The Kraken: Difference between revisions

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{{RPSBattle
{{RPSBattle
| name = The Kraken
| name = The Kraken
| image =
| image = [[File:The Kraken.jpg|320px|The Kraken]]
| quest = [[The Pirate Set]]
| quest = [[The Pirate Set]]
| party members =
| party members =
Line 18: Line 18:
* 75 [[coin]]s
* 75 [[coin]]s
* 330 [[Star Bit]]s
* 330 [[Star Bit]]s
| turn target = 7
}}
}}


'''The Kraken''' is a battle in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Pirate Set]].
{{Quote|The [[Kraken]]! We got it for a song after its last four films flopped. We added a bit of [[Darkmess]] to it for realism. Its weak points are the [[Darkmess]] Eyes on its back - when it turns, they are exposed. That's your opportunity to strike! The [[Kraken]] focuses its attacks on those islands. Fortunately, it must recharge afterwards. THAT'S your chance to strike! Should you perish, try to scream "ARRR!" or something piratey - it will add to the gravitas of the scene.|[[Phantom]]|''[[Rayman in the Phantom Show]]''}}
 
'''The Kraken''' is a battle in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Pirate Set]], and is triggered after the heroes have destroyed all of the [[Darkmess]] eyes on the Kraken prop with the help of the [[Darkmess]] eyes present on the stage.


The goal of this battle is to destroy all nine [[Darkmess#Darkmess Eye|Darkmess Eyes]], effectively defeating the [[Kraken]].
The goal of this battle is to destroy all nine [[Darkmess#Darkmess Eye|Darkmess Eyes]], effectively defeating the [[Kraken]].


The [[Kraken]] is situated at the center of the battlefield, encircled by four islands. Periodically, it may become enraged and launch an attack from within the islands by creating a sizable wave that bounces and inflicts damage upon nearby heroes. However, the [[Kraken]] cannot perform this attack every turn and requires time to recharge, returning to its neutral state afterward. The [[Kraken]] slightly rotates after each turn. To defeat it, the heroes must target the [[Darkmess]] Eyes located on its back. In total, there are nine [[Darkmess]] Eyes, but only three are visible at any given time. Once the heroes have destroyed three [[Darkmess]] Eyes, the next set of three becomes visible. Victory in the battle is achieved by eliminating all nine [[Darkmess]] Eyes.
==Layout==
The battlefield is one of the largest in the DLC, and features a variety of buildings around which circle pirate ships. A number of [[flying ring]]s and jump tiles can be used by the heroes to move around the stage. Enemies feature [[Scoper]]s, which take advantage of higher ground, [[Sea Stooge]]s and [[Squashette]]s.
 
The [[Kraken]] is situated at the center of the battlefield, encircled by four islands, each one containing a cannon which can launch the heroes far away across the stage. Every two turns, it will become enraged and launch an attack from within the islands by creating a sizable wave that bounces and inflicts damage upon nearby heroes. However, the [[Kraken]] cannot perform this attack every turn and requires time to recharge, returning to its neutral state afterward. After each turn, the [[Kraken]] rotates at a right angle counterclockwise. To defeat it, the heroes must target the [[Darkmess]] Eyes located on its back. In total, there are nine [[Darkmess]] Eyes, but only three are visible at any given time. Once the heroes have destroyed three [[Darkmess]] Eyes, the next set of three becomes visible.
 
Victory in the battle is achieved by eliminating all nine [[Darkmess]] Eyes. After a bit, indestructible [[Darkmess portal]]s appear, spawning new [[Sea Stooge]]s and [[Squashette]]s.
 
{{Rayman in the Phantom Show}}


[[Category:Battles from Rayman in the Phantom Show]]
[[Category:Battles from Rayman in the Phantom Show]]