Rayman Designer: Difference between revisions
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== User created maps == | == User created maps == | ||
[[File:Designer Other Maps.png|thumb|right|The four Rayman sprites below show which powers can be used in the level]] | [[File:Designer Other Maps.png|thumb|right|The four Rayman sprites below show which powers can be used in the level]] | ||
User created maps can be played from the "Other Maps" option on the level selection screen. A level which has been imported to the Mapper is shown as an "original map" and can not be edited or removed. Any other level can be edited by entering the level and pressing "E" to enter the editor. The maps themselves are always | User created maps can be played from the "Other Maps" option on the level selection screen. A level which has been imported to the Mapper is shown as an "original map" and can not be edited or removed. Any other level can be edited by entering the level and pressing "E" to enter the editor. The maps themselves are always first created in the Mapper. | ||
=== Mapper === | === Mapper === | ||
The Mapper program is | The Mapper program is an executable program which is where the maps are created, exported and imported and previously also shared to the Ubisoft server. To create a level, the user has to choose the dimensions of the map by selecting an example. The sizes are as follows: | ||
*Example A: horizontal map 600 x 40 | *Example A: horizontal map 600 x 40 | ||
*Example B: vertical map 40 x 200 | *Example B: vertical map 40 x 200 | ||
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*Example D: vertical rectangle map 100 x 200 | *Example D: vertical rectangle map 100 x 200 | ||
*Example E: horizontal rectangle map 200 x 100 | *Example E: horizontal rectangle map 200 x 100 | ||
Once the dimensions have been chosen, the user may fill in basic information, such as title, description and powers. The difficulty setting determines the amount of lives the player gets to start of with. Once that is done, the user can start adding blocks (stationary level objects) by copying them from the | Once the dimensions have been chosen, the user may fill in basic information, such as the title, description and which powers that can be used. The difficulty setting determines the amount of [[Life|lives]] the player gets to start of with. If it's set to easy the player starts with 1 life, if it's medium the player starts with 3 lives and if it's hard the player starts with 5. Once that is done, the user can start adding blocks (stationary level objects) by copying them from the world template map. Each block piece comes equipped with a "type" which determines its function. Water blocks for example have the water type, which makes [[Rayman]] drown upon touching them. The types can however be changed manually, although it is not recommended as it leaves the player without a visual cue of the blocks functions. | ||
{| | {| | ||
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=== Event editor === | === Event editor === | ||
The next step in creating a level is by going to the event editor in ''Rayman Designer''. The event editor is triggered by pressing the "E" key once in the level and exited by pressing the "A" key. The event editor lets the user place events, such as clouds, enemies and [[tings]], on the map. The user may also chose the players starting position and the location of the [[exit sign]]. The events available differs between worlds. For example, [[Bad Rayman]] can only be placed in the [[Candy Château|Candy world]]. | The next step in creating a level is by going to the event editor in ''Rayman Designer''. The event editor is triggered by pressing the "E" key once in the level and exited by pressing the "A" key. The event editor lets the user place events, such as clouds, enemies and [[tings]], on the map. There is an option to change the block types, though the interface works better in the Mapper program. The user may also chose the players starting position and the location of the [[exit sign]]. The events available differs between worlds. For example, [[Bad Rayman]] can only be placed in the [[Candy Château|Candy world]]. | ||
