Rayman DS: Difference between revisions
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==Technical issues== | ==Technical issues== | ||
Unlike any other version of ''Rayman 2'', ''Rayman DS'' included many technical problems in its gameplay. The swirls that radiate from the [[Four Masks of Polokus]] or [[Jano|the Guardian of the Cave of Bad Dreams]]' staff, for example, are not located exactly where they should be. Another particularly troubling problem is experienced during the 'battle' against [[Umber]] and in the flower ride in [[the Sanctuary of Rock and Lava]]: in both cases, [[Rayman]] should be locked to the respective surfaces, but can ''slip off'', even during Umber's cinematic. The only way to lock Rayman back to the surface's centre is to press the R button. Also, when replaying [[the Marshes of Awakening]], [[Sssssam]] can completely disappear during his cinematic. | Unlike any other version of ''Rayman 2'', ''Rayman DS'' included many technical problems in its gameplay. The swirls that radiate from the [[Four Masks of Polokus]] or [[Jano|the Guardian of the Cave of Bad Dreams]]' staff, for example, are not located exactly where they should be. Another particularly troubling problem is experienced during the 'battle' against [[Umber]] and in the flower ride in [[the Sanctuary of Rock and Lava]]: in both cases, [[Rayman]] should be locked to the respective surfaces, but can ''slip off'', even during Umber's cinematic. The only way to lock Rayman back to the surface's centre is to press the R button. Also, when replaying [[the Marshes of Awakening]], [[Sssssam]] can completely disappear during his cinematic. | ||
==Gallery== | |||
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| [[Image:Rayman DS - Back cover EU.jpg|thumb|250px|The back cover of the EU version of ''Rayman DS''.]] | |||
| [[Image:Rayman DS - USA Cover.jpg|thumb|250px|The cover of the US version of ''Rayman DS''.]] | |||
|} | |||
==Trivia== | ==Trivia== | ||