Big Bang: Difference between revisions
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== Description == | == Description == | ||
This race track only contains the Training mode. The landscape is, unlike the twelve main race tracks, a 3D skeleton; instead of having a ''[[Rayman 2]]'' related theme like the other racing and battle stages. Its level structure is quite similar to ''[[Rayman Rush]]'''s [[Canopy (Rayman Rush)|Canopy]] race course: the presence of explosive pirate barrels in the beggining of the race course aswell a climbing wall in the left side, the "muddy" floors that correspond to the coins in the [[Canopy (Rayman Rush)|Canopy]] and the falling barrels in front and the top-left side corridor, the pink springs in the "muddy" floor also correspondent to the coins and the blue springs in the [[Canopy (Rayman Rush)|Canopy]] race course and the slippery areas with the explosive pirate barrels. The race course title might be related to this map being the prototype of the [[Canopy (Rayman Rush)|Canopy]]'s race course or to be among the first attempts of the race track mappings and the objects behaviour. | This race track only contains the Training mode. The landscape is, unlike the twelve main race tracks, a 3D skeleton; instead of having a ''[[Rayman 2]]'' related theme like the other racing and battle stages. Its level structure is quite similar to ''[[Rayman Rush]]'''s [[Canopy (Rayman Rush)|Canopy]] race course: the presence of explosive pirate barrels in the beggining of the race course aswell a climbing wall in the left side, the "muddy" floors that correspond to the coins in the [[Canopy (Rayman Rush)|Canopy]] and the falling barrels in front and the top-left side corridor, the pink springs in the "muddy" floor also correspondent to the coins and the blue springs in the [[Canopy (Rayman Rush)|Canopy]] race course and the slippery areas with the explosive pirate barrels. The race course title might be related to this map being the prototype of the [[Canopy (Rayman Rush)|Canopy]]'s race course or to be among the first attempts of the race track mappings and the objects behaviour testing. | ||