Rayman Legends: Difference between revisions
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==Current Plot== | ==Current Plot== | ||
<blockquote>The Glade of Dreams is in trouble once again! During a 100-year nap, the nightmares multiplied and spread, creating new monsters even more terrifying than before! | <blockquote>"The Glade of Dreams is in trouble once again! During a 100-year nap, the nightmares multiplied and spread, creating new monsters even more terrifying than before! | ||
These creatures are the stuff of legend… Dragons, giant toads, sea monsters, and even evil luchadores. With the help of Murfy, Rayman and Globox awake and must now help fight these nightmares and save the Teensies!</blockquote> | These creatures are the stuff of legend… Dragons, giant toads, sea monsters, and even evil luchadores. With the help of Murfy, Rayman and Globox awake and must now help fight these nightmares and save the Teensies!"</blockquote> | ||
===Intro=== | |||
The game opens with a cutscene explaining the events that have transpired since [[Rayman Origins]], [[Bubble Dreamer]] explains to Murfy that Rayman and his friends have been asleep for 100 years, during that time, the nightmares have multiplied and spread, including [[The Magician]] into 5 Dark Teensies, leaving the [[Glade of Dreams]] in great danger, and the Teensies who inhabit it, captured. To this end, he commands Murfy to awaken the heroes, and begin an adventure anew. | |||
===[[Teensies In Trouble]]=== | |||
The nightmares are invading the area and are capturing Teensies as they do so, it is here that the Heroes have slept for many years, and are finally awoken by Murfy. The area contains various castle structures and deep forestry to progress through. It is here that the heroes encounter the first Dark Teensy, and chase him through a desert landscape. Later on, he will summon dragons to keep the heroes at bay, the last of which, the [[Medieval Dragon]], serving as the boss of this world, once bested, the Heroes can then defeat the Dark Teensy, and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]] | |||
===[[Toad Story]]=== | |||
This world contains many tall beanstalk areas to traverse through, as well as floating castle ruins caught within strong wind currents. Another Dark Teensy resides in this world, and has fitted the boss of this world with mechanical armaments to fight the heroes, as an [[Armored Toad]]. Once the Armored Toad is beaten, the Dark Teensy of this world can also be sent to the moon, to resign to a similar fate as the first. The world ends with the musical level of [[Orchestral Chaos]]. | |||
===[[Fiesta de los Muertos]]=== | |||
A food world not unlike the [[Gourmand Land]] of Rayman Origins, and [[Candy Chateau]] of Rayman 1, this world is inhabited by Mexican-inspired Skeletons, and giant [[Luchador|Luchadores]]. The Dark Teensy of this world shows some of the magic abilities he know possesses, by turning the heroes into ducks in some levels, requiring Murfy to aid the heroes in surpassing the various obstacles the world features. Once the Dark Teensy is cornered, he will call upon a large Luchadore to give chase to the Heroes, who only escape him once they reach a lava pit that the Luchadore fall into it, thus defeating it. The boss of this world is the [[Giant Luchador]], whose fight takes place within an arena. By defeating him, the Dark Teensy of this world can be sent to the moon, joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]]. | |||
===[[20,000 Lums Under the Sea]]=== | |||
This world starts out like the water levels featured in the [[Sea of Serendipity]], but soon takes a more darker edge. Inspired by the themes involved in spy movies, the heroes will need to avoid many elaborate traps and obstacles created to prevent them from infiltrating the mechanical facilities that the Dark Teensy of this world has built, he has also tamed a [[Sea Serpent]], and will use it to fend off the heroes when chased by them. He has also enlisted the help of [[Toads]] and [[Sharkman|Sharkmen]] to secure his facilities, both make for dangerous opponents due to their capability of using ranged attacks, meaning the heroes must watch themselves to prevent bubblization. Finally, the Dark Teensy has build a [[Mechanical Dragon]] to serve as a boss for this world, whom the heroes accidentally turn on near the end of their time in the world, once defeated, the Dark Teensy of this world is also sent to the moon. The world ends with the musical level of [[Gloo Gloo]]. | |||
===[[Olympus Maximus]]=== | |||
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and Ancient Greek-like buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms that cannot be harmed physically by the heroes, and [[Minotaurs]], some of which can shoot fire from their mouths. The Dark Teensy of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (Rayman Origins)|Lums]], before finally sending the Dark Teensy of this world to the moon. The world ends with the musical level of [[Dragon Slayer]]. | |||
===[[Living Dead Party]]=== | |||
Once 400 Teensies are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], and "8 bit" versions of each musical level. | |||
[[File:Rabbidlegend.jpg|thumb|right|320px|[[Rayman]] and the [[Rabbid]]s]] | [[File:Rabbidlegend.jpg|thumb|right|320px|[[Rayman]] and the [[Rabbid]]s]] | ||