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The '''''Rayman'' series''' is an action platform video game series. The series was created by French games designer [[Michel Ancel]], and each instalment has been published by [[Ubisoft]]. The protagonist of the games is the heroic [[Rayman]], a character destined to combat the forces of evil and preserve the equilibrium of the universe. The games take place in a fantastical world known as [[the Glade of Dreams]], which was dreamed into existence by the god [[Polokus]] and is sustained by a mystical keystone known as [[the Heart of the World]].
The '''''Rayman'' series''' is an action platform video game series. The series was created by French games designer [[Michel Ancel]], and each instalment has been published by [[Ubisoft]]. The protagonist of the games is the heroic [[Rayman]], a character destined to combat the forces of evil and preserve the equilibrium of the universe. The games take place in a fantastical world known as [[the Glade of Dreams]], which was dreamed into existence by the god [[Polokus]] and is sustained by a mystical keystone known as [[the Heart of the World]].


The ''Rayman'' series began in 1995 with the release of [[Rayman 1|the original ''Rayman'' game]], a 2D sidescrolling platformer set in a region known as [[the valley]]. This was followed in 1999 by ''[[Rayman 2: The Great Escape]]'', a 3D platformer sequel. The year 2003 saw the release of another 3D platformer, ''[[Rayman 3: Hoodlum Havoc]]''. In 2005, Phoenix Interactive attempted to develop a new 3D platformer under the title ''[[Rayman 4 (cancelled prototype)|Rayman 4]]''; however, this was cancelled in favour of ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'', a different 3D platformer which was being developed by Ubisoft Montpellier. However, it was similarly cancelled. Many of its elements were recycled into a spin-off party game, also titled ''[[Rayman Raving Rabbids]]'', which went on to spawn its own [[Rabbids (series)|series]] of sequels, which bore progressively less resemblance to the ''Rayman'' series. In 2011, ''[[Rayman Origins]]'', a side-scrolling 2D platformer sequel, was released. In 2012, a direct sequel, ''[[Rayman Legends]]'', was announced.
The ''Rayman'' series began in 1995 with the release of [[Rayman 1|the original ''Rayman'' game]], a 2D sidescrolling platformer set in a region known as [[the valley]]. This was followed in 1999 by ''[[Rayman 2: The Great Escape]]'', a 3D platformer sequel. The year 2003 saw the release of another 3D platformer, ''[[Rayman 3: Hoodlum Havoc]]''. In 2005, Phoenix Interactive attempted to develop a new 3D platformer under the title ''[[Rayman 4 (cancelled prototype)|Rayman 4]]''; however, this was cancelled in favour of ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'', a different 3D platformer which was being developed by Ubisoft Montpellier. However, it was similarly cancelled. Many of its elements were recycled into a spin-off party game, also titled ''[[Rayman Raving Rabbids]]'', which went on to spawn its own [[Rabbids (series)|series]] of sequels, which bore progressively less resemblance to the ''Rayman'' series. In 2011, ''[[Rayman Origins]]'', a side-scrolling 2D platformer sequel, was released. In 2013, a direct sequel, ''[[Rayman Legends]]'', was released.


==Backstory==
==Backstory==
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The Glade of Dreams is a rich and magical world, featuring many diverse environments, from relatively realistic forests and mountains to surreal landscapes of music and art supplies. It has two [[Moons]] and two [[Suns]]. Polokus populated his world with [[fairy|fairies]], [[Teensie]]s and a plethora of other fantasical creatures. The balance of the Glade is maintained by [[the Heart of the World]], a glowing core of energy composed of the original one-thousand [[Yellow Lum]]s. When Polokus had completed his world, one task remained: creating time. In order to accomplish this, Polokus sank into a deep sleep. In his dreams, he left the Glade, and travelled to the place where all the gods of all the worlds meet. Together they set about dreaming up the future. Wise men say that, at the dawn of time, a war broke out between the gods for control of the one-thousand [[Yellow Lum]]s. This is commemorated by [[Globox Disc|the Game of the Gods]]. It is also told that the Glade was originally shaped like a flat disc, and only later became a spherical planet.
The Glade of Dreams is a rich and magical world, featuring many diverse environments, from relatively realistic forests and mountains to surreal landscapes of music and art supplies. It has two [[Moons]] and two [[Suns]]. Polokus populated his world with [[fairy|fairies]], [[Teensie]]s and a plethora of other fantasical creatures. The balance of the Glade is maintained by [[the Heart of the World]], a glowing core of energy composed of the original one-thousand [[Yellow Lum]]s. When Polokus had completed his world, one task remained: creating time. In order to accomplish this, Polokus sank into a deep sleep. In his dreams, he left the Glade, and travelled to the place where all the gods of all the worlds meet. Together they set about dreaming up the future. Wise men say that, at the dawn of time, a war broke out between the gods for control of the one-thousand [[Yellow Lum]]s. This is commemorated by [[Globox Disc|the Game of the Gods]]. It is also told that the Glade was originally shaped like a flat disc, and only later became a spherical planet.


