The Echoing Caves: Difference between revisions

Dr_st (talk | contribs)
DC and PS2 version differences
Dr_st (talk | contribs)
m Flying keg remark is incorrect, since these are introduced in the Menhir Hills.
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Many changes have been applied to this level as far as level design is concerned. Phase 2 and 3 are gone completely, and Phase 1 now occurs as Phase 2. It has also been significantly altered, and its difficulty increased. The stronghold in which the first switch is located is larger and guarded by a [[Yellow Henchman 800]]. The hole leading to the second switch is now located inside a building, and guarded by two Yellow Henchmen. Three more Henchmen, a [[Purple Henchman 800|Purple]] and two [[Green Henchman 800|Green]] appear near the [[Plum]] after the second switch has been lit, with two more - a Yellow and a Red guarding the ledge above the rope ladders and the [[Gorilla Pirate]]. The misty pond area has been completely removed, and the third switch is now located in a large multi-storey building with several [[Henchmen 800]] to battle. From this area, an elevator leads Rayman to the chasm with floating platforms and the fourth switch, which is guarded by a [[Red Henchman 800]].
Many changes have been applied to this level as far as level design is concerned. Phase 2 and 3 are gone completely, and Phase 1 now occurs as Phase 2. It has also been significantly altered, and its difficulty increased. The stronghold in which the first switch is located is larger and guarded by a [[Yellow Henchman 800]]. The hole leading to the second switch is now located inside a building, and guarded by two Yellow Henchmen. Three more Henchmen, a [[Purple Henchman 800|Purple]] and two [[Green Henchman 800|Green]] appear near the [[Plum]] after the second switch has been lit, with two more - a Yellow and a Red guarding the ledge above the rope ladders and the [[Gorilla Pirate]]. The misty pond area has been completely removed, and the third switch is now located in a large multi-storey building with several [[Henchmen 800]] to battle. From this area, an elevator leads Rayman to the chasm with floating platforms and the fourth switch, which is guarded by a [[Red Henchman 800]].


Phase 1, in this game, is now Phase 2 of the original Precipice, requiring Rayman to climb a sinking tower. Phase 3 is now the Phase 2 of [[The Top of the World]], a level omitted from Revolution. The end of the level now features a Ninja Henchmen battle as the player must destroy one of two generators to reach the Lava Sanctuary. The original Phase 2 and 3 are now found in the Precipice. As a result, this level no longer introduces the flying kegs.
Phase 1, in this game, is now Phase 2 of the original Precipice, requiring Rayman to climb a sinking tower. Phase 3 is now the Phase 2 of [[The Top of the World]], a level omitted from Revolution. The end of the level now features a Ninja Henchmen battle as the player must destroy one of two generators to reach the Lava Sanctuary. The original Phase 2 and 3 are now found in the Precipice.


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