Hoodlum: Difference between revisions

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[[Image:hoodlums.jpg|thumb|355px|From left to right: [[Hoodboom]], [[Hoodstormer]], [[Grim Keeper]], [[Grim]], [[Hoodblaster]], [[Hoodoo]], and [[Xowar]] (the latter is not a Hoodlum).]]
[[Image:hoodlums.jpg|thumb|280px|From left to right: [[Hoodboom]], [[Hoodstormer]], [[Grim Keeper]], [[Grim]], [[Hoodblaster]], [[Hoodoo]], and [[Xowar]] (the latter is not a Hoodlum).]]
The '''Hoodlums''' are members of an enemy species that are introduced in ''[[Rayman 3: Hoodlum Havoc]]''.  They are the product of a cluster of [[Black Lum]]s that had stripped the fur of several animals and created all sorts of textile materials to hide their inner contents.  They are often found sporting an assortment of weapons and powers, ranging from shotguns to bottles of [[plum juice]] used as grenades, and come in many shapes and sizes, as well as having special strengths and weaknesses.  When each one is defeated, the Black Lum that was inside it escapes, but later on in the game they can be reverted to [[Red Lum]]s and used to heal [[Rayman]].
The '''Hoodlums''' are members of an enemy species that are introduced in ''[[Rayman 3: Hoodlum Havoc]]''.  They are the product of a cluster of [[Black Lum]]s that had stripped the fur of several animals and created all sorts of textile materials to hide their inner contents.  They are often found sporting an assortment of weapons and powers, ranging from shotguns to bottles of [[plum juice]] used as grenades, and come in many shapes and sizes, as well as having special strengths and weaknesses.  When each one is defeated, the Black Lum that was inside it escapes, but later on in the game they can be reverted to [[Red Lum]]s and used to heal [[Rayman]].