For a time following Polokus's departure, the Glade of Dreams was blissful and idyllic. However, Polokus's nightmares could also take on a life of their own. When Polokus had his [[First Bad Dream]], a monstrous being known as [[Jano]] was created. Jano launched an invasion on the Glade with his spawn, the [[Darktoon]]s, which were the antithesis of the Electoons. In order to combat Jano, [[Betilla the Fairy]] and her sisters – a group of benevolent [[nymph]]s – travelled to [[Pink Plant Woods|the Primordial Forest]] and used their magic to create Rayman, a hero who could help to maintain the balance of the Glade and protect it from evil. However, the nymphs accidentally lost a sack of [[Lum]]s on their way to the ritual, and as a result, Rayman was born without limbs. In his first adventure – which is referenced but never shown – the young Rayman put an end to Jano's invasion and restored peace to the Glade.
For a time following Polokus's departure, the Glade of Dreams was blissful and idyllic. However, Polokus's nightmares could also take on a life of their own. When Polokus had his [[First Bad Dream]], a monstrous being known as [[Jano]] was created. Jano launched an invasion on the Glade with his spawn, the [[Darktoon]]s, which were the antithesis of the Electoons. In order to combat Jano, [[Betilla the Fairy]] and her sisters – a group of benevolent [[nymph]]s – traveled to [[Pink Plant Woods|the Primordial Forest]] and used their magic to create Rayman, a hero who could help to maintain the balance of the Glade and protect it from evil. However, the nymphs accidentally lost a sack of [[Lum]]s on their way to the ritual, and as a result, Rayman was born without limbs. In his first adventure – which is referenced but never shown – the young Rayman put an end to Jano's invasion and restored peace to the Glade.


According to one of the [[Relic]] mosaics in the PlayStation Vita version of ''[[Rayman Origins]]'', Rayman was originally bald, and once had a wife or girlfriend of his own species. As the two slept in the forest one night, Rayman was ambushed by an army of tiny blonde hair creatures, which fused themselves to his head. Terrified by this development, Rayman's partner chased him with a giant pair of scissors. In an effort to escape, Rayman fell over a cliff, but was amazed to find that his new hair could act as a [[helicopter]], flying him to safety.
According to one of the [[Relic]] mosaics in the PlayStation Vita version of ''[[Rayman Origins]]'', Rayman was originally bald, and once had a wife or girlfriend of his own species. As the two slept in the forest one night, Rayman was ambushed by an army of tiny blonde hair creatures, which fused themselves to his head. Terrified by this development, Rayman's partner chased him with a giant pair of scissors. In an effort to escape, Rayman fell over a cliff, but was amazed to find that his new hair could act as a [[helicopter]], flying him to safety.
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The original ''[[Rayman 1|Rayman]]'' was released in 1995. At the beginning of the Atari Jaguar version, Rayman is seen frolicking with a group of [[Electoon]]s while they gravitate around [[the Great Protoon]], a glowing orb of energy which seems to be [[the Heart of the World]] under another name. Later, a dark and mysterious villain known as [[Mr Dark]] appears, stealing the Great Protoon and defeating [[Betilla the Fairy]] as she tries to protect it. When the Great Protoon is removed from its rightful place, the Glade of Dreams is cast into imbalance, and nightmarish creatures like [[Darktoon]]s, [[piranha]]s, [[Livingstone]]s and [[Hunter]]s begin to proliferate, capturing the scattered [[Electoon]]s and imprisoning them in [[cage]]s. [[The Magician]] calls upon Rayman, asking him to free all of the Electoons, defeat Mr Dark and restore the Great Protoon to its rightful place. Rayman receives the Magician's call while relaxing in a hammock, giving him the thumbs-up and responding ‘No problem!’ It seems that Rayman has become lazy, confident and self-assured since defeating [[Jano]]. At this time, Rayman apparently lives in a house on a beach, though his home is never fully seen. (The very first level of the game, [[Pink Plant Woods]], is named the Primordial Forest in the original French edition, suggesting that this is very close to Rayman's birthplace.) He then travels through [[the valley]]'s six different lands, rescuing Electoons and defeating powerful bosses. Along the way, Rayman meets his creator, Betilla the Fairy, for the first time; she gives him several powers to help him on his way, and is kidnapped by Mr Dark for her efforts. Rayman eventually reaches Mr Dark's lair in the [[Candy Chateau]], where the villain transforms himself into monstrous hybrids of the previous five bosses. Ultimately Rayman defeats Mr Dark, rescues Betilla and returns the Great Protoon to its rightful place, restoring the balance of the Glade of Dreams.
The original ''[[Rayman 1|Rayman]]'' was released in 1995. At the beginning of the Atari Jaguar version, Rayman is seen frolicking with a group of [[Electoon]]s while they gravitate around [[the Great Protoon]], a glowing orb of energy which seems to be [[the Heart of the World]] under another name. Later, a dark and mysterious villain known as [[Mr Dark]] appears, stealing the Great Protoon and defeating [[Betilla the Fairy]] as she tries to protect it. When the Great Protoon is removed from its rightful place, the Glade of Dreams is cast into imbalance, and nightmarish creatures like [[Darktoon]]s, [[piranha]]s, [[Livingstone]]s and [[Hunter]]s begin to proliferate, capturing the scattered [[Electoon]]s and imprisoning them in [[cage]]s. [[The Magician]] calls upon Rayman, asking him to free all of the Electoons, defeat Mr Dark and restore the Great Protoon to its rightful place. Rayman receives the Magician's call while relaxing in a hammock, giving him the thumbs-up and responding ‘No problem!’ It seems that Rayman has become lazy, confident and self-assured since defeating [[Jano]]. At this time, Rayman apparently lives in a house on a beach, though his home is never fully seen. (The very first level of the game, [[Pink Plant Woods]], is named the Primordial Forest in the original French edition, suggesting that this is very close to Rayman's birthplace.) He then travels through [[the valley]]'s six different lands, rescuing Electoons and defeating powerful bosses. Along the way, Rayman meets his creator, Betilla the Fairy, for the first time; she gives him several powers to help him on his way, and is kidnapped by Mr Dark for her efforts. Rayman eventually reaches Mr Dark's lair in the [[Candy Chateau]], where the villain transforms himself into monstrous hybrids of the previous five bosses. Ultimately Rayman defeats Mr Dark, rescues Betilla and returns the Great Protoon to its rightful place, restoring the balance of the Glade of Dreams.