==== Keys used in the Editor: ==== | ==== Keys used in the Editor: ==== | ||
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|- | |- | ||
| [[File:Designer Editor.png|thumbnail|left|The event editor.]] | | [[File:Designer Editor.png|thumbnail|left|The event editor.]] | ||
|| [[File:Designer link.png|thumbnail|center| | || [[File:Designer link.png|thumbnail|center|A [[gendoor]] being linked to a [[cloud]].]] | ||
|} | |} | ||
==== List of available events ==== | |||
{| class="navbox {{#if:{{{collapsed|}}} | mw-collapsed | mw-uncollapsed }}" width="100%" | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="1"|<small>General</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>All worlds</small> | |||
|colspan="2"|<small>[[Rayman]] • [[Golden Fist|Gold Punch]] • [[Speed Fist|Fast Punch]] • [[Flying Blue Elf|Reducer]] • [[Big Power|Super power]] • [[Life|One up]] • [[Super helicopter|Super helicopter phial]] • [[Simple Power|Power 1]] • [[Double Power|Power 2]] • [[Photographer]] • [[Balloon]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="1"|<small>Tings</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>All worlds</small> | |||
|colspan="2"|<small>[[Ting|Blue ting]] • [[Ting]] (colored)</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="1"|<small>Road signs</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>All worlds</small> | |||
|colspan="2"|<small>[[Exit sign|Right ending sign]] • [[Exit sign|Left ending sign]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="1"|<small>Gendoors and Killdoors</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>All worlds</small> | |||
|colspan="2"|<small>[[Gendoor|Ting gendoor]] • [[Killdoor|Ting killdoor]] • [[Gendoor|Super gendoor]] • [[Killdoor|Super killdoor]] • [[Gendoor|Gendoor size 1]] • [[Gendoor|Gendoor size 2]] • [[Gendoor|Gendoor size 3]] • [[Gendoor|Gendoor size 4]] • [[Killdoor|Killdoor size 1]] • [[Killdoor|Killdoor size 2]] • [[Killdoor|Killdoor size 3]] • [[Killdoor|Killdoor size 4]] • [[Gendoor|Sparkling]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="7"|<small>Enemies</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>All worlds</small> | |||
|colspan="2"|<small>[[Antitoon|Antitoon walker]] • [[Antitoon|Antitoon jumper]] • [[Antitoon|Antitoon speeder]] • [[Antitoon|Antitoon jumper walker]] • [[Antitoon|Antitoon flyer]] • [[Antitoon|Antitoon walker and flyer]] • [[Antitoon|Blacktoon walker, flyer and kamikaze]] • [[Hunter|Hunter 1]] • [[Hunter|Hunter 2]] • [[Hunter|Ball]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[The Dream Forest|Jungle]]</small> | |||
|colspan="2"|<small>[[Livingstone|Big livingstone]] • [[Little Livingstone|Little livingstone]] • [[Little Livingstone|Ferocious little livingstone]] • [[Piranha|Piranhas]] • [[Spiky fruit|Swinging prickly fruit]] • [[Spiky fruit|Falling fruit]] • [[Spiky ball|Prickly ball]] (green) • [[Flower tentacle|Flower tentacle]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Band Land|Music]]</small> | |||
|colspan="2"|<small>[[Spiky ball|Prickly ball]] • [[Note|Note 1]] • [[Note|Note 2]] • [[Moth]] • [[Moth|Cruel moth]] • [[Trumpet|Steady blowing trumpet on the left]] • [[Trumpet|Steady blowing trumpet on the right]] • [[Trumpet|Steady drawing up trumpet to the left]] • [[Trumpet|Steady drawing up trumpet to the right]] • [[Trumpet|Steady blowing trumpet]] • [[Trumpet|Steady drawing up trumpet]] • [[Cymbals]] • [[Mallet|Stunning mallet]] • [[Mallet|Fast stunning mallet]] • [[Mallet|Catapult mallet]] • [[Lightning eyes|Flashing eyes]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Blue Mountains|Mountain]]</small> | |||
|colspan="2"|<small>[[Spiky ball|Steady prickly ball]] • [[Spiky ball|Horizontal prickly ball]] • [[Spiky ball|Vertical prickly ball]] • [[Spiky ball|Prickly ball in rotation]] • [[Spiky ball|Zigzag prickly ball]] • [[Spiky ball|Prickly ball]] (big) • [[Spiky ball|Constant prickly swing]] • [[Spiky ball|Activatable prickly swing]] • [[Pick|Big pick to the top]] • [[Pick|Pick to the top]] • [[Pick|Pick to the left]] • [[Pick|Pick to the right]] • [[Spider (Rayman 1)|Spider]] • [[Lava ball|Small bounce lava rock]] • [[Lava ball|Big bounce lava rock]] • [[Stone man|Lava rock throwing steady stone man]] • [[Stone man|Lava rock throwing stone man]] • [[Stone man|Falling lava rock throwing stone man]] • [[Stone man|Flame launching stone man]] • [[Stone dog]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Picture City|Image]]</small> | |||
