Grim Keeper: Difference between revisions
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' ' | ''`Grim Keepers are the [[Hoodlum]] Army's heavy-forces solution for securing captured areas. Deployed to guard critical points with extreme prejudice, these unpredictable living walls keep an army of tiny creatures called [[Grim]]s behind their massive shield arms. Trained to explode on contact, Grims will hunt down and dispatch intruders. Grim Keepers also keep a jug of [[plum juice]] handy - to drink away the shellshock after losing precious Grims in combat.`'' | ||
A '''''Grim Keeper''''' is a rare Hoodlum in Rayman 3. | A '''''Grim Keeper''''' is a rare Hoodlum in Rayman 3. | ||
==Description== | ==Description== | ||
Grim Keepers are noticeably larger than other | Grim Keepers are noticeably larger than other Hoodlums. Seeming to care almost exclusively for their own protection, Grim Keepers carry a large, impenetrable shield which they carry around in front of them making them difficult to hit. | ||
Underneath their robes, the Grim Keepers keep an indefinite number of Grims; hence their name. As the Grim Keepers themselves are unarmed, these Grims are their only means of offense. Every now and then they pull up their robe to allow a single Grim to run free at Rayman. | Underneath their robes, the Grim Keepers keep an indefinite number of Grims; hence their name. As the Grim Keepers themselves are unarmed, these Grims are their only means of offense. Every now and then they pull up their robe to allow a single Grim to run free at Rayman. | ||
There are only two Grim Keepers in Rayman 3. | There are only two Grim Keepers in Rayman 3. | ||