[[File:RaymanJuniorEUcover.jpg|250px|thumb|left|The cover of ''[[Rayman Junior]]'']]
===''Rayman Junior''===
===''Rayman Junior''===
From 1996, Rayman appeared in several educational computer games designed especially for children, notably a game based on the original ''Rayman'' in which the player has to solve several reading and mathematics questions throughout modified versions of the original levels. This game had several names, and was later released for the PlayStation in 2000 as ''[[Rayman Junior]]''.
From 1996, Rayman appeared in several educational computer games designed especially for children, notably a game based on the original ''Rayman'' in which the player has to solve several reading and mathematics questions throughout modified versions of the original levels. This game had several names, and was later released for the PlayStation in 2000 as ''[[Rayman Junior]]''.
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* ''[[Rayman Dictées]]''
* ''[[Rayman Dictées]]''


[[File:RaymanGBC.jpg|150px|thumb|right|The cover of [[Rayman (Game Boy Color)|the Game Boy Color adaptation of ''Rayman'']]]]
===''Rayman'' (Game Boy Color)===
===''Rayman'' (Game Boy Color)===
The [[Rayman (Game Boy Color)|Game Boy Color adaptation of ''Rayman'']] was released in 2000, and features a simplified version of the original game's story. In this game, the [[Ting]]s reveal themselves to be tiny fairies encased in glassy spheres. They act as guides, helping [[Rayman]] to find his way and explaining the story to him. Rayman is told that the evil [[Mr Dark]] has kidnapped the [[Electoon|Toons]] in order to steal their magical energy for his own use, so Rayman sets out to stop him and restore peace to [[the Glade of Dreams|his world]]. The aforementioned characters are the only ones who appear in the game, which is notable for featuring a climactic battle between Rayman and Mr Dark in the [[Rocky Peaks]]; this contrasts with the original game, where Mr Dark shape-shifts in various hybrids of the previous bosses during the final battle.
The [[Rayman (Game Boy Color)|Game Boy Color adaptation of ''Rayman'']] was released in 2000, and features a simplified version of the original game's story. In this game, the [[Ting]]s reveal themselves to be tiny fairies encased in glassy spheres. They act as guides, helping [[Rayman]] to find his way and explaining the story to him. Rayman is told that the evil [[Mr Dark]] has kidnapped the [[Electoon|Toons]] in order to steal their magical energy for his own use, so Rayman sets out to stop him and restore peace to [[the Glade of Dreams|his world]]. The aforementioned characters are the only ones who appear in the game, which is notable for featuring a climactic battle between Rayman and Mr Dark in the [[Rocky Peaks]]; this contrasts with the original game, where Mr Dark shape-shifts in various hybrids of the previous bosses during the final battle.
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On his journey to find [[Ly the Fairy]], Rayman meets [[Murfy]] (a helpful [[greenbottle]]) and the [[Grand Minimus]] (the king of the [[Teensie]]s) for the first time. When Rayman finds Ly, she asks him if he has heard of Polokus, and he tells her that he has not. Ly informs Rayman that Polokus's power is immense, and that he is their only hope of defeating the [[Robo-Pirate]]s, but that he has been sleeping for many years. In order to reawaken Polokus and enlist his help, Rayman must track down the [[four Masks of Polokus]] – ancient artefacts that the god hid around the Glade of Dreams, and which, when reunited, could bring him back. In order to do this, Rayman must defeat the masks' remaining Guardians, whose personalities range from reasonable to insane. Each time he finds a Mask, Rayman is briefly transported to Polokus's resting place, where he meets the ancient god for the first time and gives him his Masks, one by one. Rayman must also collect all one-thousand [[Yellow Lum]]s scattered throughout the game to repair [[the Heart of the World]], and free dozens of friendly creatures that the pirates have imprisoned in [[cage]]s. Along the way, Rayman carries out many tasks, rescuing his friends [[Sssssam|Sssssam the Watersnake]], [[Carmen the Whale]], [[Globox]], and Globox's 650 babies. At one point, while searching for an [[Elixir of Life]] to cure his friend [[Clark the Giant]], Rayman encounters his first foe, [[Jano]], the monster whom he was created to defeat. Jano is now the Guardian of [[the Cave of Bad Dreams]], a subterranean grotto where Polokus's nightmares are imprisoned. Although they have a protracted battle, Rayman defeats Jano, who apparently comes to respect Rayman when he chooses the Elixir of Life for his friend rather than a mountain of gold. They part on good terms. Eventually, Rayman collects all four Masks, reawakening Polokus, who uses his power to destroy almost every [[Robo-Pirate]] in [[the Glade of Dreams]]. However, Polokus's power does not extent into the air, so he cannot take down Razorbeard and his prison-ship, the ''[[Buccaneer]]''. Rayman travels to the ''Buccaneer'' to free its prisoners and defeat Razorbeard himself. After a long battle, Razorbeard flies away in his esape pod and blows up the ''Buccaneer'' with Rayman inside. Rayman was believed by his friends to have died in the explosion, the only thing left of him being his left shoe. At his funeral, Rayman arrives safe and sound and is reunited with his foot. After his long and difficult adventure, he is told that the [[Robo-Pirate]]s are gone and [[the Heart of the World]] is back together. Rayman is then told to rest, as it is unknown what challenges tomorrow will bring.
On his journey to find [[Ly the Fairy]], Rayman meets [[Murfy]] (a helpful [[greenbottle]]) and the [[Grand Minimus]] (the king of the [[Teensie]]s) for the first time. When Rayman finds Ly, she asks him if he has heard of Polokus, and he tells her that he has not. Ly informs Rayman that Polokus's power is immense, and that he is their only hope of defeating the [[Robo-Pirate]]s, but that he has been sleeping for many years. In order to reawaken Polokus and enlist his help, Rayman must track down the [[four Masks of Polokus]] – ancient artefacts that the god hid around the Glade of Dreams, and which, when reunited, could bring him back. In order to do this, Rayman must defeat the masks' remaining Guardians, whose personalities range from reasonable to insane. Each time he finds a Mask, Rayman is briefly transported to Polokus's resting place, where he meets the ancient god for the first time and gives him his Masks, one by one. Rayman must also collect all one-thousand [[Yellow Lum]]s scattered throughout the game to repair [[the Heart of the World]], and free dozens of friendly creatures that the pirates have imprisoned in [[cage]]s. Along the way, Rayman carries out many tasks, rescuing his friends [[Sssssam|Sssssam the Watersnake]], [[Carmen the Whale]], [[Globox]], and Globox's 650 babies. At one point, while searching for an [[Elixir of Life]] to cure his friend [[Clark the Giant]], Rayman encounters his first foe, [[Jano]], the monster whom he was created to defeat. Jano is now the Guardian of [[the Cave of Bad Dreams]], a subterranean grotto where Polokus's nightmares are imprisoned. Although they have a protracted battle, Rayman defeats Jano, who apparently comes to respect Rayman when he chooses the Elixir of Life for his friend rather than a mountain of gold. They part on good terms. Eventually, Rayman collects all four Masks, reawakening Polokus, who uses his power to destroy almost every [[Robo-Pirate]] in [[the Glade of Dreams]]. However, Polokus's power does not extent into the air, so he cannot take down Razorbeard and his prison-ship, the ''[[Buccaneer]]''. Rayman travels to the ''Buccaneer'' to free its prisoners and defeat Razorbeard himself. After a long battle, Razorbeard flies away in his esape pod and blows up the ''Buccaneer'' with Rayman inside. Rayman was believed by his friends to have died in the explosion, the only thing left of him being his left shoe. At his funeral, Rayman arrives safe and sound and is reunited with his foot. After his long and difficult adventure, he is told that the [[Robo-Pirate]]s are gone and [[the Heart of the World]] is back together. Rayman is then told to rest, as it is unknown what challenges tomorrow will bring.


