Rayman Designer: Difference between revisions
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Gameplay in the 24 official levels, as well as new ones created by fans, occurs in the same six worlds as [[Rayman 1|the original ''Rayman'' game]], but does not involve finding [[cage]]s and freeing the [[Electoon]]s inside. Instead, [[Rayman]] must collect 100 blue [[Ting]]s to make the [[exit sign]] appear, a task that also involves collecting Tings of various other colours to make other items appear or disappear (most often platforms or blocking sprites, respectively). | Gameplay in the 24 official levels, as well as new ones created by fans, occurs in the same six worlds as [[Rayman 1|the original ''Rayman'' game]], but does not involve finding [[cage]]s and freeing the [[Electoon]]s inside. Instead, [[Rayman]] must collect 100 blue [[Ting]]s to make the [[exit sign]] appear, a task that also involves collecting Tings of various other colours to make other items appear or disappear (most often platforms or blocking sprites, respectively). | ||
Together with [[Rayman 1|the original game]], ''Rayman Designer'' is included in ''[[Rayman Gold]]'', ''[[Rayman Forever]]'' and ''[[Rayman Collector]]''. The latter two compilations also added 40 new levels designed by fans (entitled ''Rayman Par Ses Fans'' / ''Rayman | Together with [[Rayman 1|the original game]], ''Rayman Designer'' is included in ''[[Rayman Gold]]'', ''[[Rayman Forever]]'' and ''[[Rayman Collector]]''. The latter two compilations also added 40 new levels designed by fans (entitled ''Rayman Par Ses Fans'' / ''[[Rayman By His Fans]]''), and ''Collector'' also featured 60 by [[Ubisoft]] themselves (entitled ''60 Niveaux Inedits''). | ||
==New levels== | ==New levels== | ||