The Menhir Hills: Difference between revisions

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In the PlayStation version, the level is shorter still, with the entire first phase being cut. Therefore, the player has not even completed a single level of the world when they head for the Cave of Bad Dreams. As Murphy does not serve as guide in this version, his segment is also cut (although it may have been anyway, as the area in which it occurs was cut). A stone can be found near the entrance portal in which Ly explains that Rayman must tame the shell. Unlike Murphy, she appears certain that the shell can be tamed, although still does not elaberate on how to do this.
In the PlayStation version, the level is shorter still, with the entire first phase being cut. Therefore, the player has not even completed a single level of the world when they head for the Cave of Bad Dreams. As Murphy does not serve as guide in this version, his segment is also cut (although it may have been anyway, as the area in which it occurs was cut). A stone can be found near the entrance portal in which Ly explains that Rayman must tame the shell. Unlike Murphy, she appears certain that the shell can be tamed, although still does not elaberate on how to do this. The first shell ride is slightly harder with another walking shell following the player, meaning the player will have to constantly swerve around in circles to avoid the enemy shell.


Another difference is that the portal which Rayman uses is located within the room in which Clark is found, rather than just outside as with all other versions. Therefore, it appears in the cutscene. However, it is exclusive to the cutscene and cannot be seen or used outside of the scene.  
Another difference is that the portal which Rayman uses is located within the room in which Clark is found, rather than just outside as with all other versions. Therefore, it appears in the cutscene. However, it is exclusive to the cutscene and cannot be seen or used outside of the scene.