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[[File:Menhir Hills.jpg|thumb]]
[[File:Menhir Hills.jpg|thumb]]
A '''shell''' is a highly-explosive, rocket-shaped, animalistic robot found in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance vesion of ''Rayman 3'']]. They were built by [[Robo-Pirate army|the Robo-Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If Rayman manages to avoid touching them for long enough as they chase him, they become tamed, and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are sleeping, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss.
A '''shell''' is a highly-explosive, rocket-shaped, animalistic robot found in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance vesion of ''Rayman 3'']]. They were built by [[Robo-Pirate army|the Robo-Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If [[Rayman]] manages to avoid touching them for long enough as they chase him, they become tamed, and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are sleeping, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss.
There are three makes of shell: the [[flying shell]]s, the [[walking shell]]s, and the [[red walking shell]]s. All three types can be avoided or punched to delay or stop them in their tracks.
There are three makes of shell: the [[flying shell]]s, the [[walking shell]]s, and the [[red walking shell]]s. All three types can be avoided or punched to delay or stop them in their tracks.


[[Rayman]] first come across the [[walking shell]]s in [[the Menhir Hills]], [[red walking shell]]s in [[the Precipice]], and [[flying shell]]s in [[the Prison Ship]].
[[Rayman]] first come across the [[walking shell]]s in [[the Menhir Hills]], [[red walking shell]]s in [[the Precipice]], and [[flying shell]]s in [[the Prison Ship]].


[[Walking shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level Prickly Passage in the world [[Haunted Dreams]]. [[Red walking shell]]s are also found in this game; they are untameable, and fly towards Rayman when he gets too close, which is not unlike their behaviour in ''[[Rayman 2: The Great Escape|Rayman 2]]''.
[[Walking shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level [[Prickly Passage]] in the world [[Haunted Dreams]]. [[Red walking shell]]s are also found in this game; they are untameable, and fly towards Rayman when he gets too close, which is not unlike their behaviour in ''[[Rayman 2: The Great Escape|Rayman 2]]''.
   
   
Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[walking shell]]s are unable to go on water. In [[the Iron Mountains]], the walking shell can climb onto walls of any direction without falling down as long as the player doesn't make a mistake and there's a smooth surface.
Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[walking shell]]s are unable to go on water. In [[the Iron Mountains]], the walking shell can climb onto walls of any direction without falling down as long as the player doesn't make a mistake and there's a smooth surface.