|colspan="2"|<small>[[Drawing pin|Drawing pin down]] • [[Drawing pin|Drawing pin up]] • [[Drawing pin|Drawing pin left]] • [[Drawing pin|Drawing pin right]] • [[Drawing pin|Double drawing pin]] • [[Drawing pin|Drawing pin platform]] • [[Yin-yang|Prickly ying-yang]] • [[Yin-yang|Releasable steady ying-yang pick]] • [[Space pirate|Flying pirate going to the right 1]] • [[Space pirate|Flying pirate going to the right 2]] • [[Space pirate|Flying pirate going to the left 1]] • [[Space pirate|Flying pirate going to the left 2]] • [[Pencil|Falling pencil]] • [[Pencil|Down pencil fixed]] • [[Pencil|Up pencil fixed]] • [[Pencil|Pencil wall going down - only one]] • [[Pencil|Pencil wall going down - first]] • [[Pencil|Pencil wall going down - suite]] • [[Pencil|Pencil wall going up - only one]] • [[Pencil|Pencil wall going up - first]] • [[Pencil|Pencil wall going up - suite]] • [[Pen|Bounced pen]] • [[Lightning eyes|Flash eyes]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[The Caves of Skops|Cave]]</small> | |||
|colspan="2"|<small>[[Spiky ball|Steady prickly ball]] • [[Spiky ball|Horizontal prickly ball]] • [[Spiky ball|Vertical prickly ball]] • [[Spiky ball|Prickly ball in rotation]] • [[Spiky ball|Zigzag prickly ball]] • [[Spiky ball|Prickly ball]] (big) • [[Spiky ball|Constant prickly swing]] • [[Spiky ball|Activatable prickly swing]] • [[Pick|Big pick to the top]] • [[Pick|Pick to the top]] • [[Pick|Pick to the left]] • [[Pick|Pick to the right]] • [[Spider (Rayman 1)|Spider]] • [[Spider (Rayman 1)|Ceiling spider]] • [[Spider (Rayman 1)|Climbing spider]] • [[Lightning eyes]] • [[Lava ball|Large-jump lava rock]] • [[Lava ball|Small-jump lava rock]] • [[Stone man|Lava rock throwing steady stone man]] • [[Stone man|Lava rock throwing stone man]] • [[Stone man|Falling lava rock throwing stone man]] • [[Stone man|Flame launching stone man]] • [[Stone dog]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Candy Château|Cake]]</small> | |||
|colspan="2"|<small>[[Spiky ball|Stationary prickly ball]] • [[Punching clown|Punching clown]] • [[Bubble throwing clown|Bubble throwing clown]] • [[Bomb launching clown|Bomb launching clown]] • [[Bomb launching clown|Bomb launching following clown]] • [[Bomb launching clown|Kamikaze flying clown]] • [[Fork]] • [[Swiss army knife]] • [[Mr Dark|Mr. Dark:]] [[Bad Rayman]] • [[Mr Dark|Mr. Dark: forced run]] • [[Mr Dark|Mr. Dark: reversed control]] • [[Mr Dark|Mr. Dark: little Rayman]] • [[Mr Dark|Mr. Dark: steals the fist]] • [[Anti-spell amulet]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="1"|<small>Rings</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>All worlds</small> | |||
|colspan="2"|<small>[[Flying ring|Steady ring]] • [[Flying ring|Horizontal ring]] • [[Flying ring|Vertical ring]] • [[Flying ring|Ring that goes to the right]] • [[Flying ring|Ring that goes to the left]] • [[Flying ring|Ring that goes up]] • [[Flying ring|Ring that goes down]] • [[Flying ring|Falling ring]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="6"|<small>Scenery</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[The Dream Forest|Jungle]]</small> | |||
|colspan="2"|<small>[[Flower|Animated flower]] • [[Mushroom|Animated tightrope walker mushrooms]] • [[Mushroom|Animated jumper mushrooms]] • [[Butterfly|Butterfly 1]] • [[Butterfly|Butterfly 2]] • [[Butterfly|Butterfly 3]] • [[Butterfly|Butterfly 4]] • [[Butterfly|Butterfly 5]] • [[Butterfly|Butterfly 6]] • [[Butterfly|Butterfly 7]] • [[Butterfly|Butterfly 8]] • [[Block|Totem]] • [[Block|Tree trunk]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Band Land|Music]]</small> | |||
|colspan="2"|<small>[[Treble clef]] • [[Eye|Eyes]] • [[Block|Xylophone]] • [[Block|Double bass]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Blue Mountains|Mountain]]</small> | |||
