Search found 88 matches

by Garo
Mon Dec 08, 2025 2:41 am
Forum: Modding and utilities
Topic: Tonic Trouble (Retail) AI Upscaled Texture Pack
Replies: 23
Views: 8875

Re: Tonic Trouble (Retail) AI Upscaled Texture Pack

I apologize for not saying this earlier but I silently took down all of my AI upscaled texture packs from GitHub because my views on generative AI have changed since I originally released those projects. I personally hate the look of AI upscaled content and think it ruins the original artists intent ...
by Garo
Sat Oct 18, 2025 11:05 pm
Forum: Modding and utilities
Topic: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!
Replies: 44
Views: 20895

Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

gordonfreeman wrote: Sat Oct 18, 2025 3:37 pm Would you consider releasing that fix as currently there's no generally available alternative?
Unfortunately I lost the original files for that patch but if I were to restart development on a widescreen patch I would do the exe method.
by Garo
Fri Oct 17, 2025 11:18 pm
Forum: Modding and utilities
Topic: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!
Replies: 44
Views: 20895

Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!


Was the camera culling fixed yet? The sides have disappearing objects & geometry with the widescreen changes sadly... I've tried investigating the game myself and found the code for HFOV and VFOV, but couldn't find anything for the culling issue.


I did mange to fix the culling issues by editing ...
by Garo
Fri Jul 05, 2024 9:40 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 99
Views: 129335

Re: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2


I wonder how the FOV is changed in this patch. Is it by editing the fix.sna file? If so, I recently found a way to change the FOV directly in the EXE, without the need to edit any SNA files. It also scales every FOV value in the game with the new aspect ratio and does not need to be done ...
by Garo
Sun Jun 30, 2024 1:03 am
Forum: Modding and utilities
Topic: Batman Vengeance Widescreen
Replies: 8
Views: 2282

Re: Batman Vengeance Widescreen


Managed to find the instruction that accesses horizontal FOV and redirected it to another offset address using OllyDbg, HxD and Cheat Engine. However, widening it to accomodate for 16:9 introduces a little clipping issues at the sides. Will try to resolve it soon.


Batman Vengeance Screenshot ...
by Garo
Sat Jun 29, 2024 5:58 pm
Forum: Modding and utilities
Topic: Alex Builds His Farm & Laura's Happy Adventures Widescreen
Replies: 50
Views: 11510

Re: Alex Builds His Farm & Laura's Happy Adventures Widescreen


I found something that I don't know if it's an issue of the game, but when the FOV is high (like in 48:9), the heads of characters get squished instead of stretched as they should at the sides, it's a small thing but just wanted to point it out. Happens with both your new and old solutions, it's ...
by Garo
Fri Jun 21, 2024 11:25 pm
Forum: Modding and utilities
Topic: Alex Builds His Farm & Laura's Happy Adventures Widescreen
Replies: 50
Views: 11510

Re: Alex Builds His Farm & Laura's Happy Adventures Widescreen

Nice findings lk19! Glad to know you're still making these widescreen patches! This reminded me of my widescreen patch for Donald Duck: Goin' Quackers that I forgot about, maybe I might try to finish it up in the future. If anyone's interested here's the link to the video of what it looks like ...
by Garo
Sat Jun 15, 2024 8:38 pm
Forum: Modding and utilities
Topic: Rayman 2 looks better when using Glide than DirectX6???
Replies: 5
Views: 1460

Re: Rayman 2 looks better when using Glide than DirectX6???


Have you also tried advanced settings of DX6 renderer? The menu is accessible when right-clicking on the title bar.
Some of the following was fixing some culling issues on textures, but can't remember if only when HD Tex mod was used:


I tried tinkering with the advanced DirectX6 settings but ...
by Garo
Thu Jun 13, 2024 8:44 pm
Forum: Modding and utilities
Topic: Rayman 2 looks better when using Glide than DirectX6???
Replies: 5
Views: 1460

Re: Rayman 2 looks better when using Glide than DirectX6???


To be honest, I can't notice any difference at all. I don't see lighting popping in and out on textures in either video. Maybe my eyes are just not good enough XD

So DirectX6 and Glide are 3D graphics API, right? The same kind of thing as opengl? I'd really like to learn more about it and why it ...
by Garo
Wed Jun 12, 2024 1:54 am
Forum: Modding and utilities
Topic: Rayman 2 looks better when using Glide than DirectX6???
Replies: 5
Views: 1460

Rayman 2 looks better when using Glide than DirectX6???

