Rayman M: Difference between revisions
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==Objects== | ==Objects and enemies== | ||
[[File:RM-PC-Nettle-DawnSand.jpg|320px|thumb|right|A [[nettle]] in [[Dawn Sand]].]] | [[File:RM-PC-Nettle-DawnSand.jpg|320px|thumb|right|A [[nettle]] in [[Dawn Sand]].]] | ||
Objects are located in racing courses that will give the player special benefits, sometimes intended to slow the player down in a race, or to speed the player up. Some objects refer to ''[[Rayman 2]]''. | Objects are located in racing courses that will give the player special benefits, sometimes intended to slow the player down in a race, or to speed the player up. Some objects refer to ''[[Rayman 2]]''. | ||
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* '''Electric fences''': When the player touches the electrical beams from this fence it will electrocute the player resulting in the player to slow down. | * '''Electric fences''': When the player touches the electrical beams from this fence it will electrocute the player resulting in the player to slow down. | ||
* '''[[Electric barrel]]s''': When its eletric shield is on, the player will be stunned and slowed down by it. | * '''[[Electric barrel]]s''': When its eletric shield is on, the player will be stunned and slowed down by it. | ||
* '''[[Explosive Barrel]]s''': When the player touches or shoots at the barrel, it will explode and stun nearby racers. | |||
* '''[[Cannon]]s''': A time-based obstacle that shoots cannonballs in the player's direction (appear only in [[Rayman Rush|PSX port]]). | |||
* '''[[Cullcut]]s''': Contact with them causes player's character stunning. | |||
==Weapons== | ==Weapons== | ||