|colspan="2"|<small>[[Torch|Background torch]] • [[Torch|First ground torch]] • [[The Musician|Wife & child]] • [[The Musician|Hippie]] • [[Bird|Birds in love]] • [[Block|Bridge]] • [[Block|Column]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Picture City|Image]]</small> | |||
|colspan="2"|<small>[[Drawing pin|Drawing pin 1]] • [[Drawing pin|Drawing pin 2]] • [[Drawing pin|Drawing pin 3]] • [[Drawing pin|Drawing pin 4]] • [[Drawing pin|Drawing pin 5]] • [[Drawing pin|Drawing pin 6]] • [[Drawing pin|Drawing pin 7]] • [[Drawing pin|Drawing pin 8]] • [[Drawing pin|Drawing pin 9]] • [[Drawing pin|Drawing pin 10]] • [[Block|Pencil]] • [[Block|Ruler]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[The Caves of Skops|Cave]]</small> | |||
|colspan="2"|<small>[[Mushroom|Red mushroom]] • [[Mushroom|Red animated mushroom]] • [[Mushroom|Yellow mushroom]] • [[Mushroom|Yellow animated mushroom]] • [[Mushroom|Green mushroom]] • [[Mushroom|Green animated mushroom]] • [[Butterfly|Steady butterfly]] • [[Butterfly|Super steady butterfly]] • [[Butterfly|Animated butterfly 1]] • [[Butterfly|Animated butterfly 2]] • [[Butterfly|Steady multicoloured butterfly]] • [[Butterfly|Animated multicoloured butterfly 1]] • [[Butterfly|Animated multicoloured butterfly 2]] • [[Torch|Background torch]] • [[Torch|First ground torch]] • [[Bird|Birds in love]] • [[Block|Electric wire]] • [[Block|Electric cable]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Candy Château|Cake]]</small> | |||
|colspan="2"|<small>[[Nougat|Blocking nougat on the right]] • [[Nougat|Blocking nougat on the left]] • [[Nougat|Blocking nougat on the up]] • [[Nougat|Blocking nougat on the down]] • [[Block|Rolling pin]] • [[Block|Heap of cherries]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;" rowspan="7"|<small>Platforms</small> | |||
!class="header" style="text-align: left; width: 6%;"|<small>All worlds</small> | |||
|colspan="2"|<small>[[Cloud|Steady cloud]] • [[Cloud|Horizontal cloud]] • [[Cloud|Vertical cloud]] • [[Cloud|Horizontal cloud that goes to the left]] • [[Cloud|Horizontal cloud that goes to the right]] • [[Cloud|Disappearing cloud]] • [[Cloud|Flashing cloud]] • [[Cloud|Spring cloud]] • [[Cloud|Bouncing cloud]] • [[Cloud|Steady cloud that goes to the left]] • [[Cloud|Steady cloud that goes to the right]] • [[Cloud|Steady cloud that goes up]] • [[Cloud|Steady cloud moves down]] • [[Cloud|Falling cloud]] • [[Cloud|Rising cloud]] • [[Cloud|Following cloud]] • [[Cloud|Cyclical following cloud]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[The Dream Forest|Jungle]]</small> | |||
|colspan="2"|<small>[[Water lily|Steady water lily]] • [[Water lily|Horizontal water lily]] • [[Water lily|Vertical water lily]] • [[Water lily|Horizontal water lily that goes to the left]] • [[Water lily|Horizontal water lily that goes to the right]] • [[Water lily|Water lily that disappears]] • [[Water lily|Trampoling water lily]] • [[Water lily|Water lily spring]] • [[Water lily|Steady water lily that goes to the left]] • [[Water lily|Steady water lily that goes to the right]] • [[Water lily|Steady water lily that goes up]] • [[Water lily|Steady water lily moves down]] • [[Water lily|Little water lily falling]] • [[Water lily|Little water lily going up]] • [[Flower spring]] • [[Plum|Fruit that swings]] • [[Plum|Fruit that swings after having been punched]] • [[Plum|Bouncing plum]] • [[Plum|Steady plum 1]] • [[Plum|Steady plum 2]] • [[Plum|Steady plum 3]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Band Land|Music]]</small> | |||
|colspan="2"|<small>[[Sprinkler|Big turnstile to the bottom]] • [[Sprinkler|Small turnstile to the right]] • [[Sprinkler|Small turnstile to the right bottom -45]] • [[Sprinkler|Elastic turnstile to the right]] • [[Sprinkler|Elastic turnstile to the left]] • [[Sprinkler|Elastic turnstile to the right top -45]] • [[Rocket-maraca|Spring maracas]] • [[Rocket-maraca|Maracas rocket]] • [[Bongo]] • [[Bongo|Bongo left eye]] • [[Bongo|Bongo right eye]] • [[Walking drum|Steady left drum]] • [[Walking drum|Steady right drum]] • [[Walking drum|Drum walker]] • [[Monk|Tibetan with bongo]] • [[Monk|Tibetan with platform balls]] • [[Monk|Juggler Tibetan]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Blue Mountains|Mountain]]</small> | |||
