Big-endian numbers eh? The first four bytes might be a format version (here 1), and the two numbers at 08 and 0C look like 32-bit floats (in this case both are 1.0).
Welcome aboard Xyber! We're glad to have you here.
To be honest, I was never as into Rayman 2 as, well, the majority of the fanbase. Still a great game, don't get me wrong, but I tend to prefer later titles like the other two you mentioned, Rayman 3 and Legends.
Hello, I'm trying to write some tool for UAF and currently stuck with decrypting .act files. Can somebody help me understanding how does it work? I'm using ImHex and have already marked around a half of that file, yet there are still some parts that left unknown and I wish to know what they are actually for. I'm using a file called "ball.act.ckd" as a reference from Rayman Legends on PC.
4 bytes of Orange: Some unknown header; 4 bytes of gap, full of 0s; 4 bytes of Purple and Burgundy: Some repeating sequence; 32 bytes of gap, full of 0s; 8 bytes of Cyan: Unknown number sequence; 4 bytes of Blue and Orange: Length of path to template; N bytes of Red (N is based on previous value): Path to template; 4 bytes of Purple and Burgundy: Length of template name; N bytes of Yellow (N is based on previous value): Template name; [b]4 bytes of Cyan[/b]: Some random number; 8 bytes of gap full of 0s; 4 bytes of Green: Some constant number.
Underscored values are the one I'm not sure what are for, so I genuinely hope for somebody's help, if it's possible. Thank you, in advance.
Hi, I'm Xyber. I like animation and 3D modeling. I'm writing from my phone.
I've been into Rayman for over 3 years now. Picking a favorite game is almost impossible because each one has its own charm, but if I had to choose one, it would be Rayman 2. I love its story, animation, and characters, even though Rayman 3 wins in gameplay and Legends in level design.
I'm here to meet other fans and learn more about this saga. Cheers to everyone!
(and I'm still learning how to use this website...)
Bienvenue Roukie !
C'est toujours une bonne surprise de croiser d'autres passionnés qui sont là depuis le premier jeu !
Même si je n'ai pas le même honneur de partager l'âge de Rayman, puisque le mien est plus de l'ordre d'un Zelda Ocarina of Time. Cette année, nous serons donc deux à voir la sortie d'une nouvelle version du jeu de notre âge !
Rayman's official X/Twitter account just posted something! Hopefully it's the bio I've been waiting o-
Retold has been boarded.jpg
Oh. It's always Assassin's Creed, isn't it?
(Yeah, I know this is just meant to promote the Black Flag remake, but I'm under the impression that this means we're not getting the character bio today. Also this would have been the perfect opportunity to at least tease Assassin Ray and/or Avelina coming back in Retold, but hey, what do I know? )
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Latest news
Fri Jun 26, 2026 10:32 pm:
The physical version of Rayman 30th Anniversary Edition was released today.
Alongside the game for modern platforms such as the Nintendo Switch 2, this physical release includes a set of three postcards, a few stickers, a double-sided poster, and a reversible cover.
For players who held out on the digital launch due to early save-related glitches, these issues have now been resolved following the recent v1.1 update.
It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.
Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!
Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.
As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.
What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!
But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.
You can check out the full reveal images of both the Ly plush and the Rayman stickie below:
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:
What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!
This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.
A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.
In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).
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