Bob-omb

Revision as of 09:02, 19 August 2025 by Hoodlumsworld (talk | contribs) (Created page with "{{Enemy | name = Bob-omb | image = 170px|Bob-omb | alignment = Bad | appears in = ''Mario + Rabbids Sparks of Hope'' | attacks = Explosion }} '''Bob-ombs''' are living, mechanical bombs from the [https://www.mariowiki.com/Super_Mario_(franchise) ''Super Mario'' franchise] that appear as enemies in ''Mario + Rabbids Sparks of Hope'' and its DLC, ''Rayman in the Phantom Show''. ==Appearance== Bob-ombs are spherical, mechanical bombs...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Bob-ombs are living, mechanical bombs from the Super Mario franchise that appear as enemies in Mario + Rabbids Sparks of Hope and its DLC, Rayman in the Phantom Show.

Bob-omb
Bob-omb
Alignment Bad

Appears in Mario + Rabbids Sparks of Hope
Location {{{location}}}

Portrayed by {{{portrayed by}}}

Resistance {{{resistance}}}
Attacks Explosion

Sex {{{sex}}}
Species {{{species}}}

Relatives {{{relatives}}}

Appearance

Bob-ombs are spherical, mechanical bombs, usually dark blue or black in color. They have white eyes, yellow feet, and a wind-up key on their back. In Mario + Rabbids Sparks of Hope, their eyes glow red, a sign that they have been hypnotized by Cursa.

Abilities

In Mario + Rabbids Sparks of Hope, Bob-ombs are mobile explosives. During their turn, a Bob-omb will walk towards the closest hero and explode when it gets near them. If a Bob-omb is attacked by a hero's weapon, it will detonate on the spot. Heroes can also perform a dash into a Bob-omb, which allows them to be picked up and thrown. When thrown, the Bob-omb will explode on impact with another enemy or the environment, in a similar fashion to the Grenaducks and Barrel Bolts from Mario + Rabbids Kingdom Battle.

Tacticam analysis

This article or section needs to be rewritten and/or expanded.

Memories

The Bob-ombs roaming the galaxy are even more dangerous under Cursa's influence, though their modus operandi remains the same – a successful hit will cause one to ignite, while dashing them allows Heroes to pick them up and use them as explosives.

External links