Yes you read the title correctly, Rayman 2 looks better when using Glide, let me explain:

I recently started playing Rayman 2 again (as a Rayman fan normally does) and noticed something strange. I saw that the lighting on textures was popping in and out and not smooth at all. I was confused since I ...
by Garo
Sat Jun 08, 2024 1:37 am
Forum: Modding and utilities
Topic: Tonic Trouble Alt+Tab?
Replies: 5
Views: 1137

Re: Tonic Trouble Alt+Tab?

As far as I'm aware I don't think there's a way to switch to windowed mode when you're already in fullscreen. You could try pressing the Win key to try to access another window but sometimes that will cause the game to crash when you refocus it's window.
by Garo
Wed Jun 05, 2024 1:45 am
Forum: Modding and utilities
Topic: Tonic Trouble xinput problem
Replies: 4
Views: 694

Re: Tonic Trouble xinput problem

Also I'm not sure if I mentioned it on the setup tutorial but Xidi will only work on Windows 10 and 11.
by Garo
Sat Jun 01, 2024 2:59 am
Forum: Modding and utilities
Topic: How to get Tonic Trouble (Retail) working on your PC!
Replies: 21
Views: 15989

Re: How to get Tonic Trouble (Retail) working on your PC!


Hello, i'm having the problem where the game closes when it reaches the ubisoft logo. I tried uninstalling and reinstalling it, clearing the temp files, using the isos in the thread, and installing the patch with the Rayman control panel. Not sure if its windows 11 thats causing issues or not ...
by Garo
Sat Nov 25, 2023 11:23 pm
Forum: Modding and utilities
Topic: How to get Tonic Trouble (Retail) working on your PC!
Replies: 21
Views: 15989

Re: How to get Tonic Trouble (Retail) working on your PC!

Wow thank you for doing this! I tested the German version before and had no issues with my patch, but your updates are much appreciated. Just glad to know there are still people who care about this game lol.
by Garo
Sat Nov 11, 2023 8:11 pm
Forum: Modding and utilities
Topic: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!
Replies: 44
Views: 20895

Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!


Hello from Mindanao Philippines! I wanted desperately to install this game to my Windows 10 PC for my grandchild, but I failed. I did everything as per your instructions. But when I run Setup.exe, and I click Install now, all I get is: Choose setup language [I choose English (United Kingdom)] Then ...
by Garo
Tue Nov 07, 2023 11:07 pm
Forum: Modding and utilities
Topic: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!
Replies: 44
Views: 20895

Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

Wow sorry for not responding I forgot about this topic. With dgVoodoo try to limit your HZ to 60. Any HZ over 60 will cause the game to speedup.
by Garo
Sun Oct 29, 2023 2:05 pm
Forum: Modding and utilities
Topic: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!
Replies: 44
Views: 20895

Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

Could you provide a recording the milkshake issue if you could recreate it? I am very interested as I don't think I've heard of it before. Playing the game at 60 FPS in my experience had no glitches like that.
by Garo
Fri Oct 27, 2023 9:29 pm
Forum: Modding and utilities
Topic: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!
Replies: 44
Views: 20895

Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

The FPS patch shouldn't break anything, all it does is prevent the game from capping to 30 FPS. The FPS patch is also included in my compatibility patch. The game was programmed to run at 60 FPS but without the patch it sometimes caps to 30 FPS for no apparent reason. The exact same thing also ...
by Garo
Thu Aug 10, 2023 9:33 pm
Forum: Modding and utilities
Topic: Tonic Trouble Special Edition AI Upscaled Texture Pack
Replies: 13
Views: 5245

Re: Tonic Trouble Special Edition AI Upscaled Texture Pack

To fix crashing on the Pyramide level follow this guide.
by Garo
Sat Aug 05, 2023 4:41 am
Forum: Modding and utilities
Topic: Rayman 2 Dreamcast AI Upscaled Texture Pack
Replies: 14
Views: 13722

Re: Rayman 2 Dreamcast AI Upscaled Texture Pack


The textures pack extract to a double folder called 17707N.
Is that correct? Should the install path be
flycast\data\textures\17707N\17707N ?

I also tried flycast\data\textures\17707N\
But there is no confirmation of the texture pack being loaded.
Are there some screenshot comparisons maybe ...