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==In ''[[Rayman 2: The Great Escape]]'' and its remakes==
==In ''[[Rayman 2: The Great Escape]]'' and its remakes==
[[File:R2Switch.jpg|thumb|320px|left|Rayman comes across a switch in [[the Fairy Glade]], at an early point in ''[[Rayman 2: The Great Escape|Rayman 2]]''.]]
[[File:R2Switch.jpg|thumb|320px|left|Rayman comes across a switch in [[the Fairy Glade]], at an early point in ''[[Rayman 2: The Great Escape|Rayman 2]]''.]]
[[File:Rayman2 TimedSwitch.png|thumb|320px|right|An activated timed switch, located in [[The Bayou]]]]
Switches created by [[Robo-Pirate army|the Robo-Pirates]] are commonly found in their fortresses, ships and other installations. These switches are quite large, with a red lever and a bulb on the top which lights up when the switch has been hit. There is also a switch that looks exactly same as regular switches, except this one has a yellow lever and can be activated by stepping on them. In other areas, such as the [[Marshes of Awakening]], [[The Iron Mountains]] and [[The Prison Ship]], switches can be seen where the lever is yellow as opposed to red, these switches tend to require being ran over by [[Shell]], or by water-skiing with [[Sssam]].
Switches created by [[Robo-Pirate army|the Robo-Pirates]] are commonly found in their fortresses, ships and other installations. These switches are quite large, with a red lever and a bulb on the top which lights up when the switch has been hit. There is also a switch that looks exactly same as regular switches, except this one has a yellow lever and can be activated by stepping on them. There are also timed switches that look like a circular red button and when activated, glow red and start ticking.
 
There are also timed switches in the shape of a circular red button, which when activated, glow red and start ticking, these will temporarily enable or disable a mechanism for a set amount of time, as such, quick timing is key in order to progress.
 
In the [[Sanctuary of Rock and Lava]], triangular shaped switches appear with similar behaviour to the circular red switches, they will not keep their mechanism open for long. However, unlike mechanisms controlled by the circular red switches, the mechanism the triangle switch is controlling will slowly recede until fully deactivated, as opposed to remaining on for the allotted time, then immediately switching off when time runs out.
 
[[Rayman 2 Forever|The Game Boy Color adaptation]] also features switches, which are used to disable electrical barriers that prevent Rayman from progressing.
 
<table>
<td>[[File:Rayman2 TimedSwitch.png|thumb|320px|left|An activated timed switch, located in [[The Bayou]]]]</td>
<td>[[File:R2_Red_Button.jpg|thumb|320px|left|An deactivated timed switch, located in [[The Echoing Caves]]]]</td>
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</table>
==In ''[[Rayman M]]''==  
==In ''[[Rayman M]]''==  
[[File:OnandOn-MenuPic-RaymanM.JPG|316px|thumb|right|All the switches of [[Rayman M]], as shown in [[On and On]]'s menu]]
[[File:OnandOn-MenuPic-RaymanM.JPG|316px|thumb|right|All the switches of [[Rayman M]], as shown in [[On and On]]'s menu]]