Rayman (early production): Difference between revisions

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On 25th August 2008, a YouTube video showing an early prototype of [[Rayman (Atari Jaguar)|the Atari Jaguar version]] was uploaded. Two months later, this was leaked to the public along with 19 prototypes or other Jaguar titles. Along with this leaked prototype, there is also a beta version, which displays even more differences between the final version.
On 25th August 2008, a YouTube video showing an early prototype of [[Rayman (Atari Jaguar)|the Atari Jaguar version]] was uploaded. Two months later, this was leaked to the public along with 19 prototypes or other Jaguar titles. Along with this leaked prototype, there is also a beta version, which displays even more differences between the final version.


This version begins with [[Rayman]] dropping down in what appears to be a [[the Dream Forest|Dream Forest]] level, and feeling grumpy the second he hits the ground. Some elements in the game do not seem to be detected by [[Rayman]], even the enemies such as the [[hunter]]s and a [[Mosquito]], indicating poor collision detection. Interestingly, [[Rayman]] can also perform handstands and attack with his feet, and his [[Telescopic fist|fist]] can be charged up to be more powerful, which is displayed with an icon at the bottom left corner and the word ‘Nova’ next to it.
This version begins with [[Rayman]] dropping down in what appears to be a [[the Dream Forest|Dream Forest]] level, and feeling grumpy the second he hits the ground. Some elements in the game do not seem to be detected by [[Rayman]], even the enemies such as the [[hunter]]s and a [[mosquito]], indicating poor collision detection. Interestingly, [[Rayman]] can also perform handstands and attack with his feet, and his [[Telescopic fist|fist]] can be charged up to be more powerful, which is displayed with an icon at the bottom left corner and the word ‘Nova’ next to it.


There is also a very early looking heads-up display which is centered rather than to the left and right, there are more hit points than normal and the word ‘POW’ is between that and the [[Life|lives]] counter. An icon of an [[Antitoon]] is displayed instead of the [[Ting]]s icon, and apparently it counts and represents how many enemies have been defeated. Only the [[Life|lives]] counter and five of the hit points made it into the final game.
There is also a very early looking heads-up display which is centered rather than to the left and right, there are more hit points than normal and the word ‘POW’ is between that and the [[Life|lives]] counter. An icon of an [[Antitoon]] is displayed instead of the [[Ting]]s icon, and apparently it counts and represents how many enemies have been defeated. Only the [[Life|lives]] counter and five of the hit points made it into the final game.