|colspan="2"|<small>[[Spiky platform (Rayman 1)|Steady prickly stone]] • [[Spiky platform (Rayman 1)|Horizontal prickly stone]] • [[Spiky platform (Rayman 1)|Vertical prickly stone]] • [[Stalactite platform|Falling stalactite platform]] • [[Stalactite platform|Rising stalactite platform]] • [[Rebounding hammer|Bouncing rock]] • [[Rebounding hammer|Jumping rock]] • [[Rock]] • [[Flat stone|Big flat stone to the bottom]] • [[Flat stone|Left diagonal big flat stone]] • [[Flat stone|Right diagonal big flat stone]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Picture City|Image]]</small> | |||
|colspan="2"|<small>[[Pencil sharpener|Steady pencil sharpener]] • [[Pencil sharpener|Horizontal pencil sharpener]] • [[Pencil sharpener|Vertical pencil sharpener]] • [[Pencil sharpener|Pencil sharpener going to the left]] • [[Pencil sharpener|Pencil sharpener going to the right]] • [[Pencil sharpener|Pencil sharpener going down]] • [[Pencil sharpener|Pencil sharpener going up]] • [[Pencil sharpener|Following pencil sharpener 1]] • [[Pencil sharpener|Following pencil sharpener 2]] • [[Pencil sharpener|Cyclical up down pencil sharpener]] • [[Pencil sharpener|Cyclical right left pencil sharpener]] • [[Pencil sharpener|Diagonal pencil sharpener 1]] • [[Pencil sharpener|Diagonal pencil sharpener 2]] • [[Yin-yang|Steady ying-yang]] • [[Yin-yang|Bounced ying-yang]] • [[Yin-yang|Releasable steady ying-yang]] • [[Eraser|Bounced rubber]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[The Caves of Skops|Cave]]</small> | |||
|colspan="2"|<small>[[Spiky platform (Rayman 1)|Steady prickly stone]] • [[Spiky platform (Rayman 1)|Horizontal prickly stone]] • [[Spiky platform (Rayman 1)|Vertical prickly stone]] • [[Spiky platform (Rayman 1)|Prickly stone that goes to the left]] • [[Spiky platform (Rayman 1)|Prickly stone that goes to the right]] • [[Spiky platform (Rayman 1)|Prickly stone that goes up]] • [[Spiky platform (Rayman 1)|Prickly stone moves down]] • [[Stalactite platform|Falling stalactite platform]] • [[Stalactite platform|Rising stalactite platform]] • [[Rebounding hammer|Bouncing rock]] • [[Rebounding hammer|Jumping rock]] • [[Rock]] • [[Flat stone|Big flat stone to the bottom]] • [[Flat stone|Left diagonal big flat stone]] • [[Flat stone|Right diagonal big flat stone]]</small> | |||
|- | |||
!class="header" style="text-align: left; width: 6%;"|<small>[[Candy Château|Cake]]</small> | |||
|colspan="2"|<small>[[Sweet]] • [[Sugar candy|Stationary sugar candy]] • [[Sugar candy|Elastic sugar candy]] • [[Nougat]] • [[Swiss army knife|Right Swiss army knife]] • [[Swiss army knife|Left Swiss army knife]] • [[Frying pan|Slippery frying pan]] • [[Corkscrew]]</small> | |||
|- | |||
|}<noinclude>[[Category: Navigation templates|{{PAGENAME}}]]</noinclude> | |||
==See also== | ==See also== | ||
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==Trivia== | ==Trivia== | ||
* The Candy world has the events that were previously exclusive to the Jaguar | * The [[Candy Château|Cake world]] has the events that were previously exclusive to the Atari Jaguar version of [[Rayman 1|the original game]]. | ||
== Gallery == | == Gallery == | ||
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[[Category:Articles requiring expansion]] | [[Category:Articles requiring expansion]] | ||
{{Rayman series}} | {{Rayman series}} | ||
Revision as of 11:19, 17 January 2017
| Rayman Designer | ||
|---|---|---|
| Published by | Ludimedia (?) | |
| Developed by | Ubisoft | |
| Genre | 2D Platformer | |
| Gameplay mode | Single player | |
| Platforms | PC | |
Rayman Designer (also known as Rayman's World in Germany and as Rayman Gold in the bundle with the same name) is a PC sequel to the original Rayman game, which features 24 new maps called Rayman's New Levels, and a program called Mapper that enables players to create their own levels, or play levels downloaded from others. Levels could previously be shared to the Ubisoft server from where you could also download user created levels. This service is however no longer active and the only way to download levels is by getting the level file and importing it using the Rayman Mapper program.
