Bradandez said:
It was. It forgot entirely about Rayman's original essence and redefined worlds and personalities to turn it into "Ubiart, the videogame".
Not willing to say that's a bad thing... after all, Rayman wasn't a big deal back then compared to other mascots, and Rayman Origins had a huge impact in the modern videogame industry, especially among artists and animators.
Of course you guys are gonna say that it isn't a reboot, because clearly the timeline is somehow intact (well...most of it). But it was the entire change of direction that, for me, made it into a reboot.
Only Rayman, a franchise that evolved as technology advanced from 2d platformers to 3d, would go back to 2d... with a 2d game that doesn't even play similar to the original 2d game. And of course, after 4 entries (I'm also counting the apps), Rayman still sticks to the 2d UbiArt-ish formula.
Saying that Rayman Origins isn't a reboot is like saying that Spyro's Skylanders isn't a reboot just because none of the events from previous Spyro games are denied or replaced, even though the game is a completely different thing. Sure, that would count as a spin-off, but instead, it replaced what originally was there, and that's what the Origins formula is doing to the Rayman franchise.