Rayman 1: Difference between revisions
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| genre = 2D Platformer | | genre = 2D Platformer | ||
| gameplay mode = Single player | | gameplay mode = Single player | ||
| platforms = Atari Jaguar, Sony PlayStation, Sega Saturn, MS-DOS (Windows), [[Rayman (Game Boy Color)|Game Boy Color]], [[Rayman Advance|Game Boy Advance]], Nintendo DSi, Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3, Palm OS, Windows Mobile, Mac OS X, Pocket PC, Nokia 9210, | | platforms = Atari Jaguar, Sony PlayStation, Sega Saturn, MS-DOS (Windows), [[Rayman (Game Boy Color)|Game Boy Color]], [[Rayman Advance|Game Boy Advance]], Nintendo DSi, Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3, Palm OS, Windows Mobile, Mac OS X, Pocket PC, Nokia 9210, | ||
}} | }} | ||
'''''Rayman''''' (sometimes known as ''Rayman 1'') is [[Rayman]]'s debut game, and was first released in 1995 on the Atari Jaguar, Sony PlayStation, Sega Saturn, and on MS-DOS. A [[Rayman (GBC)|port for the Game Boy Color]] was released in 2000, followed by a port for the Game Boy Advance that was later released in 2001, in which it was renamed ''[[Rayman Advance]]''. In 2008, the game was released on the PlayStation Network as a downloadable PSOne Classic, for Sony PlayStation 3 and Sony PlayStation Portable. In December 2009, the game was released as a DSiWare title for the Nintendo DSi. | '''''Rayman''''' (sometimes known as ''Rayman 1'') is [[Rayman]]'s debut game, and was first released in 1995 on the Atari Jaguar, Sony PlayStation, Sega Saturn, and on MS-DOS. A [[Rayman (GBC)|port for the Game Boy Color]] was released in 2000, followed by a port for the Game Boy Advance that was later released in 2001, in which it was renamed ''[[Rayman Advance]]''. In 2008, the game was released on the PlayStation Network as a downloadable PSOne Classic, for Sony PlayStation 3 and Sony PlayStation Portable. In December 2009, the game was released as a DSiWare title for the Nintendo DSi. | ||
==Plot== | ==Plot== | ||
Rayman's world depends on the [[Great Protoon]], a mystical orb which provides peace and harmony to the inhabitants of [[the valley]]. One day, the game's villain, [[Mr Dark]], defeats [[Betilla the Fairy]] as she tries to defend the Great Protoon, which he then steals, causing the [[Electoon]]s to scatter. They are then captured by hostile creatures that appear after the incident, and are trapped in [[cage]]s which Rayman has to break open in order to get closer to [[Mr Dark]]'s hideout in the [[Candy Château]]. At a later point in the game, Mr Dark kidnaps Betilla. Rayman's rescue of her and the Great Protoon is not shown, but it is confirmed by the end-game screen. | Rayman's world depends on the [[Great Protoon]], a mystical orb which provides peace and harmony to the inhabitants of [[the valley]]. One day, the game's villain, [[Mr Dark]], defeats [[Betilla the Fairy]] as she tries to defend the Great Protoon, which he then steals, causing the [[Electoon]]s to scatter. They are then captured by hostile creatures that appear after the incident, and are trapped in [[cage]]s which Rayman has to break open in order to get closer to [[Mr Dark]]'s hideout in the [[Candy Château]]. At a later point in the game, Mr Dark kidnaps Betilla. Rayman's rescue of her and the Great Protoon is not shown, but it is confirmed by the end-game screen. | ||