Rayman 3 (GBA): Difference between revisions

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Had to remove some junk because the levels will have an article each.
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===Forgotten Forests===
===Forgotten Forests===
* Wanderwood Forest
* Wanderwood Forest
This is the first level where you meet Murphy and he tells you about the Lums and Cages. At the end of the level Ly gives you the ability to shoot both your fists one after the other. The only enemies here are the Piranhas.
* Shining Glade
* Shining Glade
Similar to Wanderwood Forest, except here you learn to ride throught the water on barrels, and you learn how to use the kegs to smash open doors. The enemies here are Piranhas, Puffer Balls and the normal Robo-Pirates which are [[Henchman 800|Red Henchmen 800]]s.
* Swamps of Begoniax I
* Swamps of Begoniax I
The Swamps of Begoniax is very similar to [[the Marshes of Awakening]] from Rayman 2. You ride on [[Sssssam|Sssssam the Snake]] like a waterski, collecting Lums, steering past Pirate Bombs and jumping over sandbanks. There are no enemies here.
* Garish Gears
* Garish Gears
The first boss level. It like the machine you must destroy to free Ly in Rayman 2. You basically pick up the kegs and throw them at the machine, destroying the bombs it launches at you. When you beat him, Ly gives the power to swing on the floating crowns.
* Hoodlum Hideout
* Hoodlum Hideout
This is one of the only two levels with the Hoodlums in. Here, you swing on the crowns a lot of the time. The enemies here are the Grim Keeper, Hoodstormers, and Slapdashes.
* Mega Havoc 1
* Mega Havoc 1


===Haunted Dreams===
===Haunted Dreams===
* Magma Mayhem
* Magma Mayhem
You ride on a strange bouncy vehicle here. You must collect the Lums and avoid touching any obstacles or the sides of the track, or you take a hit. The only problem is it's very hard to steer, so you have to be very careful. There are no enemies on this level.
* Vertigo Wastes
* Vertigo Wastes
Very much like the Echoing Caves from Rayman 2. On the first part, you must find and tuern on all four switches scattered throughout the place. On the second part, you learn to fly the kegs, avoiding any objects that get in your way. The only enemies here are the silver Robo-Pirates.
* Void of Bones
* Void of Bones
You have to climb across ladders made of bones, jump across floating skulls and use the magic spheres to open doors on this level. The Zombie Chickens and the Shadow Caterpillars are the enemies on this level.
* Jano's Nest
* Jano's Nest
Fighting [[Jano]], the Guardian of the Cave of Bad Dreams, is the same as fighting him in Rayman 2. You avoid his fireballs and shoot the skulls he launches at you so you can use them as platforms to get across to him. When he's defeated, Ly gives you the ability to climb between two walls.
* Prickly Passage
* Prickly Passage
This is where you learn to ride the Walking Shells. You have to jump across large gaps and duck under the swinging spiky balls. There are no enemies on this level.
* Ly's Punch Challenges 1
 
*Ly's Punch Challenges 1
 
* Swamps of Begoniax II
* Swamps of Begoniax II
The same as part 1, except harder.
* Mega Havoc 2
* Mega Havoc 2


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==Items==
==Items==
Yellow Lums:
*'''Yellow Lums:''' You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.
You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.
*'''Red Lums:''' These refill one space of your health bar if you collect one.
 
*'''Blue Lums:''' Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.
Red Lums:
*'''Green Lums:''' These work as checkpoints. If you collect a Green Lum, you respawn back at the place you got it if you die.
These refill one space of your health bar if you collect one.
*'''Silver Lums:''' Whenever you collect one of these you gain an extra life. They don't appear in the game very often, though.
 
*'''Cages:''' Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.
Blue Lums:
*'''Lightposts:''' These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.
Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.
 
Green Lums:
These work as checkpoints. If you colelect a Green Lum, you respawn back at the place you got it if you die.
 
Silver Lums:
Whenever you collect one of these you gain an extra life. They don't appear in the game very often, though.
 
Cages:
Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.
 
Lightposts:
These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.


Pirate Bombs:
Walking Missiles:
Flying Missiles:
Skulls:


==Enemies==
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[[Category:Games]]  
[[Category:Games]]  
[[Category:Handheld Games]]
[[Category:Handheld Games]]