TeensieKing said:
Maybe it would be cool to see a 3D Rayman made with UbiArt, but I don't think such a cortoonish look would do well in a 3D Rayman game. But who knows?
TeensieKing said:
but I don't think such a cortoonish look would do well in a 3D Rayman game. But who knows?
TeensieKing said:
b̛͘u͟͡͝t̢͘ ̸͡͠Ì̵̢͢͟ ̵̀͢͟͞d̸͠o͟n̷͏͘͠'̶͟t̸̸̕͢͜ ̷́t̵͜h҉̨͢͝i̸̢̢͜͝n̸͜k͢҉̶̕͞ ̵̴́s̶̸̨͝͡u̶̢͟c͜h̵͏҉̵̧ ̸̧a̶͘͟ ̶҉͏̴͘ć̴̶̕a҉̶ŗ̵͢t̢͟͜͝͞o̡͡o҉̴̀͜͝n̢͡͡i̷s̴̨͜͝h̀ ̴̡̛̀̀l̨͜o̶̸̡̢͡ò̷͘k͏͠ ̛́͠ẃ̷̡o͢͢͝͠u̷̷͞l̕͡d̷̷̶͟҉ ̕̕d̷̶̡͢o̶̵͟͏͘ ̸̵̧͘w̨͘e̵͟l̶l̀͡͝ ́̕͝i҉̸̵̢̨n̵̡͟͞͞ ͝͡à҉͝͝ ͘͞3̡̧̕D̷͟͠͝ ̶̢̧̛̀R̢҉̨͟͡a̵̵͢͞y̢͜m̡̛͠á̵̧̨͝n̴̡͞͝ ̶̀͘͢ǵ̕͜͢͞a̡m̛̕e͢͡.̵ ̧̢B͠͏̵̴͜ų̨͘͘͠t҉̶̴͡ ͟҉҉̨̡w͟h̨̡o҉ ̀͡͠͏̧k͏͏̢̛̀ń̵̸͝o̵̶̢̕w̷̧s̡̛?̴̢̛͟͝/
You're just tassling my tangerines all over the place. What the hell do you mean Rayman wouldn't work well in a cartoonish look!? Do you know what franchise you are speaking about?! Rayman, in its entirety, has always look cartoony! From Rayman 1 to Rayman Legends, all of them have had a cartoony feel! Even Michel Ancel said he was going for a Tex Avery style to the first game! Rayman 2 and 3 have luscious worlds
(ew, I can't believe I just said that about Rayman 2), but how they're designed still give a cartoonish look.
Look at the crates in this screenshot. Don't they seem a bit wonky to you?!
Oh, that looks ordinary.
What I think you're trying to say is that the silly tone of the UbiArt games won't suit a 3D game. In which case I bring up the E3 CGI trailer for Rayman Legends.
With all respect, I think Origins and Legends provide the same amount of fantasy and magical elements from the first three games, though it also has a lot of cartoon slapstick which can "ruin the mood". But look at the landscapes that the trailer above showcases.
They turned this
Into this:
And just look at the models made for the trailer.
These models are absolutely gorgeous and so well made, crafted with such detail. Granted, these weren't made for a game, but we can having something just as good these. It's a shame that both Origins and Legends sold poorly, because of that we and the general gaming audience gave the idea to Ubisoft that we don't want to see Rayman in home console games anymore. Instead of dwelling into what was before, we should want to see what the next Rayman game has to offer. That's what's so unique about the Rayman franchise.
It evolves.
No two games in the series are alike. Each entry in the series takes it and puts something new and refreshing. Rayman 2 took a leap into the Third Dimension, Rayman 3 added much more; such as power ups, higher resolution, and fully rendered cut scenes. Rayman Origins added Co-Op and made the debut of the UbiArt engine, which has created 3 other games. Legends upgraded the engine, added Online functionality to the series, and improved Origins' gameplay in many ways.
To end my post, I'm just clarifying that whatever tone the next game is, no matter what, Rayman is and has been a cartoony series. Some more than others, but whatever. They're fun games that we enjoy. End.