Rayman 3: Difference between revisions
Dreyfus2006 (talk | contribs) m Rayman 3 moved to Rayman 3: Hoodlum Havoc: Complete name |
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| genre = 3D Platformer | | genre = 3D Platformer | ||
| gameplay mode = Single player | | gameplay mode = Single player | ||
| platforms = Sony Playstation 2, PC, Nintendo Gamecube, Microsoft X-Box | | platforms = Sony Playstation 2, PC, Nintendo Gamecube, Microsoft X-Box | ||
}} | }} | ||
'''Rayman 3: Hoodlum Havoc''' | '''''Rayman 3: Hoodlum Havoc''''' is the sequel to ''[[Rayman 2: The Great Escape]]''. It was released on the 3rd of March 2003 for the Sony Playstation 2, Microsoft X-Box, Nintendo Gamecube, and PC. ''Rayman 3'' was 3D, with graphics similar to ''[[Rayman 2: Revolution]]''. However, ''Rayman 3'''s levels were a series of "action stages" as opposed to having a single level per world. Also unlike ''Rayman 2'' and especially ''Revolution'', the levels strictly followed a "movie"-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman (character)|Rayman]] falling in [[Begoniax]]'s outhouse) instead of returning to a location in the adventure. ''Rayman 3'' also featured a scoring system, and players could post their final scores on the then-new RaymanZone website. | ||
==Worlds== | |||
Similar to the gap between ''[[Rayman (game)|Rayman]]'' and ''Rayman 2'', all locations in ''Rayman 3'' were new and unconnected to previous games. However, they are still the same environments as Rayman's games tend to stick with: the mountains, forests, and swamps from ''Rayman'', and the plains, coasts, and fortresses from ''Rayman 2''. One area in particular, the [[Fairy Council]], was alluded to in ''Rayman 2'', and [[Count Razoff]]'s father supposedly shot something as large as [[Space Mama]]; these allusions make ''Rayman 3'''s locations generally regarded as still being in the same canon as ''Rayman'' and especially ''Rayman 2''. | |||
''Rayman 3'''s worlds in particular picked up on a lot of things ''Rayman 2'' and ''Revolution'' lacked: unique environments. While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, ''Rayman 3'''s worlds were vast and varied. Many elements from ''Revolution'' were included in ''Rayman 3'''s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting. ''Rayman 3'' also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary. | |||
''Rayman 3'' returned to the fairy tale-like theme of ''Rayman'''s locations, though not as surreal. Many odd locales dot ''Rayman 3'''s small collection of worlds, such as in the [[Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]]. | |||
Finally, ''Rayman 3'' included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc. | |||
==Plot== | ==Plot== | ||
The | The [[Fairy Council]] is suddenly invaded by [[Black Lum|Black Lums]]. Clusters of Black Lums form and begin stealing the fur from several animals to make patchwork disguises, which became known as [[Hoodlum|Hoodlums]]. Led by [[André]], the Hoodlums attempt to reach the [[Heart of the World]] in order to corrupt it and create thousands of more Black Lums. However, as soon as they are about to reach their goal, [[Globox]] accidentally swallows André when Globox and [[Rayman (character)|Rayman]] were trying to foil their plans. Rayman then sets out in search of a doctor who can remove [[André]] from his friend. | ||
==Score System== | |||
Rayman 3 was the second game to have a score system (after ''[[Rayman 2: Revolution]]''), and the first for the score system to be in an arcade-style format. This score system allowed players to upload their scores onto RaymanZone's [[Lums Quest]]. The score system increased the replay value of ''Rayman 3''. The scoring system followed this formula:<br> | |||
#Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum | |||
#Points are added to Score | |||
#Combo Mode starts | |||
#During Combo Mode, step 1 brings double points to step 2 | |||
#Unless step 1 is carried out consistently, Combo Mode shortly ends | |||
If Rayman is using a [[Laser-Washing Powder Can]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode. | |||
With the reformat of RaymanZone for ''[[Rayman Raving Rabbids]]'', the Lums Quest ended. | |||
== | ==See Also== | ||
Rayman 3 | *''[[Rayman 3: Hoodlum Havoc (GBA)|Rayman 3: Hoodlum Havoc]]'', the handheld-version of ''Rayman 3'', which has a different story line and gameplay. | ||
*''[[Rayman: Hoodlum's Revenge]]'', the spin-off sequel of ''Rayman 3''. | |||
[[Category: | [[Category:Games]] | ||
[[Category:Platformer Games]] | |||