||
==Updates== | |||
On March 25 2026 it was announced that the game would be receiving a patch in April, updating it to version 1.1. It is set to fix several issues, mainly around saving the game and audio. | |||
==Trivia== | ==Trivia== | ||