Rayman 2: Difference between revisions
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===The second mask=== | ===The second mask=== | ||
====Healing Clark==== | |||
[[File:Rayman meets Clark.jpg|thumb|left|320px|[[Rayman]] meets the sick [[Clark]] in [[the Menhir Hills]]]] | [[File:Rayman meets Clark.jpg|thumb|left|320px|[[Rayman]] meets the sick [[Clark]] in [[the Menhir Hills]]]] | ||
Beginning the search for the second mask, Rayman finds himself in the [[Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, Rayman meets with [[Clark the Giant]] in the [[Elite Troop Training Centre]], who has become ill after accidentally swallowing a Robo-Pirate part during a battle. He asks Rayman to retrieve the [[Elixir of Life]] from the [[Cave of Bad Dreams]], and stresses to Rayman that he needs to remember the name in order to enter. | |||
Rayman then returns to the Marshes of Awakening, where [[Jano]] now allows Rayman to enter the Spiral Door. Rayman is hypnotised by Jano and then transported to the Cave of Bad Dreams, and is challenged to find the treasures within before Jano can catch him. Jano eventually meets with Rayman as he nears the treasure trove and gives chase, leading Rayman into a large corridor where he must avoid Jano's attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where Jano congratulates Rayman, and offers it to him. The player is then given the choice to accept or decline Jano's offer, accepting will lead to a short cutscene depicting an overweight Rayman lounging on a small island, and an alleged "end" to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause Rayman to be returned to the Marshes, and Jano will reward Rayman with the Elixir of Life for making the right choice and not succumbing to greed. | |||
Rayman then returns to the Menhir Hills, and gives the Elixir to Clark. Clark is reinvigorated, and helps Rayman progress further through the facility. Rayman then parts ways with Clark at the exit of the facility, and finally leaves the Menhir Hills via a Walking Shell. | |||
====Freeing Globox and Carmen==== | |||
[[File:Thecanopyps1.JPG|thumb|left|320px|[[Rayman]] and [[Globox]] make their way through [[the Canopy]]]] | [[File:Thecanopyps1.JPG|thumb|left|320px|[[Rayman]] and [[Globox]] make their way through [[the Canopy]]]] | ||
[[File:Carmen laser prison PS1.jpg|thumb|right|320px|[[Carmen]] is imprisoned in the [[Whale Bay]]]] | [[File:Carmen laser prison PS1.jpg|thumb|right|320px|[[Carmen]] is imprisoned in the [[Whale Bay]]]] | ||
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The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a laser cage by the pirates, who plan to use her blubber to oil the engines of the ''[[Buccaneer]]''. Rayman frees her, and she releases [[air bubble]]s which allow him to accompany her underwater. Unfortunately the local piranhas want to steal the bubbles to ease their heartburn, so Rayman must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually Rayman completes his underwater passage and comes to the end of the level. | The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a laser cage by the pirates, who plan to use her blubber to oil the engines of the ''[[Buccaneer]]''. Rayman frees her, and she releases [[air bubble]]s which allow him to accompany her underwater. Unfortunately the local piranhas want to steal the bubbles to ease their heartburn, so Rayman must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually Rayman completes his underwater passage and comes to the end of the level. | ||
====Obtaining the Second Mask==== | |||
The next level is [[the Sanctuary of Stone and Fire]], the second of the game's Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple which has no discernible purpose. Rayman spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually Rayman comes to a chamber containing a large blocky stone statue: this is [[Umber]], the Guardian of the Sanctuary of Stone and Fire. Unlike [[Axel]], Umber is pacifistic; he allows Rayman to stand on his head while he walks across a pool of lava, taking Rayman to the final chamber. It is shaped much the same as the chamber in which Rayman found the first [[Four Masks of Polokus|Mask]], with a raised platform on which sits a stone container. [[Rayman's symbol]] once again connects to the stone; it slides open, and the second Mask emerges. Rayman takes it and once again is transported to [[Polokus]]'s domain. The god congratulates Rayman, takes the Mask, affixes it to his stone, and sends Rayman back to [[the Hall of Doors]]. | The next level is [[the Sanctuary of Stone and Fire]], the second of the game's Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple which has no discernible purpose. Rayman spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually Rayman comes to a chamber containing a large blocky stone statue: this is [[Umber]], the Guardian of the Sanctuary of Stone and Fire. Unlike [[Axel]], Umber is pacifistic; he allows Rayman to stand on his head while he walks across a pool of lava, taking Rayman to the final chamber. It is shaped much the same as the chamber in which Rayman found the first [[Four Masks of Polokus|Mask]], with a raised platform on which sits a stone container. [[Rayman's symbol]] once again connects to the stone; it slides open, and the second Mask emerges. Rayman takes it and once again is transported to [[Polokus]]'s domain. The god congratulates Rayman, takes the Mask, affixes it to his stone, and sends Rayman back to [[the Hall of Doors]]. | ||