[[File:Raymandvdf.jpg|thumb|right|150px|The cover of ''[[Rayman: The Animated Series]]'']]
===''Rayman: The Animated Series''===
===''Rayman: The Animated Series''===
Produced in 1999, ''[[Rayman: The Animated Series]]'' was a short-lived television series with little connection to the games. In the first episode, [[Rigatoni]], the villainous boss of an intergalatic circus, captures Rayman and takes him to his circus. Rayman, however, does not take this and jokes around with Razorbeard, who is now portrayed as Rigatoni's servant. Rayman finds out how badly the other circus freaks are being treated and helps them escape. Angered, Rigatoni phones [[Inspector Grub]] and tells him to find Rayman and his new friends and bring them back. Meanwhile, outside the vast city of [[Aeropolis]], Rayman and the gang see an old man struggling to fix a car. The man promises he'll let them have the car if they can fix it and [[Cookie]] (one of the other fugitives) successfully manages to do so. After evading Inspector Grub, they seek refuge in what seems to be the detective's house.
Produced in 1999, ''[[Rayman: The Animated Series]]'' was a short-lived television series with little connection to the games. In the first episode, [[Rigatoni]], the villainous boss of an intergalatic circus, captures Rayman and takes him to his circus. Rayman, however, does not take this and jokes around with Razorbeard, who is now portrayed as Rigatoni's servant. Rayman finds out how badly the other circus freaks are being treated and helps them escape. Angered, Rigatoni phones [[Inspector Grub]] and tells him to find Rayman and his new friends and bring them back. Meanwhile, outside the vast city of [[Aeropolis]], Rayman and the gang see an old man struggling to fix a car. The man promises he'll let them have the car if they can fix it and [[Cookie]] (one of the other fugitives) successfully manages to do so. After evading Inspector Grub, they seek refuge in what seems to be the detective's house.


[[File:Rayman2 forever gba box front eu.jpg|thumb|left|150px|The cover of ''[[Rayman 2 Forever]]'']]
===''Rayman 2 Forever'' (Game Boy Color)===
===''Rayman 2 Forever'' (Game Boy Color)===
''[[Rayman 2 Forever]]'', also known simply as Rayman 2, follows the same gameplay style as seen in the [[Rayman (Game Boy Color)|previous Game Boy Color game]]. The story is similar to that of [[Rayman 2]], but with far less characters. All of the levels are based of [[Rayman 2]], though they still play in 2D.
''[[Rayman 2 Forever]]'', also known simply as Rayman 2 in North America, follows the same gameplay style as seen in the [[Rayman (Game Boy Color)|previous Game Boy Color game]]. The story is similar to that of [[Rayman 2]], but with far less characters and plot elements. All of the levels are based of [[Rayman 2]], though they still play in 2D. The game reuses assets and music from the previous Game Boy Color game. It's the first handheld Rayman game to include a save system other than through passwords, this time utilizing the cartridges battery save.


