In the last days i played a little bit in LOTLD part 1 and i think i´ve finished investigating this part. In the video i´ve made, i didn´t completely succeed in every improvement, but i think you can still see that these improvements are possible (you´ll see what i mean):
Improvements in the Pokémon combo:
1.) In the previous version we couldn´t kill the second slapdash (in the room with the waterfall) with a powerup.
In the new version, as soon as you enter the second room, you lower the mushrom, take a few gems, then kill both slapdashes with the vortex, throw the plum on the stick and continue with the level above. Play the usual combo, but leave a few gems and an enemy, so that you can return to the second room and end the combo with the four gems behind the waterfall.
2.) In the hallway before the last room, you can get all gems with a powerup. In the video you can´t see it completely, but it´s possible.
3.) In the last room you can (most likely) include the gems of the second piggybank in the combo. The video shows that it should be possible.
4.) In the last room, after you´ve killed the three hoodstyler, you can weaken the hoodstormer during the cutscene and afterwards kill him, so you don´t have to take a yellow gem before.
After that you can get the five yellow gems on the water with the vortex.
5.) You can include the gem at the entrance of the secret room in the combo.
(6.)) After you´ve taken the gem at the entrance of the secret room, you run along the hallway to the previous room. At the end you kill the (last/remaining) hoodblaster. In the video you can´t see it, but it´s possible to kill him with a powerup.
Improvement in the green gem combo:
1.) It is probably possible to get 22 gems with a powerup. 21 gems are definitely possible.
I´ll assume, that every mentioned improvement (including the "22 gems with a powerup") works, what is most likely the case, as you´ll see in the video. So this are the points:
Part 1:
31350 (31350) → Pokémon Combo
13900 (45250) → Green Gem Combo
__720 (45970) → Shoe Combo
___20 (45990) → Wooden Door
Here is the video:
LOTLD part 1
Some notes:
- The video shows more than just one attempt on the improvement "3.)". In total it should serve as a proof, that it´s possible.
- In the green gem combo i found out, that you can jump on the last block directly, so that you won´t hang on to this block. This saves some time, so that you can get more gems with a powerup.
I hope the video and the post is understandable. If not, please ask/tell me.
Maybe i´ll make a more successful video somewhen else, but at first i think it serves its purpose.
MandM81 wrote:It's a cool project mapping all possible points in LOTLD. I wonder if one day it will be possible to get a new maximum
I wonder the same, but actually i think the chances are not too bad.
I calculated the points:
With the new improvements, the maximum we can get by now is 116420 points. The maximum we could get if all my remaining ideas worked is 128730 points. → Dfference: 12310 points
The maximum we can get in LOTLD in general is 122619 points. (→ 128730 – 122619 = 6111).
Points we still need: 122620 – 116420 = 6200
→ That means out of 12310 points, which we could get if all remaining ideas worked, we only need 6200 points to get a new maximum.
However this maximum would be probably far too hard to accomplish in practice.
By the way, meanwhile i found the spot for the ESJ in FC part 4, so i think i´ll now finally go for the 50k points.
