Spellbound Forest (Rayman 1): Difference between revisions
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* ''This article is about the level from the [[Rayman (Game Boy Color)|Game Boy Color version of Rayman]]. For the level from [[Rayman M]], see [[Spellbound Forest (Rayman M)]].'' | |||
* ''This article is about the level from the [[Rayman ( | |||
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'''Spellbound Forest''' is the first level in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. It is built to resemble [[the Dream Forest]] from the original game. It is split up into four phases. | '''Spellbound Forest''' is the first level in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. It is built to resemble [[the Dream Forest]] from the original game. It is split up into four phases. In the opening cutscene, the [[Ting]]s meet a sleeping [[Rayman]] and inform him that [[Mr Dark]] has imprisoned the [[Electoons]] and stolen their energy for himself, throwing the world into chaos and darkness. [[Rayman]] determines not to let [[Mr Dark]] do this, and sets out to find him, collecting any [[Ting]]s and breaking any [[cage]]s that he finds along the way. | ||
In the | |||
== Part 1 == | == Part 1 == | ||
The first phase is a straightforward level with no enemies or [[cage]]s, not unlike the first stage of [[Pink Plant Woods]] in the original version of the game, in which it is probably | The first phase is a straightforward level with no enemies or [[cage]]s, not unlike the first stage of [[Pink Plant Woods]] in [[Rayman 1|the original version of the game]], in which it is probably inspired by. It is designed this way to allow the player to get to grips with [[Rayman]]'s basic abilities, and the game mechanics. [[Rayman]] spawns on a grassy ledge above some water, moving forward he will find his first jump and few [[Ting]]s to collect. Across the ledge, there is a vine to climb, jumping to the left from the top of this vine will find [[Rayman]] his first new [[Life|lives]]. Once that is obtained, he can continue right across two further ledges and another vine until he reaches a larger section of land with a swinging [[Plum]]. Dropping into a hole below the plum will yield another new [[life]]. Riding the [[plum]] will gain [[Rayman]] his first health upgrade, which also acts as a checkpoint in this version of the game, and lead him to two small ledges, the second of which has the [[Exit sign|level exit]] on it. However, [[Rayman]] should first drop down between the two ledges and collect the [[Ubi-Key]]. | ||
== Part 2 == | == Part 2 == | ||
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The fourth part is the longest part of Spellbound Forest. There is a large, long body of water [[Rayman]] must ride a [[plum]] across, while avoiding falling red [[spiky fruit]]s and [[piranha]]s. The only enemies found here [[Hunter]]s, [[Antitoon]]s, and [[piranha]]s. There is one [[cage]] and three lives to be found, with two of the lives not being obtainable until [[Rayman]] has the [[Helicopter|the Helico power]]. This level also features a [[Bonus level (Rayman 1)|bonus level]]. | The fourth part is the longest part of Spellbound Forest. There is a large, long body of water [[Rayman]] must ride a [[plum]] across, while avoiding falling red [[spiky fruit]]s and [[piranha]]s. The only enemies found here [[Hunter]]s, [[Antitoon]]s, and [[piranha]]s. There is one [[cage]] and three lives to be found, with two of the lives not being obtainable until [[Rayman]] has the [[Helicopter|the Helico power]]. This level also features a [[Bonus level (Rayman 1)|bonus level]]. | ||
==Spellbound Forest | ==Spellbound Forest screenshots== | ||
<gallery widths="160px" heights="144px" class="sprite"> | <gallery widths="160px" heights="144px" class="sprite"> | ||
Image:SF 1.PNG | Image:SF 1.PNG | ||