{{Clear}}
[[File:RM PS2EUcov.jpg|thumb|right|150px|The cover of ''[[Rayman M]]'']]
===''Rayman M''===
===''Rayman M''===
In ''[[Rayman M]]'', a multiplayer spin-off game, Rayman and his friends and foes returned for a competition to see who actually was the best. This surprising biathlon contained two parts: Racing and Battle. The events of this game do not seem to be connected to those of the main series. The game was also released as [[Rayman Arena]] in North America and as [[Rayman Rush]] on the Sony Playstation.
In ''[[Rayman M]]'', a multiplayer spin-off game, Rayman, as well as both friends and foes from ''[[Rayman 2]]'', return for a competition. This surprising biathlon contains two parts: racing and battle, with the Sony Playstation version only having the racing. The game includes the ability to play as several different characters, as well as changing costumes which are unlocked throughout the course of the game. A multiplayer mode is available as well as a single player mode. In the single player mode there are different challenges to complete for both the racing and battle courses.
 
The events of this game do not seem to be connected to those of the main series. The game was released as [[Rayman Arena]] in North America and as [[Rayman Rush]] on the Sony Playstation.


==''Rayman 3: Hoodlum Havoc''==
==''Rayman 3: Hoodlum Havoc''==
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Rayman and Globox chase André and Reflux to several different locations, destroying the [[Hoodlum Headquarters]], and finally arriving at [[the Tower of the Leptys]]. There they find Reflux and André, now essentially fused into a single body and imbued with the godly power of [[the Leptys]]. Throughout the battle, Reflux becomes more and more powerful. He embeds the Sceptre in his back, allowing him to draw on its power directly, and causing him to grow to gigantic size, develop wings, and spawn [[Hoodlum]]s from his back. Following his final defeat amidst the otherworldly clouds of the Leptys, Reflux crystallises and shatters, revealing that André was hiding inside his back and using the power of the Sceptre to spawn minions during the battle. Rayman uses his grimace to convert André back to a Red Lum, causing all other Black Lums to return to their original blissful state. Rayman and Globox fall back to the forest they were sleeping in at the start of the game. As Rayman attempts to get some sleep, Globox says that he misses André, and asks Rayman to bring him back by scaring a Red Lum. Rayman says that he doesn't think that's a good idea, and that he wouldn't know what could scare a Lum. As the heroes fall asleep, the player is shown an apparent flashback in which the hands of the sleeping Rayman suddenly come to life and walk off. The hands see a [[Red Lum]] and scare it by making shadow puppets, causing to to transform into [[André]] and revealing that Rayman's unconscious hands had set the events of the entire game in motion.
Rayman and Globox chase André and Reflux to several different locations, destroying the [[Hoodlum Headquarters]], and finally arriving at [[the Tower of the Leptys]]. There they find Reflux and André, now essentially fused into a single body and imbued with the godly power of [[the Leptys]]. Throughout the battle, Reflux becomes more and more powerful. He embeds the Sceptre in his back, allowing him to draw on its power directly, and causing him to grow to gigantic size, develop wings, and spawn [[Hoodlum]]s from his back. Following his final defeat amidst the otherworldly clouds of the Leptys, Reflux crystallises and shatters, revealing that André was hiding inside his back and using the power of the Sceptre to spawn minions during the battle. Rayman uses his grimace to convert André back to a Red Lum, causing all other Black Lums to return to their original blissful state. Rayman and Globox fall back to the forest they were sleeping in at the start of the game. As Rayman attempts to get some sleep, Globox says that he misses André, and asks Rayman to bring him back by scaring a Red Lum. Rayman says that he doesn't think that's a good idea, and that he wouldn't know what could scare a Lum. As the heroes fall asleep, the player is shown an apparent flashback in which the hands of the sleeping Rayman suddenly come to life and walk off. The hands see a [[Red Lum]] and scare it by making shadow puppets, causing to to transform into [[André]] and revealing that Rayman's unconscious hands had set the events of the entire game in motion.


[[File:Rayman3GBA.jpg|thumb|left|150px|The cover of [[Rayman 3 (Game Boy Advance)|the Gameboy Advance version of Rayman 3]]]]
===''Rayman 3'' (Game Boy Advance)===
===''Rayman 3'' (Game Boy Advance)===
In this [[Rayman 3 (Game Boy Advance)|handheld sidescroller]], [[Admiral Razorbeard]] strikes back at [[the Glade of Dreams]], and it is up to Rayman to save his friends yet again. These events may take place between those of ''Rayman 2'' and ''Rayman 3'', or may simply be considered an alternate version of ''Rayman 3''’s story. Rayman and Globox talk about how Globox was saving the Teensies, when he accidentally swallowed a [[Black Lum]]. Suddenly, Globox vanishes and Rayman goes looking for him. Facing similar events to ''Rayman 2'', Rayman soon battles Razorbeard's machine, the [[Grolgoth]], once more and defeats Razorbeard.
In this [[Rayman 3 (Game Boy Advance)|handheld sidescroller]], [[Admiral Razorbeard]] strikes back at [[the Glade of Dreams]] by capturing [[Globox]], and it is up to Rayman to save his friend yet again. The events of this game may take place between those of ''[[Rayman 2]]'' and ''[[Rayman 3]]'', or may simply be considered an alternate version of ''Rayman 3''’s story. Globox swallows a [[Black Lum]], similarly to ''Rayman 3'', although it doesn't appear to be [[André]] and was apparently done to save a group of [[Teensies]]. [[Admiral Razorbeard]] returns as the main villain, with him wanting revenge from the events of ''Rayman 2''. Throughout the course of the game Rayman will meet a bunch of characters from ''Rayman 2'', such as [[Ssssam]] and [[Ly]], who will help him out in similar ways. Most levels are based of ''Rayman 2'', with minor inclusions from ''Rayman 3'', and the soundtrack consists largely of remixes from ''Rayman 2''.


