Beyond Good & Evil: Difference between revisions
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While primary a third-person action-adventure game, ''Beyond Good & Evil'' features elements of various other video game genres, including stealth, puzzle-solving and racing. Jade combats enemies with a Daï-jo staff, but also gains the ability to fire disc projectiles later in the game. A substantial number of the game's missions involve photography; Jade is often required to take photographs revealing the Alpha Sections' true nature, but optional side-quests involve photographing wildlife for rewards. At one point in the game, the player can come across a [[mosquito]] from the [[Rayman (series)|''Rayman'' series]], which is identified as ''‘Aedes Raymanis’'' (''‘Fly from [[Rayman 1|Rayman]]’''). The world of Hyllis is presented as a single continuous environment broken only by load zones; there are no distinct levels, and the player must travel manually from place to place, as in ''[[Rayman Revolution]]''. Jade's primary mode of transport is a hovercraft, which can be used to travel the watery streets of the main city and the surrounding seaside area. | While primary a third-person action-adventure game, ''Beyond Good & Evil'' features elements of various other video game genres, including stealth, puzzle-solving and racing. Jade combats enemies with a Daï-jo staff, but also gains the ability to fire disc projectiles later in the game. A substantial number of the game's missions involve photography; Jade is often required to take photographs revealing the Alpha Sections' true nature, but optional side-quests involve photographing wildlife for rewards. At one point in the game, the player can come across a [[mosquito]] from the [[Rayman (series)|''Rayman'' series]], which is identified as ''‘Aedes Raymanis’'' (''‘Fly from [[Rayman 1|Rayman]]’''). The world of Hyllis is presented as a single continuous environment broken only by load zones; there are no distinct levels, and the player must travel manually from place to place, as in ''[[Rayman Revolution]]''. Jade's primary mode of transport is a hovercraft, which can be used to travel the watery streets of the main city and the surrounding seaside area. | ||
One particularly overt parallel between ''Beyond Good & Evil'' and the [[Rayman (series)|''Rayman'' series]] occurs during the game's final boss battle. The DomZ High Priest exerts a confusing influence on Jade, partially causing her to lose over her body; this is represented by the player's directional controls being reversed. Exactly the same scenario occurs in the [[Candy Château]] at the end of the original ''[[Rayman 1|Rayman]]''; the villain, [[Mr Dark]], casts a spell on [[Rayman]] which causes the player's directional controls to be reversed. | One particularly overt parallel between ''Beyond Good & Evil'' and the [[Rayman (series)|''Rayman'' series]] occurs during the game's final boss battle. The DomZ High Priest exerts a confusing influence on Jade, partially causing her to lose control over her body; this is represented by the player's directional controls being reversed. Exactly the same scenario occurs in the [[Candy Château]] at the end of the original ''[[Rayman 1|Rayman]]''; the villain, [[Mr Dark]], casts a spell on [[Rayman]] which causes the player's directional controls to be reversed. | ||
[[Category:Non-Rayman games]] | [[Category:Non-Rayman games]] | ||