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I'm all for new games, don't get me wrong. But if you know the Binding of Isaac: Rebirth, you know how remakes are done right. Recreating an old gem to make it live up to its intented potential sounds A-OK to me!
In what way does that nullify or even relate to the point of a remake?Ambidextroid said:Yeah but what's the point in a remake, you can play the same game on your PC for free, just find some abandoneare.
Diplomacy in action; let me follow suite:Ambidextroid said:A brand new 3-D game would be infinately preferable, rather than them wasting that time making a game's graphics look better...
Yeah, but listening to the music by itself and then playing the game with the music all programmed in to cut, loop, transition and play at the appropriate times accommodating the gameplay is very different.Ambidextroid said:If you want beter music, wouldn't a soundtrack do? Nintendo have been ding that, like in SSB4 for Wii U there's tons of remixes and stuff of old and classic tracks.
What? A PC port in no way substitutes a remake of a 2D game, as it's not exactly possible to increase the spatial resolution of a 32x32 pre-rendered sprite; it's not like an in-game 3D character model that doesn't have any such constraint associated with it.Ambidextroid said:Yeah but what's the point in a remake, you can play the same game on your PC for free, just find some abandoneare.
This is entirely your view, and no matter how "infinitely preferable" you may find the creation of an entirely new title to be, it still only speaks for some of the people here; note that no one here has stated that it would be objectively preferable to a new game. I myself would actually be more excited for the remake given that I'm particularly attached to this game, to the point where I'd most likely shit my pants if was announced (albeit figuratively).Ambidextroid said:A brand new 3-D game would be infinately preferable, rather than them wasting that time making a game's graphics look better...
That's a very, very small factor of why people want a remake for the game; it's just another element that could be improved should there be one, but it's far from the main attraction.Ambidextroid said:If you want beter music, wouldn't a soundtrack do? Nintendo have been ding that, like in SSB4 for Wii U there's tons of remixes and stuff of old and classic tracks.
You're pulling it out of context, this point is in conjunction with the second point. Making a new game would be preferable, because a HD remake is just the same game we have available but made to look and sound fancier. It might make the experiene of playing the game more enjoyable, but it's not as fun as a brand new game.Adsolution said:In what way does that nullify or even relate to the point of a remake?Ambidextroid said:Yeah but what's the point in a remake, you can play the same game on your PC for free, just find some abandoneare.
I don't actually understand what you mean here... If you're saying I was making the idea look worse than mine, it wasn't what I did at all. All I was saing was that a brand new 3-D game, in a new style (just like R2 and R3 had styles new to the previous instalments) would seem to be a choice that anyone would pick, with brand new mechanics, level design, story etc. rather than a remake with exactly the same mechanics, level design, story etc.Adsolution said:Diplomacy in action; let me follow suite:Ambidextroid said:A brand new 3-D game would be infinately preferable, rather than them wasting that time making a game's graphics look better...
A modern recreation of a beautiful, timeless adventure previously hindered so much by the technology of the time that its true artistic potential hadn't even begun to shine through would be infinitely preferable to Ubisoft making a cheesy slapstick Origins-styled 3D platformer.
-These are not my actual thoughts.
But would you really want Ubisoft to make a whole new soundtrack and draw new graphics just to make an experience better? The original game was perfectly fine in my opinion, the art was beautiful and the music was amazing. Making these better won't make a new game...Adsolution said:Yeah, but listening to the music by itself and then playing the game with the music all programmed in to cut, loop, transition and play at the appropriate times accommodating the gameplay is very different.Ambidextroid said:If you want beter music, wouldn't a soundtrack do? Nintendo have been ding that, like in SSB4 for Wii U there's tons of remixes and stuff of old and classic tracks.
I wasn't saying it was a substitute... I didn't say the PC port is basically the remake you want, I'm just saying it's the game you want.technology4617 said:What? A PC port in no way substitutes a remake of a 2D game, as it's not exactly possible to increase the spatial resolution of a 32x32 pre-rendered sprite; it's not like an in-game 3D character model that doesn't have any such constraint associated with it.Ambidextroid said:Yeah but what's the point in a remake, you can play the same game on your PC for free, just find some abandoneare.
It's not just entirelymy view, and it's not just some people... This opinion is probably the single most popular opinion in the Rayman community (The release of a brand new 3-D Rayman platformer).technology4617 said:This is entirely your view, and no matter how "infinitely preferable" you may find the creation of an entirely new title to be, it still only speaks for some of the people here; note that no one here has stated that it would be objectively preferable to a new game. I myself would actually be more excited for the remake given that I'm particularly attached to this game, to the point where I'd most likely shit my pants if was announced (albeit figuratively).Ambidextroid said:A brand new 3-D game would be infinitely preferable, rather than them wasting that time making a game's graphics look better...
And the main attraction is the game, the game that we already have. The graphics and the music and whatever that would be added to make a HD remake are all nice and dandy, but those things (new music, grahics etc.) could just be applied to a brand new game, and beng a new game and a new experience, it would make the experience better over all.technology4617 said:That's a very, very small factor of why people want a remake for the game; it's just another element that could be improved should there be one, but it's far from the main attraction.Ambidextroid said:If you want beter music, wouldn't a soundtrack do? Nintendo have been ding that, like in SSB4 for Wii U there's tons of remixes and stuff of old and classic tracks.
