Rayman (Nintendo DSi): Difference between revisions
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'''''Rayman DSi''''' is a port of [[Rayman 1|the original ''Rayman'' game]]. As with [[Rayman Advance]], it resembles the PC version most closely. | '''''Rayman (Nintendo DSi)''''' is a port of [[Rayman 1|the original ''Rayman'' game]]. As with [[Rayman Advance]], it resembles the PC version most closely. | ||
Most noteable of the differences is that the game has been modified to be easier in difficuclty. [[Rayman]] now starts off with 6 units of health (which is double the starting amount of health in the original) which can be extended to 10 with a [[Big Power]]. The number of [[Continue]]s has also been changed to 30. Other additions, such as more frequent appearances of [[the Photographer]] and some additional platforms also add to this. [[Rayman]] also recieves an extra life for every 50 [[Ting|tings]], and tings are not lost when he dies. Most bosses also retain their lost health when the player dies during a battle. | Most noteable of the differences is that the game has been modified to be easier in difficuclty. [[Rayman]] now starts off with 6 units of health (which is double the starting amount of health in the original) which can be extended to 10 with a [[Big Power]]. The number of [[Continue]]s has also been changed to 30. Other additions, such as more frequent appearances of [[the Photographer]] and some additional platforms also add to this. [[Rayman]] also recieves an extra life for every 50 [[Ting|tings]], and tings are not lost when he dies. Most bosses also retain their lost health when the player dies during a battle. | ||