Category:Speedrunning: Difference between revisions
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* The direction of knockback damage off of most non-moving objects is typically the opposite of the direction the player was facing when they were hit. This applies to some moving objects as well. | * The direction of knockback damage off of most non-moving objects is typically the opposite of the direction the player was facing when they were hit. This applies to some moving objects as well. | ||
* | * If it is required to revisit a given level, it is typically best to avoid side paths until the second playthrough. | ||
* Jumping quickly to the left and right on vines allows the player to get up them more quickly than simply climbing up them. | * Jumping quickly to the left and right on vines allows the player to get up them more quickly than simply climbing up them. | ||