I was questioning how 'playing the same game on your PC for free' tied in to the rest of your post at all, or the idea of a remake. What I got out of it was "What's the point of a remake when you can play the original?", and that question really isn't able to lend itself to any kind of intellectual ponderance.Ambidextroid said:You're pulling it out of context, this point is in conjunction with the second point. Making a new game would be preferable, because a HD remake is just the same game we have available but made to look and sound fancier. It might make the experiene of playing the game more enjoyable, but it's not as fun as a brand new game.
You quite literally said that remaking something is a waste of time. Look at Black Mesa, a complete ground-up remake of the original Half-Life and tell me that that was a waste of time.Ambidextroid said:If you're saying I was making the idea look worse than mine, it wasn't what I did at all.
Sure, why not? I would keel over and pay a thousand bucks for it. Not that everyone would, it's simply a nice thought.Ambidextroid said:But would you really want Ubisoft to make a whole new soundtrack and draw new graphics just to make an experience better?
I'd care to argue that Rayman 2 running at 1080p with 32x anti-aliasing looks better than it running at 480p.Ambidextroid said:And this is besides the point, but 3-D character models do have such constraints with polygons, where scaling a model up makes it look very bad quality...
You wanna tassel my tangerines, don't ya?Ambidextroid said:I think the cartoony yet pixelated style of R1 was perfect, I probably wouldn't like a HD remake.
Anyway if they made it a HD remake they would probably use the new Origins design...
You're pulling it out of context again.Adsolution said:Regarding the topic at hand though, you're trying to make something completely subjective objective again. I find the first Rayman game to be more fun than Rayman Legends, a 'brand new game', therefore your argument is conditional, making it nothing more than a vague assumption.
That's completely irrelevant, though, as it's still entirely subjective as to whether you'd be more excited about the new game or not. Adding another random factor doesn't change that.Ambidextroid said:You're pulling it out of context again.Adsolution said:Regarding the topic at hand though, you're trying to make something completely subjective objective again. I find the first Rayman game to be more fun than Rayman Legends, a 'brand new game', therefore your argument is conditional, making it nothing more than a vague assumption.
I didn't say just a 'brand new game', I said a brad new 3-D game.
I don't like RL or RO as much as the original, but I, as do many, many people, think the 3-D games are the best.
That's why I'm saying specifically a 3-D game like R2 and R3.
Also when I said it's a waste of time, you're pulling it out of context again...
It's a waste of time when that time could be used to make a new 3-D platformer Rayman, arguably the typofgame most in demand.
Adsolution's point and my point was that image scaling inherently isn't involved when changing the operating resolution of a 3D game, whereas in a 2D game, the sprite needs to be appropriately scaled to whatever resolution the game is set at; to clarify, the "pixelated" look you've been talking about wasn't at all intentional, but a product of viewing the technical limitations of the time via nearest-neighbor interpolation of the original 320x240 image, limitations which are actually intended to be masked by scanlines on a CRT television. If you're able to discern individual pixels in an HD remake beyond its native spatial resolution, then that is quite bad.Ambidextroid said:And when I said scaling models up, meant like really big, not just any size. Scaing the R1 sprite up doesn't look bad either, unless it's a huge upsize
Maybe you aught to spend a little more time assembling your posts if I'm pulling so many things 'out of context'. They contain enourmous amounts of typos, grammatical errors and non-sequitors that seem to make it very difficult to piece them together in a way that matches what you're hearing in your head.Ambidextroid said:You're pulling it out of context again.
I don't think you realise how popular Origins and Legends are. A huge percentage of people here on RPC, even Bradandez for instance, far prefer them to the 3D games, and I'm sure the vast majority of younger gamers who were introduced to the series through Origins or Legends haven't touched the 3D games.Ambidextroid said:I didn't say just a 'brand new game', I said a brad new 3-D game.
I don't like RL or RO as much as the original, but I, as do many, many people, think the 3-D games are the best.
That's why I'm saying specifically a 3-D game like R2 and R3.
Ambidextroid said:And when I said scaling models up, meant like really big, not just any size.
Are you trying to say that sprites look better when scaled up from theit native resolution than 3D models do? That's not much different than saying that an upscaled bitmap looks better than an upscaled vector image - but to each their own.Ambidextroid said:Scaing the R1 sprite up doesn't look bad either, unless it's a huge upsize
Well, the actual discussion does relate to R1, and talking about the other games to provide some context and to elaborate on an opinion I think is more valuable to the topic than very strictly confining yourself to only referencing the first game.Thebananacrafter! said:Why are we talking about rayman 2 and 3? Shouldnt we be talking about rayman 1?
Drolpiraat said:While we're (or at least we were) on the subject of a R1 remake, I think the best way to do it would be to make it look painterly and add a lot of new lighting, but still emphasize the colours, like this: http://anthony-philippeau.deviantart.com/art/Cave-de-Skops-2-fanart-499052918
Precisely my vision of it as well!Drolpiraat said:I think the best way to do it would be to make it look painterly and add a lot of new lighting, but still emphasize the colours, like this: