Rayman Adventures

How is App Store even able to tell that? Can you try typing fake New Zealand address? I put fake address on PayPal and my card from another country and not the country what says on my PayPal account and it works. Card was accepted.
 
OCG said:
How is App Store even able to tell that?
Wikipedia said:

OCG said:
Can you try typing fake New Zealand address? I put fake address on PayPal and my card from another country and not the country what says on my PayPal account and it works. Card was accepted.
What does PayPal have to do with this? Can you use it as a payment method for the App Store?
 
Happy Thanksgiving from Rayman Adventures!
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Yep, it's free though with a lot of iap :( I've tried the game and while it is very fun it quickly gets repetitive as you'll have to replay the same levels over and over again
 
Haruka said:
How much the app will cost?

Free, but the game will try to convince you a lot to spend in-game purchases by making you wait a few hours before you can progress game unless you don't pay.
 
The wait times do get very long, but I ain't giving in. I've already experienced the wait times. I just put the game down for a while and do something else. The only way the game got me to spend money was exclusive costumes... for Barbara...
 
Eeh, the whole "WANNA BUY A NEW LIFE, OR WAIT X MINUTES," thing is one of my biggest pet-peeves when it comes to freemium apps.
 
Sabertooth1000000000 said:
Ugh, Rayman. Come on. You're better than this.
Yeah, he is. But not enough copies of Legends were sold, so now he's forced to be doing this.

Oh well, at least this a free game and people eat those up like nothing. Hey, this a probably a good thing. Maybe more people will download the game, really like the gameplay and learn about Legends, leading in the buying of more copies of Rayman, not only resulting in the rise of popularity of Rayman but also rise Ubisoft's confidence in the Rayman franchise, thus them having more faith in the Rayman series.

But what should I know. I'm just a 19 Year old college student who draws.
 
OCG said:
Haruka said:
How much the app will cost?
Free, but the game will try to convince you a lot to spend in-game purchases by making you wait a few hours before you can progress game unless you don't pay.
Oooooh, Ubisoft, how could you have you fall so low... :facepalm:
 
incognito said:
OCG said:
Haruka said:
How much the app will cost?
Free, but the game will try to convince you a lot to spend in-game purchases by making you wait a few hours before you can progress game unless you don't pay.
Oooooh, Ubisoft, how could you have you fall so low... :facepalm:
This is Ubisoft we're talking about. The company that releases glitchy ass games and created uPlay.
 
Yep. Android and iOS. Btw, anyone who has the soft launch version must reinstall the game it seems like when it comes out :( Though the progress is saved through cloud
 
Bradandez said:
incognito said:
OCG said:
Haruka said:
How much the app will cost?
Free, but the game will try to convince you a lot to spend in-game purchases by making you wait a few hours before you can progress game unless you don't pay.
Oooooh, Ubisoft, how could you have you fall so low... :facepalm:
This is Ubisoft we're talking about. The company that releases glitchy ass games and created uPlay.
I was thinking about Ubisoft when it was Ubi-Soft, things change since.
 
Carrot-master said:
Yep. Android and iOS. Btw, anyone who has the soft launch version must reinstall the game it seems like when it comes out :( Though the progress is saved through cloud
So if I delete the soft launch version and get the official U.S. Version, my progress will be a-ok?
 
Bradandez said:
Carrot-master said:
Yep. Android and iOS. Btw, anyone who has the soft launch version must reinstall the game it seems like when it comes out :( Though the progress is saved through cloud
So if I delete the soft launch version and get the official U.S. Version, my progress will be a-ok?
I think you should keep a save of the app, just in case, I'm afraid the final release will be an ad-ware.
 
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