Welcome to Rayman. In Rayman 2 texts, you could also find some text referring to Duke Nukem, in Rayman Rush texts, there are multiple references unused to Half Life, they even used FPS mode on debug Rayman 3 (remember my video?Carrot-master said:I know, though it's still kind of weird to have it written in the files I think...
No, this help, it helps us find if there are any unused objects, models, entitites, so yeah, it does.deton24 said:Now I see one thing.
Programmers just like research. Maybe not really with special taking care about utility. If it's still useful somehow... why not, they say.
*Quake.GOT4N said:Welcome to Rayman. In Rayman 2 texts, you could also find some text referring to Duke Nukem, in Rayman Rush texts, there are multiple references unused to Half Life, they even used FPS mode on debug Rayman 3 (remember my video?Carrot-master said:I know, though it's still kind of weird to have it written in the files I think...) because they were fan on Half Life, *
Always bet on Duke.GOT4N said:Duke Nukem
In this kind of actions, it helps, your'e right. But it's just more for fun.No, this help, it helps us find if there are any unused objects, models, entitites, so yeah, it does.
szymski said:I'm doing it mainly because I want to improve my skills in reverse engineering, but I also always wanted to do something more to Rayman (editing levels, discovering secrets, you know).
I started making a decompiler for DSB scripts to understand game's structure better.
That's what it outputs for now: http://pastebin.com/rxNuHkTw
I'll be making a compiler for those, of course. I want to see what I'll be able to change.
Yeah, I remember we've talked about this with Drooliebunnieblaster said:szymski said:I'm doing it mainly because I want to improve my skills in reverse engineering, but I also always wanted to do something more to Rayman (editing levels, discovering secrets, you know).
I started making a decompiler for DSB scripts to understand game's structure better.
That's what it outputs for now: http://pastebin.com/rxNuHkTw
I'll be making a compiler for those, of course. I want to see what I'll be able to change.
Nice! Have you taken a look at the Tonic Trouble Beta .DSC files? It seems like DSC files are uncompiled versions of the .DSB files.
Here's GAME.DSC for instance.
Fascinating. The last line saysbunnieblaster said:I extracted some strings from the Rayman 2 demo exe (the old one), it looks like there's name of functions/conditions from the scripting language in it!
Here are some of the strings I extracted
There's an older version, you can download it here and a newer version you can download it anywhere on the internet![]()
deton24 said:There's an older version, you can download it here and a newer version you can download it anywhere on the internet![]()
Can't launch it on modern OS. Probably XP needed.
Does it contains a Fairy Glade as usual?
What are the differences?
Inside are levels BAST_20 and 22
edit
According to this:
Yes, it is part 3 and 4.