Rayman 3 (Game Boy Advance): Difference between revisions
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==Plot== | ==Plot== | ||
[[File:Razorbeard GBA.PNG|frame| | [[File:Razorbeard GBA.PNG|frame|left|class=sprite|[[Admiral Razorbeard]] plots his revenge on [[Rayman]].]] | ||
The game begins with [[Rayman]] rebuking [[Globox]] for swallowing a [[Black Lum|Dark Lum]] while he was trying to save the [[Teensie]]s. As [[Rayman]] is about to go and find a way to cure him, [[Globox]] runs away, and leaves him worried that he will end up doing something stupid. Meanwhile, [[Admiral Razorbeard]] hears about this incident and becomes hellbent on catching [[Globox]] to extract the [[Black Lum|Dark Lum]], so he can use it to make himself more powerful, while hoping to destroy [[Rayman]] again. | The game begins with [[Rayman]] rebuking [[Globox]] for swallowing a [[Black Lum|Dark Lum]] while he was trying to save the [[Teensie]]s. As [[Rayman]] is about to go and find a way to cure him, [[Globox]] runs away, and leaves him worried that he will end up doing something stupid. Meanwhile, [[Admiral Razorbeard]] hears about this incident and becomes hellbent on catching [[Globox]] to extract the [[Black Lum|Dark Lum]], so he can use it to make himself more powerful, while hoping to destroy [[Rayman]] again. | ||
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===Timeline=== | ===Timeline=== | ||
It is unclear if this game is meant to be a prequel to the console version of ''[[Rayman 3]]'' or an alternative retelling of its story on the handheld. | It is unclear if this game is meant to be a prequel to the console version of ''[[Rayman 3]]'' or an alternative retelling of its story on the handheld. | ||
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==Early production== | ==Early production== | ||
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The game was originally developed as a Game Boy Advance version of ''[[Rayman 2]]'', and elements from ''[[Rayman 3]]'' were incorporated late in its development so that it could be marketed as a Game Boy Advance version of the latter. [[Hoodlum]]s do not feature prominently, being only present in three levels of the game—[[Hoodlum Hideout]], [[Wretched Ruins]] and [[Scaleman's Keep]]—and the [[Black Lum]] swallowed by [[Globox]], who is not named as [[André]], is only a minor character in the game. Instead, [[Robo-Pirate]]s are common enemies and [[Admiral Razorbeard]] is the main antagonist, fought in his [[Grolgoth]] like in ''[[Rayman 2]]''. Most levels in the game were designed as handheld adaptations of those from ''[[Rayman 2]]'', which they strongly resemble, and were only renamed late in the game's development, as shown in early leaked builds which still use the original names. | The game was originally developed as a Game Boy Advance version of ''[[Rayman 2]]'', and elements from ''[[Rayman 3]]'' were incorporated late in its development so that it could be marketed as a Game Boy Advance version of the latter. [[Hoodlum]]s do not feature prominently, being only present in three levels of the game—[[Hoodlum Hideout]], [[Wretched Ruins]] and [[Scaleman's Keep]]—and the [[Black Lum]] swallowed by [[Globox]], who is not named as [[André]], is only a minor character in the game. Instead, [[Robo-Pirate]]s are common enemies and [[Admiral Razorbeard]] is the main antagonist, fought in his [[Grolgoth]] like in ''[[Rayman 2]]''. Most levels in the game were designed as handheld adaptations of those from ''[[Rayman 2]]'', which they strongly resemble, and were only renamed late in the game's development, as shown in early leaked builds which still use the original names. | ||
[[File:R3 GBA Demo RLE - 20020118 - Screenshot 1.png|240px|frame|left|The first available prototype of the game, at which point the game was known as ''[[Rayman 2]]''.]] | |||
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==Single-player gameplay== | ==Single-player gameplay== | ||