Rayman Origins (early production): Difference between revisions
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[[File:Rayman-origins-propeller.jpg|thumb|A screenshot from an early version of the game, showing [[Rayman]]'s cut [[propeller]] ability and a health bar.]] | [[File:Rayman-origins-propeller.jpg|thumb|320px|A screenshot from an early version of the game, showing [[Rayman]]'s cut [[propeller]] ability and a health bar.]] | ||
''[[Rayman Origins]]'' had a bunch of changes made during early production, most which has been seen through early trailers and by hacking the game. | ''[[Rayman Origins]]'' had a bunch of changes made during early production, most which has been seen through early trailers and by hacking the game. | ||
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Several features seen from early trailers and screenshot never made it into the final game. A world composed of artwork and art supplies, based on [[Picture City]] from [[Rayman 1|the original ''Rayman'' game]], was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art. Other cut features include [[Rayman]]'s [[propeller]] ability, which could have been used by other characters as well, such as [[Globox]]. The game was originally going to include a similar [[life]] and health system to [[Rayman 1|the original game]], with a [[life]] counter and a health counter. Early artwork also show [[Big Mama]] on the top of [[Mystical Pique]] rather than in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. | Several features seen from early trailers and screenshot never made it into the final game. A world composed of artwork and art supplies, based on [[Picture City]] from [[Rayman 1|the original ''Rayman'' game]], was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art. Other cut features include [[Rayman]]'s [[propeller]] ability, which could have been used by other characters as well, such as [[Globox]]. The game was originally going to include a similar [[life]] and health system to [[Rayman 1|the original game]], with a [[life]] counter and a health counter. Early artwork also show [[Big Mama]] on the top of [[Mystical Pique]] rather than in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. | ||
<gallery widths="320px" heights="180px"> | |||
RO-PinkTentaclesInMountainPeak-Artwork.jpg|Presumbly [[Big Mama]]'s tentacles at the mountain peaks. | |||
RaymanOrigins 001.jpg|[[Rayman]] and [[Globox]] fighting [[Big Mama]] in an unknown area. | |||
RaymanOrigins 005.jpg|[[Golem]] was originally seen with a different design. | |||
</gallery> | |||
== ''[[The Daily Bubble]]'' == | == ''[[The Daily Bubble]]'' == | ||
''[[The Daily Bubble]]'' was a collection of magazine articles teasing several features and characters in ''[[Rayman Origins]]'' before its release. Several characters shown there were never used in the final game. | ''[[The Daily Bubble]]'' was a collection of magazine articles teasing several features and characters in ''[[Rayman Origins]]'' before its release. Several characters shown there were never used in the final game. | ||
<gallery widths="320px" heights="152px"> | |||
Eig RO.PNG|left|[[Eig]], as seen in ''[[the Daily Bubble]]''. | |||
Voodoo mamma bkg.jpg|[[Mamma Hité]], as seen in ''[[the Daily Bubble]]''. | |||
</gallery> | |||
== Unused script == | == Unused script == | ||
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== Unused levels == | == Unused levels == | ||
Two unused levels have been found in the PC version's files. Both levels are very short and without any background. The first of the two levels features a group of [[Livingstone|Lividstones]] and the second one a group of flying platforms. Both levels have the old [[exit sign]] textures, although not functional, and no end. They also feature a template terrain texture, known as "Basic Ground", with the distance being shown in squares of 2 square meters. | Two unused levels have been found in the PC version's files. Both levels are very short and without any background. The first of the two levels features a group of [[Livingstone|Lividstones]] and the second one a group of flying platforms. Both levels have the old [[exit sign]] textures, although not functional, and no end. They also feature a template terrain texture, known as "Basic Ground", with the distance being shown in squares of 2 square meters. | ||
<gallery widths="320px" heights="180px"> | |||
Unused level 1|Titled "flowerflat" in the files. | |||
Unused level 2|Titled "livingflat" in the files. | |||
</gallery> | |||
== Cut content == | == Cut content == | ||
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*[[Bubble|Roulette bubbles]] | *[[Bubble|Roulette bubbles]] | ||
<gallery widths="150px" heights="150px"> | |||
Char-piranha.png|A scrapped [[Piranha]] enemy. | |||
Char-basic-soldier.png|A scrapped [[Soldier]] enemy. | |||
Scrapped Nymph RO.png|A [[scrapped nymph]]. | |||
Bubble mouche.png|A scrapped [[big fly]]. | |||
Flame-1.png|A scrapped [[fire Lum]]. | |||
CrazyPhotographer-info-1.png|The scrapped [[The Photographer|Photographer]]. | |||
</gallery> | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery widths="320px" heights="180px"> | ||
RaymanOrigins 010.jpg | RaymanOrigins 010.jpg | ||
RaymanOrigins 013.png | RaymanOrigins 013.png | ||