Talk:Rayman 2: The Great Escape

Revision as of 10:48, 5 August 2012 by IHeckler9 (talk | contribs)
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I think that the "Hack" part makes too big problem with simple thing. I can change resolution to bigger than 1024x768 by GXSetup.exe, which is placed in game folder.

I don't think it should appear in the main article either. Maybe we could move it to Miscellanea. — Hunchman801 12:59, 26 July 2009 (UTC)

MacDonalds Figures

I've been thinking if in the respective articles, I could add fair quality and low-scalled photos of each figure. For example, a photo of the Henchman 800 figure in the Henchman 800 article. What do you guys think? -- Haruka  00:00, 1 May 2011 (UTC)

Good idea. --iHeckler9  07:48, 1 May 2011 (UTC)

Designers?

I'm having a bit of trouble determining exactly who designed this game.

According to the N64 version, it was 'Michel Ancel, Jean-Christophe Guyot, Serge Hascoet, Frederic Houde, Michael Jonod, Christophe Thibaut with Sebastien Bicorne, Olivier Diaz, Frederick Gaveau, Arnold Guyon, Fabrice Holbe, Yann Leclerc, Zoran Milisavljevic, Vincent Monnier, Olivier Palmieri, Gregory Palvadeau, Jean-Christophe Petit, Christophe Pic, Xavier Plagnal, Olivier Soleil, Jean Zappavigna, Stephane Zinetti'.

According to the PC version, it was 'Stephane Hilbold, Olivier Palmieri, Gregory Palvadeau, Xavier Plagnal with Pierre Olivier Clement', along with a special thanks to the N64 design team.

According to the Dreamcast version, it was 'Christophe Thibaut with Stephane Hilbold, Frederick Gaveau, Bruno Bouvret, Philippe Blanchet'.

I'm not convinced that whoever wrote the credits for this game actually knows what game design is. How could the game be redesigned by a semi-different team with each port? It makes no sense. —Spiraldoor   17:37, 11 July 2011 (UTC)

Hmmm, wierd issue. I myself would take the PC version by default since it is the most "stable" version of R2TGE, aswell the game was developed in computers. What do you say? -- Haruka  19:21, 11 July 2011 (UTC)
That would be kind of strange, as the PC version doesn't credit Michel Ancel. —Spiraldoor   19:25, 11 July 2011 (UTC)
It doesn't? Which versions do credit him? -- Haruka  19:30, 11 July 2011 (UTC)
Only the N64 version; look at the lists I posted. —Spiraldoor   20:18, 11 July 2011 (UTC)
I see. Then does it means that the game was originally done for the Nintendo 64? This makes this kinda confusing. Shall the N64 version be putted as default then? -- Haruka  20:24, 12 July 2011 (UTC)

Article length

All right, it seems I went a little overboard with the synopsis. Whenever you edit the article, it displays the following message:

‘WARNING: This page is 38 kilobytes long; some browsers may have problems editing pages approaching or longer than 32kb. Please consider breaking the page into smaller sections.’

Should we be doing something about this? I have no trouble editing the page, even with my rather mediocre laptop, but I don't know about anyone else. I would assume that splitting the article into smaller ones is out of the question – separate pages for the story synopses of the games would be a bit of a mess, and I have seen wiki articles which are dozens of times longer than this one. —Spiraldoor   19:23, 24 July 2011 (UTC)

Your last contribution to the article was excellent and it is indeed out of question to move it anywhere else. This warning certainly exists for good reasons, but given the outstanding proportion of ten-year-old computers with archaic browsers used to edit RayWiki, I will see if I can prevent if from appearing when I get back from work. In any case, this is absolutely nothing to worry about, so keep up the good work! —    14:34, 25 July 2011 (UTC)

Square and so forth

Can anyone get images of buttons that they use when speaking, like here at 1:29? --iHeckler9  19:24, 11 March 2012 (CET)

Icons and so forth

Can anyone get the icons used whenever a character speaks or the icons appearing next to the life bar during a fight? --iHeckler9  12:48, 5 August 2012 (CEST)

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