Later, Globox tells his children that he saved the world, with a little help from Rayman.
When Rayman eventually makes it to the pirates stronghold, he is once again faced with Razorbeard's machine, the [[Grolgoth]]. Upon defeating it and Razorbeard, Globox is rescued and the black Lum flies out from his mouth. Globox then goes on to tell his children how he saved the world, with a little help from Rayman.


[[File:RHR.jpg|thumb|right|150px|The cover of ''[[Rayman: Hoodlums' Revenge]]'']]
===''Rayman: Hoodlums' Revenge''===
===''Rayman: Hoodlums' Revenge''===
In ''[[Rayman: Hoodlums' Revenge]]'', a handheld spin-off, it is revealed that part of [[André]]'s spirit remained in [[Globox]]'s body when André was expelled. The spirit of André summons back the Hoodlums to get their revenge on the world for being defeated. One of their plans is to create a clone of [[Reflux]] to kill Rayman.
In ''[[Rayman: Hoodlums' Revenge]]'', a handheld spin-off, it is revealed that part of [[André]]'s spirit remained in [[Globox]]'s body when André was expelled. The spirit of André summons back the Hoodlums to get their revenge on the world for being defeated. One of their plans is to create a clone of [[Reflux]] to kill Rayman.
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The second attempt was made by Ubisoft Montpellier, the studio which developed the first three ''Rayman'' games. In 2006, a 3D platform game designed by [[Michel Ancel]] and known as ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'' was set to be released. This game, which Ancel has referred to as ''Rayman 4'', would have been an epic adventure story in which [[Rayman]] teams up with his former enemy [[André]] to save both of their girlfriends and defeat a [[Rabbid]] invasion through force. However, this game was ultimately cancelled, and its assets were recycled into ''[[Rayman Raving Rabbids]]'' – a party game which was followed by [[Rabbids (series)|a string of sequels]].
The second attempt was made by Ubisoft Montpellier, the studio which developed the first three ''Rayman'' games. In 2006, a 3D platform game designed by [[Michel Ancel]] and known as ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'' was set to be released. This game, which Ancel has referred to as ''Rayman 4'', would have been an epic adventure story in which [[Rayman]] teams up with his former enemy [[André]] to save both of their girlfriends and defeat a [[Rabbid]] invasion through force. However, this game was ultimately cancelled, and its assets were recycled into ''[[Rayman Raving Rabbids]]'' – a party game which was followed by [[Rabbids (series)|a string of sequels]].


[[File:RRRWiiEU.jpg|thumb|left|300px|The cover of ''[[Rayman Raving Rabbids]]'']]
===''Rayman Raving Rabbids''===
===''Rayman Raving Rabbids''===
''[[Rayman Raving Rabbids]]'' was the game which came out of the two previous cancelled platformers, this time as a party game for the Nintendo Wii. The game was later ported onto several other consoles. In the game the player has to complete mini-games in order to advance through the daily games the Rabbids force Rayman to participate in. For every day, Rayman will earn a plunger, which he then uses to eventually escape through the window.
''[[Rayman Raving Rabbids]]'' was the game which came out of the two previous cancelled platformers, this time as a party game for the Nintendo Wii. The game was later ported onto several other consoles. In the game the player has to complete mini-games in order to advance through the daily games the Rabbids force Rayman to participate in. For every day, Rayman will earn a plunger, which he then uses to eventually escape through the window.


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[[File:RRR GBA.jpg|thumb|right|150px|The cover of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]]
===''Rayman Raving Rabbids'' (Game Boy Advance)===
===''Rayman Raving Rabbids'' (Game Boy Advance)===
In 2006, [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']] was released. It is not a party game, but a 2D sidescrolling platformer, very similar in gameplay to [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. The game is essentially a fusion of Phoenix Interactive's ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' project and Ubisoft Montpellier's original ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'' platformer. The story is closer to that of the cancelled ''Rayman Raving Rabbids'': [[the Glade of Dreams]] is invaded by an army of vicious [[Rabbid]]s, which are led by a colossal war machine known as the [[Rabbids' ship]], and Rayman sets out on a quest to take them down. The levels and art style, however, are closer to those of Phoenix Interactive's ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' project. Many of the game's levels are either locations from [[Rayman 1|the original ''Rayman'']] that Phoenix planned to revisit, or locations that were originally designed by Phoenix's concept artists. The game features familiar enemies like [[Livingstone]]s, [[Darktoon]]s, [[Hunter]]s and [[piranha]]s. Along the way, numerous characters from ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc]]'' make cameo appearances – most notably [[Ly the Fairy]], who plays a major role in the game. Rayman eventually destroys the Rabbids' ship and restores harmony to the Glade of Dreams once more.
In 2006, [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']] was released. It is not a party game, but a 2D sidescrolling platformer, very similar in gameplay to [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. The game is essentially a fusion of Phoenix Interactive's ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' project and Ubisoft Montpellier's original ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'' platformer. The story is closer to that of the cancelled ''Rayman Raving Rabbids'': [[the Glade of Dreams]] is invaded by an army of vicious [[Rabbid]]s, which are led by a colossal war machine known as the [[Rabbids' ship]], and Rayman sets out on a quest to take them down. The levels and art style, however, are closer to those of Phoenix Interactive's ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' project. Many of the game's levels are either locations from [[Rayman 1|the original ''Rayman'']] that Phoenix planned to revisit, or locations that were originally designed by Phoenix's concept artists. The game features familiar enemies like [[Livingstone]]s, [[Darktoon]]s, [[Hunter]]s and [[piranha]]s. Along the way, numerous characters from ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc]]'' make cameo appearances – most notably [[Ly the Fairy]], who plays a major role in the game. Rayman eventually destroys the Rabbids' ship and restores harmony to the Glade of Dreams once more.


