Rayman (early production): Difference between revisions
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Added info on slopey platform |
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RaymanGoldPCDemo - Cave 01.png | RaymanGoldPCDemo - Cave 01.png | ||
RaymanGoldPCDemo - Cake 01.png | RaymanGoldPCDemo - Cake 01.png | ||
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=== Unused objects === | |||
The PC version added support for an additional object type, named TYPE_SLOPEY_PLAT in the code. This acts like a solid platform which will tilt as the player stands on its edges, causing it to become slippery. It was never used in the final game and the PC version's ports don't include the code for rotating the sprite graphics as that was written in assembly specifically for the PC version. It is not confirmed for which sprite this type would have been used, but the sprite shown below remains unused while being added for the PC version and is within the sprite size which the game's rotation code expects, so it is likely to have been the one. | |||
<gallery class="sprite" widths="316px" heights="200px"> | |||
Rayman 1 PC - Unused slopey platforms.png|[[Rayman]] standing on a slopey platform. | |||
</gallery> | </gallery> | ||