Rayman Raving Rabbids: Difference between revisions

/* Rayman 4 Revenge Of Reflux /*
Line 67: Line 67:
There had been brief gameplay clips of the original Rayman 4 prior to the change shown, and it could be seen that costumes would've been used similarly to the [[Laser-Washing Powder|powers]] seen in [[Rayman 3: Hoodlum Havoc]]. Some of the concepts seen were applied to Rayman Raving Rabbids as well. For example, in one minigame in Rayman Raving Rabbids, Rayman must throw a cow attached to a chain a certain distance by spinning in place in a circular motion. The Rock Costume in the original Rayman 4 was seen to also have Rayman swinging a chain in a circular motion as in the minigame, though using it as an attack instead.
There had been brief gameplay clips of the original Rayman 4 prior to the change shown, and it could be seen that costumes would've been used similarly to the [[Laser-Washing Powder|powers]] seen in [[Rayman 3: Hoodlum Havoc]]. Some of the concepts seen were applied to Rayman Raving Rabbids as well. For example, in one minigame in Rayman Raving Rabbids, Rayman must throw a cow attached to a chain a certain distance by spinning in place in a circular motion. The Rock Costume in the original Rayman 4 was seen to also have Rayman swinging a chain in a circular motion as in the minigame, though using it as an attack instead.


Some fans hope that Ubisoft will one day release this version but with different enemies instead of the Rabbids. The Rabbids have gained a somewhat negative look with veterans of the series due to the focus on the sub-series without another Rayman action title in the near future.
Some fans hope that Ubisoft will one day release this version and intitle the videogame Revenge Of Reflux but with reflux revived in a new body new laser washing powder weapons instead of costumes and different enemies instead of the rabbids and secret unlockable characters from the upcoming cartoon Rayman Advent Ubisoft will celebrate the 15th anniversary of Rayman in 2010.


==See also==
==See also==