[[File:RRR DS.jpg|thumb|left|150px|The cover of the [[Rayman Raving Rabbids (DS)|Nintendo DS version of ''Rayman Raving Rabbids'']]]]
===''Rayman Raving Rabbids'' (Nintendo DS)===
===''Rayman Raving Rabbids'' (Nintendo DS)===
The [[Rayman Raving Rabbids (DS)|Nintendo DS version of ''Rayman Raving Rabbids'']] follows a similar plot to the console version. Instead of mainly consisting of mini-games, it now has the player play thorough 2D platforming stages as well. The game recycles a lot of assets from ''[[Rayman DS]]'', a Nintendo DS port of ''[[Rayman 2]]''.
The [[Rayman Raving Rabbids (DS)|Nintendo DS version of ''Rayman Raving Rabbids'']] follows a similar plot to the console version. Instead of mainly consisting of mini-games, it now has the player play thorough 2D platforming stages as well. The game recycles a lot of assets from ''[[Rayman DS]]'', a Nintendo DS port of ''[[Rayman 2]]''.
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==''Rayman Origins''==
==''Rayman Origins''==
[[File:Rayman Origins Box Art.jpg|thumb|left|300px|The cover of ''[[Rayman Origins]]'']]
[[File:Rayman Origins Box Art.jpg|thumb|right|300px|The cover of ''[[Rayman Origins]]'']]
''[[Rayman Origins]]'' is a 2D sidescrolling platformer sequel released in 2011. At the beginning of the game, [[Rayman]], [[Globox]], [[Polokus]] and some [[Teensies]] are sleeping peacefully on a branch of [[the Snoring Tree]], when a nearby microphone carries the sound of their snoring all the way down to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. An undead [[Granny]] becomes increasingly irritated by the racket, and furiously sends an army of [[Darktoon]]s, [[Psychlops]] and other nightmare creatures to invade [[the Glade of Dreams]]. The heroes are captured and imprisoned. When they break free, they find that their enemies have gone on a rampage, capturing [[Electoon]]s and locking them up in [[cage]]s. Since the Electoons are the stuff of Polokus's dreams, this has caused the bonds that hold the Glade together to begin fraying. The heroes set out to free the Electoons, which gradually build bridges to new locations that they can visit, and the [[nymph]]s (including [[Betilla the Fairy]]), who are being held prisoner by [[Darktoon]]s. Along the way, the heroes must collect [[Lum]]s, which they can trade to [[the Magician]] for more Electoons.
''[[Rayman Origins]]'' is a 2D sidescrolling platformer sequel released in 2011. At the beginning of the game, [[Rayman]], [[Globox]], [[Polokus]] and some [[Teensies]] are sleeping peacefully on a branch of [[the Snoring Tree]], when a nearby microphone carries the sound of their snoring all the way down to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. An undead [[Granny]] becomes increasingly irritated by the racket, and furiously sends an army of [[Darktoon]]s, [[Psychlops]] and other nightmare creatures to invade [[the Glade of Dreams]]. The heroes are captured and imprisoned. When they break free, they find that their enemies have gone on a rampage, capturing [[Electoon]]s and locking them up in [[cage]]s. Since the Electoons are the stuff of Polokus's dreams, this has caused the bonds that hold the Glade together to begin fraying. The heroes set out to free the Electoons, which gradually build bridges to new locations that they can visit, and the [[nymph]]s (including [[Betilla the Fairy]]), who are being held prisoner by [[Darktoon]]s. Along the way, the heroes must collect [[Lum]]s, which they can trade to [[the Magician]] for more Electoons.


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By collecting the ten shiny [[Skull Tooth|Skull Teeth]] strewn throughout the game and giving them to [[Mister Death]], the heroes can access the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], the game's optional final level in which undead [[Granny|Grannies]] like the one seen at the beginning of the game are the primary enemies. At the end of this very difficult level, the heroes encounter the monstrous [[Big Mama]], a tentacled, squid-like beast. When they defeat her, she transforms into a [[nymph]] and thanks the heroes for their help.
By collecting the ten shiny [[Skull Tooth|Skull Teeth]] strewn throughout the game and giving them to [[Mister Death]], the heroes can access the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], the game's optional final level in which undead [[Granny|Grannies]] like the one seen at the beginning of the game are the primary enemies. At the end of this very difficult level, the heroes encounter the monstrous [[Big Mama]], a tentacled, squid-like beast. When they defeat her, she transforms into a [[nymph]] and thanks the heroes for their help.


[[File:Jungle run icon HQ.png|thumb|left|200px|The app icon for ''[[Rayman Jungle Run]]'']]
===''Rayman Jungle Run''===
===''Rayman Jungle Run''===
''[[Rayman Jungle Run]]'' is a 2D running game released on September 2012. It is the first unique ''Rayman'' game to be released for smartphones. Featuring a similar art-style to ''[[Rayman Origins]]'', it involves running through various levels, and utilising [[Rayman]]'s various abilities to overcome obstacles. The player has no control of where [[Rayman]] is running, only what actions he may use. The game has won various awards and has been given editor's choice listings on Google Play and the Apple App Store.
''[[Rayman Jungle Run]]'' is a 2D running game released on September 2012. It is the first unique ''Rayman'' game to be released for smartphones. Featuring a similar art-style to ''[[Rayman Origins]]'', it involves running through various levels, and utilising [[Rayman]]'s various abilities to overcome obstacles. The player has no control of where [[Rayman]] is running, only what actions he may use. The game has won various awards and has been given editor's choice listings on Google Play and the Apple App Store.
[[File:Rayman Legends Box Art.jpg|thumb|right|250px|The cover of ''[[Rayman Legends]]'']]
 