Together with the original game, Rayman Designer is included in Rayman Gold, Rayman Forever and Rayman Collector. The latter two compilations also added 40 new levels designed by fans (entitled Rayman Par Ses Fans / Rayman By His Fans), and Collector also featured 60 by Ubisoft themselves (entitled 60 Niveaux Inedits / Rayman 60 Levels).
New levels

Gameplay in the 24 official levels, as well as new ones created by fans, occurs in the same six worlds as the original Rayman game, but does not involve finding cages and freeing the Electoons inside. Instead, Rayman must collect all of the blue Tings to make the exit sign appear, a task that also involves collecting Tings of various other colours to make other items appear or disappear (most often platforms or blocking sprites, respectively). The maximum amount of tings in a level is 100, which is always the amount in the 24 new levels.
Each level included a timer which records the time it takes to reach the exit sign. The record time is displayed on the level selection screen for the 24 new levels, and although it is not shown for any user created levels, it is still saved. If a previous record is beaten, Rayman will make a victory dance upon reaching the exit sign instead of his usual "yeah".
Jungle

Music
Mountain
Image
Cave
Cake
User created maps

User created maps can be played from the "Other Maps" option on the level selection screen. A level which has been imported to the Mapper is shown as an "original map" and can not be edited or removed. Any other level can be edited by entering the level and pressing "E" to enter the editor. The maps themselves are always first created in the Mapper.
Mapper
The Mapper program is an executable program which is where the maps are created, exported and imported and previously also shared to the Ubisoft server. To create a level, the user has to choose the dimensions of the map by selecting an example. The sizes are as follows:
- Example A: horizontal map 600 x 40
- Example B: vertical map 40 x 200
- Example C: square map 200 x 200
- Example D: vertical rectangle map 100 x 200
- Example E: horizontal rectangle map 200 x 100
Once the dimensions have been chosen, the user may fill in basic information, such as the title, description and which powers that can be used. The difficulty setting determines the amount of lives the player gets to start of with. If it's set to easy the player starts with 1 life, if it's medium the player starts with 3 lives and if it's hard the player starts with 5. Once that is done, the user can start adding blocks (stationary level objects) by copying them from the world template map. Each block piece comes equipped with a "type" which determines its function. Water blocks for example have the water type, which makes Rayman drown upon touching them. The types can however be changed manually, although it is not recommended as it leaves the player without a visual cue of the blocks functions.
Event editor
The next step in creating a level is by going to the event editor in Rayman Designer. The event editor is triggered by pressing the "E" key once in the level and exited by pressing the "A" key. The event editor lets the user place events, such as clouds, enemies and tings, on the map. There is an option to change the block types, though the interface works better in the Mapper program. The user may also chose the players starting position and the location of the exit sign. The events available differs between worlds. For example, Bad Rayman can only be placed in the Candy world.
Keys used in the Editor:
- (E): Enter Events Editor
- (A): Quit Events Editor and return to the game
- (S): Save Events
- (K): Delete an Event
- (.): Delete all Events (only works in some versions)
- (I): Display / Don't Display links
- (M): Go Into / Leave MAP mode
- (T): Go Into / Leave TYPE mode
- (N): Get a description of an Events
- (B): Block Events
Keys used in the game:
- (W): Exit
- (C): Move Rayman on the map (while freezing him)
- (V): Bring Rayman back to life
- (D): Display / Don't Display detection and collision zones
- (R): Display / Don't Display rasters
- (L): Display / Don't Display map number
List of available events
See also
Trivia
- The Cake world has the events that were previously exclusive to the Atari Jaguar version of the original game.



