Rayman 3 (Game Boy Advance): Difference between revisions
gonna do an in-game multiplayer section some other time |
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==Plot== | ==Plot== | ||
The game begins as [[Rayman]] rebukes [[Globox]] for swallowing a [[Dark Lum]] while he was trying to save the [[Teensie]]s. As Rayman is about to go and find a way to cure him, Globox runs away, and leaves him worried that he'll end up doing something stupid. Meanwhile, [[Razorbeard]] hears about this incident and becomes hellbent on catching Globox to extract the Dark Lum, so he can use it for his own gain of power, while hoping to destroy Rayman again with the [[Grolgoth]]. | The game begins as [[Rayman]] rebukes [[Globox]] for swallowing a [[Dark Lum]] while he was trying to save the [[Teensie]]s. As Rayman is about to go and find a way to cure him, Globox runs away, and leaves him worried that he'll end up doing something stupid. Meanwhile, [[Razorbeard]] hears about this incident and becomes hellbent on catching Globox to extract the Dark Lum, so he can use it for his own gain of power, while hoping to destroy Rayman again with the [[Grolgoth]]. | ||
==Single-player Gameplay== | |||
Like in ''Rayman 2'', Rayman has to collect 999 [[Yellow Lum]]s and also find [[50 cage]]s, though this time it is unknown whether or not the [[Heart of the World]] has been broken again by the [[Robo-Pirate]]s, as it has become his main mission to find Globox and have the Dark Lum removed and destroyed. The Yellow Lums are found in the vast majority of the levels, though 14 of them have between 2-4 cages each, unlike the original ''Rayman'' in which the 102 cages of Electoons are divided neatly into 6 for each level. Also, not all 50 cages have to be broken in order to reach the [[Heart of the Ancients]]. | |||
The game is split into four hub worlds, which contain between 6-9 levels each, including bonus areas which are unlocked when every single Yellow Lum in a world is collected. These worlds can be accessed one at a time on a world map similar to that in ''Rayman'', and inside, the levels are presented as curtains rather than [[spiral door]]s. A red curtain is a level that cannot be accessed just yet, while a blue curtain is one which is open for Rayman to step in. If a blue curtain is sparkling, that means that all the Yellow Lums in that level have been collected. At the end of these worlds is a [[lightpost]] guarded by [[Teensie]]s, though they will only let Rayman move on if he has completed certain levels. Rayman can also exit both a level or a world if he walks to the exit signs at the beginning. Each world contains at least one boss and a Mega Havoc bonus level. | |||
==Multi-Player Gameplay== | |||
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[[Image:R3-2player.png|frame|One of the multiplayer games available.]] | [[Image:R3-2player.png|frame|One of the multiplayer games available.]] | ||
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* [[Ly's Punch Challenges II]] | * [[Ly's Punch Challenges II]] | ||
* [[Heart of the Ancients]] | * [[Heart of the Ancients]] | ||
==Powers== | |||
Typically, Rayman will need certain powers to reach certain areas and as a result will have to return to them later once Ly the Fairy gives him all the powers he needs. Thankfully he begins the game with his [[Telescopic fist]], which is much like that in ''Rayman'', though at that point it is basic. | |||
==Items== | ==Items== | ||