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==''Rayman Legends''==
==''Rayman Legends''==
[[File:Rayman Legends Box Art.jpg|thumb|right|250px|The cover of ''[[Rayman Legends]]'']]
The next game in the series, ''[[Rayman Legends]]'', features gameplay and graphics very similar to those of ''[[Rayman Origins]]'', but takes place in a more grounded setting, based on myths and legends. The initial leaked trailer seemed to suggest that certain toys will be able to unlock additional content in the game, a feature pioneered by ''Skylanders: Spyro's Adventure''. However, [[Ubisoft]] stated that the trailer did not indicate any actual items in the final product. The game was formally announced on E3 2012, and was initially Wii U exclusive. However, the final game was delayed many times, and ended up being released in the third quarter of 2013 for PS3, Xbox 360, Wii U, PC and the PS Vita. The game was also released for the PS4 and Xbox One in February 2014.
The next game in the series, ''[[Rayman Legends]]'', features gameplay and graphics very similar to those of ''[[Rayman Origins]]'', but takes place in a more grounded setting, based on myths and legends. The initial leaked trailer seemed to suggest that certain toys will be able to unlock additional content in the game, a feature pioneered by ''Skylanders: Spyro's Adventure''. However, [[Ubisoft]] stated that the trailer did not indicate any actual items in the final product. The game was formally announced on E3 2012, and was initially Wii U exclusive. However, the final game was delayed many times, and ended up being released in the third quarter of 2013 for PS3, Xbox 360, Wii U, PC and the PS Vita. The game was also released for the PS4 and Xbox One in February 2014.


The game begins 100 years after ''[[Rayman Origins]]'', during which the heroes have been in deep slumber, allowing the [[Bubble Dreamer]]'s nightmares to multiply and overwhelm the [[Glade of Dreams]]. [[Murfy]] awakens the heroes to set in motion the adventure played through in this instalment. The [[Teensie]]s have once again replaced the [[Electoon]]s as the imprisoned species in cages, which are scattered throughout every level. [[The Magician]] has also multiplied into 5 [[Dark Teensies]], during the adventure, they will summon various creatures to impede the heroes, they ultimately end up being attacked by imp-like creatures in a moon due to being defeated in turn.
The game begins 100 years after ''[[Rayman Origins]]'', during which the heroes have been in deep slumber, allowing the [[Bubble Dreamer]]'s nightmares to multiply and overwhelm the [[Glade of Dreams]]. [[Murfy]] awakens the heroes to set in motion the adventure played through in this instalment. The [[Teensie]]s have once again replaced the [[Electoon]]s as the imprisoned species in cages, which are scattered throughout every level. [[The Magician]] has also multiplied into 5 [[Dark Teensies]], during the adventure, they will summon various creatures to impede the heroes, they ultimately end up being attacked by imp-like creatures in a moon due to being defeated in turn.


[[File:Fiesta Run Icon 5.png|thumb|left|200px|The app icon for ''[[Rayman Fiesta Run]]'']]
===''Rayman Fiesta Run''===
===''Rayman Fiesta Run''===
''[[Rayman Fiesta Run]]'' is a 2D running game released in October 2013. It is a sequel to ''[[Rayman Jungle Run]]'' and as such it features similar gameplay of running through various levels, and utilizing [[Rayman]]'s various abilities to overcome obstacles with no control of where [[Rayman]] is running, only what actions he may use. It uses the same art-style as ''[[Rayman Legends]]'', but with a focus on the food themed worlds which features in both ''[[Rayman Legends]]'' and ''[[Rayman Origins]]''. Much like its predecessor, the game has won various awards and has been given editor's choice listings on Google Play and the Apple App Store.
''[[Rayman Fiesta Run]]'' is a 2D running game released in October 2013. It is a sequel to ''[[Rayman Jungle Run]]'' and as such it features similar gameplay of running through various levels, and utilizing [[Rayman]]'s various abilities to overcome obstacles with no control of where [[Rayman]] is running, only what actions he may use. It uses the same art-style as ''[[Rayman Legends]]'', but with a focus on the food themed worlds which features in both ''[[Rayman Legends]]'' and ''[[Rayman Origins]]''. Much like its predecessor, the game has won various awards and has been given editor's choice listings on Google Play and the Apple App Store.


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[[File:Rayman Adventures Icon Normal (HQ).jpg|thumb|right|200px|The app icon for ''[[Rayman Adventures]]'']]
===''Rayman Adventures''===
===''Rayman Adventures''===
''[[Rayman Adventures]]'' is, similarly to ''[[Rayman Jungle Run]]'' and ''[[Rayman Fiesta Run]]'', a 2D running game. Unlike the previous games, the player can now freely change direction, and if a gamepad is connected, have complete free control of the character. The game is available for free on iOS and Android devices, and therefor focuses on micro-transactions in the form of [[gems]], which can be used to purchase items and speed of waiting times, and costume packs. The game has received the most updates out of any Rayman game, and is as of writing still being updated with new content.
''[[Rayman Adventures]]'' is, similarly to ''[[Rayman Jungle Run]]'' and ''[[Rayman Fiesta Run]]'', a 2D running game. Unlike the previous games, the player can now freely change direction, and if a gamepad is connected, have complete free control of the character. The game is available for free on iOS and Android devices, and therefor focuses on micro-transactions in the form of [[gems]], which can be used to purchase items and speed of waiting times, and costume packs. The game has received the most updates out of any Rayman game, and is as of writing still being updated with new content.