Spider (Rayman 1): Difference between revisions
m Carrot-master moved page Spider (Caves of Skops) to Spider (Rayman 1): Appears in the Mountain world in Designer |
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* ''This article is about the enemies found in [[the | * ''This article is about the enemies found in [[Rayman 1|the original ''Rayman'' game]]. For the distinct variety of spiders found in ''[[Rayman 2: The Great Escape|Rayman 2]]'', see [[Spider (Rayman 2)]].'' | ||
{{Enemy | {{Enemy | ||
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| image = [[Image:SpiderArtwork.png|center|''Spider'']] | | image = [[Image:SpiderArtwork.png|center|''Spider'']] | ||
| alignment = Bad | | alignment = Bad | ||
| appears in = ''[[Rayman 1|Rayman]]'' | | appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Designer]]'' | ||
| location = [[The Caves of Skops]] | | location = [[Blue Mountains]], [[The Caves of Skops]] | ||
| resistance = [[Image:Lifebar4.png|''4 HP'']] | | resistance = [[Image:Lifebar4.png|''4 HP'']] | ||
| attacks = Contact, homing stinger | | attacks = Contact, homing stinger | ||
}} | }} | ||
'''Spiders''' are enemies found in [[the Caves of Skops]] | '''Spiders''' are enemies found in the [[Blue Mountains]] and [[the Caves of Skops]] in [[Rayman 1|the original ''Rayman'' game]] and ''[[Rayman Designer]]''. In the original game they only appear in [[Crystal Palace]] and [[Eat at Joe's]]. With their plunger-like feet, they are very different from the variety which can be found in ''[[Rayman 2: The Great Escape|Rayman 2]]'', its remakes, and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. | ||
Spiders wander freely on their platforms, turning backwards when they reach an obstacle. When [[Rayman]] is in sight, they climb to the ceiling of the caves, and start firing homing stingers at him. It is, however, possible to defeat them before they climb to the ceiling. They can also duck to avoid [[Rayman]]'s [[telescopic fist]]. In the Atari Jaguar version, they do not jump onto the ceiling when they spot Rayman, but simply turn their backs and start shooting at him. They also do not duck to avoid his [[telescopic fist]] in that version. | Spiders wander freely on their platforms, turning backwards when they reach an obstacle. When [[Rayman]] is in sight, they climb to the ceiling of the caves, and start firing homing stingers at him. It is, however, possible to defeat them before they climb to the ceiling. They can also duck to avoid [[Rayman]]'s [[telescopic fist]]. In the Atari Jaguar version, they do not jump onto the ceiling when they spot Rayman, but simply turn their backs and start shooting at him. They also do not duck to avoid his [[telescopic fist]] in that version. | ||
Spiders are among the quickest enemies in the game, and the best solution is sometimes to run away from them. | Spiders are among the quickest enemies in the game, and the best solution is sometimes to run away from them. | ||
In ''[[Rayman Designer]]'' there are three types of spiders available, with only the normal one being available in the [[Blue Mountains|Mountain]] world. | |||
*'''Spider''' - Moves only on the ground. | |||
*'''Ceiling spider''' - Hangs onto the ceiling. Only available in the [[the Caves of Skops|Cave]] world. | |||
*'''Climbing spider''' - Starts by moving on the ground, then jumps up to the ceiling when close to [[Rayman]]. Only available in the [[the Caves of Skops|Cave]] world. | |||
[[Image:SpiderDuck.png|thumb|316px|left|class=sprite|A spider ducking]] | [[Image:SpiderDuck.png|thumb|316px|left|class=sprite|A spider ducking]] | ||
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[[Image:SpiderStinger.png|thumb|316px|none|class=sprite|A spider about to fire a stinger]] | [[Image:SpiderStinger.png|thumb|316px|none|class=sprite|A spider about to fire a stinger]] | ||
{{ | {{Rayman 1|collapsed=Y}} | ||
{{Designer Events|collapsed=Y}} | |||
[[fr:Araignée (Caves de Skops)]] | [[fr:Araignée (Caves de Skops)]] | ||