Holy shit, we've lost him.Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works. Top comedy right there. Even I won't go that far with my sarcastic comments, but these guys are serious. Now that's silly.
Nope here I am. You found me.Rayfist said:Holy shit, we've lost him.Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works. Top comedy right there. Even I won't go that far with my sarcastic comments, but these guys are serious. Now that's silly.![]()
Well, why not? Video games are art, after all, and if you disagree, then feel free not to ruin our fun.Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works.
Disagree? That's what I do best. I got rage on the brain and if I wasn't working 10 hours almost every night, I'd give out a more clearer view on how bull your guys' arguments are. Dart's the only one making sense right now.Sabertooth1000000000 said:Well, why not? Video games are art, after all, and if you disagree, then feel free not to ruin our fun.Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works.
Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works.
Dart said the same thing spiraldoor and I said...?Bradandez said:Dart's the only one making sense right now.
Talk, talk, talk, but you've never done that. It isn't your work clouding you, arguments you make are always similar. This is just how you are.Bradandez said:I'd give out a more clearer view on how bull your guys' arguments are.
With that logic there's no point in analyzing anything. Movies, art, whatever.Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works.
I never said I needed to, I just said that unlike Origins and Legends, Rayman 3 was not just plain silly but also had another dimension to its humour. Thanks for bringing up the “adult themes” of the recent games; I assume you're referring to the nymphs' ridiculously exaggerated bodies. And well, if you think that the sexual innuendos in Rayman 3 and the big boobs and huge butts in Origins are on the same level, you're doing a far better job at proving our point than any of us.Bradandez said:And do you really need to have adult themes for your humor? I love it as much as the next guy, but light hearted humor is good enough for me. Oi, and if you're looking for adult themes in the recent games, ya just need to play Origins.![]()
Very good point; I never cared much for the lack of story in the original game, I even enjoyed it thanks to the atmosphere of mystery it created. But Origins was clearly designed with that scrapped story in mind, and its removal in the late development of the game makes it feel a bit hollow to me.anaphasiia said:The reason I think most people have issue with Origins' story is because there was a story, then it was stripped, but the game didn't change when it was. There are remaining parts of an epic, but the in-between stuff was cut out. For being so simple, Origins' plot (or lack thereof) draws a lot of attention because the world, the entire game was built around an epic story, and then it was cut out. It feels like it's missing a story, because it is.
The circus is one of the themes of Candy Château. It's not even that the world is inherently silly, more that one of its themes is, and the way it was incorporated clearly isn't.spiraldoor said:Is Candy Château silly? Well, yeah. But it's also positioned within the game in such a way that its garish nature becomes an effectively unnerving setting for a climactic stage.
Actually, I don't get the sense that Ancel or the other developers spent an enormous amount of time or energy thinking about the meaning of the game or the way it would ultimately transport players. Not that the game feels haphazard or unfocused, but judging by Ancel's later interviews, he doesn't appear to have a complete understanding of what the game means or the effects it has on people like us. I think the designers and artists simply did the best job they could, and that the resulting tone and feeling of the experience were basically the product of alchemy between unconscious minds.anaphasiia said:Ancel has probably thought about his world he created more than any of us, because he obviously cared about his creations beyond just making "a kids' game". He obviously had a passion for his creations. Is he pretentious because of that?
I agree that Rayman 3's humour is more complex and satisfying than that of Origins or Legends, but I'd point out another virtue that's just as important: its restraint. The tone of Rayman 3 basically reverted to that of Rayman 2 whenever the characters shut up, and this gave the humour the breathing space it needed to (often) work.Hunchman801 said:I never said I needed to, I just said that unlike Origins and Legends, Rayman 3 was not just plain silly but also had another dimension to its humour.
The circus is quite a subtle theme though – the third level gestures towards it with its clown enemies, but neither the sliding frying pan nor Dark Rayman nor Mr Dark himself have anything to do with it. Maybe a "Candy Circus" setting was originally planned, or perhaps the clowns were left over from an abandoned circus world. I suppose we can see echoes of the Ringmaster in Mr Dark when he forces Rayman to perform by moving backwards, running endlessly, or jumping through rings of fire. Ray Bradbury's Something Wicked This Way Comes also features a supernatural circus run by a malevolent being named Mr Dark. Most of these things are probably unintentional or the result of unconscious influences, but they still add an interesting texture and depth to the game; I doubt anyone will be discussing Rayman Origins in the same way in 2031. (Bradandez, before you make a snide comment about finding meaning where it isn't there, familiarise yourself with basic postmodernist thought – the author died in 1967.)Hunchman801 said:The circus is one of the themes of Candy Château. It's not even that the world is inherently silly, more that one of its themes is, and the way it was incorporated clearly isn't.
Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works. Top comedy right there. Even I won't go that far with my sarcastic comments, but these guys are serious. Now that's silly.
Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works. Top comedy right there. Even I won't go that far with my sarcastic comments, but these guys are serious. Now that's silly.
Bradandez said:I think these pretentious fucks are over analyzing a kids' game like its one of Shakespeare's works. Top comedy right there. Even I won't go that far with my sarcastic comments, but these guys are serious. Now that's silly.
Acarr said:Just had a rummage around but didn't see anything other than a message about not wanting to post anything to respect those who died in Paris.