Project: UnLockRay ( ULR / REL )

Discuss tools to aid in the modification and running of Rayman games.

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Master
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

I'll edit in the subreddit link to the OP for anyone else who's interested in the project, hopefully it'll drum up even more interest.
RayCarrot
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Re: Project: UnLockRay ( ULR / REL )

Post by RayCarrot »

bunnieblaster wrote:I realized I uploaded a modified version of the demo so it didn't work :P

Here's the correct working versions of the Rayman 2 demo's:

Old Demo
New Demo
I tried both demos and they keep crashing when entering the next phase.
bunnieblaster
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Re: Project: UnLockRay ( ULR / REL )

Post by bunnieblaster »

Yeah that happens to me too, I don't know how to fix that.
Master
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Compatibility issues, perhaps? Would it be possible to run them within an older version of Windows, within a VM?
bunnieblaster
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Re: Project: UnLockRay ( ULR / REL )

Post by bunnieblaster »

Master wrote:Compatibility issues, perhaps? Would it be possible to run them within an older version of Windows, within a VM?
Just tried running it on a XP Virtual Machine, but I couldn't get the game to work (neither demo nor full version).
Something to do with no graphics card being found I think, although I did enable the 3d acceleration.
bunnieblaster
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Re: Project: UnLockRay ( ULR / REL )

Post by bunnieblaster »

Been working on a tool to read/organize dreamcasts log files which describe quite a lot about how the game stores things :D

EDIT: I finished the tool, you can download it here.
Haruka
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Re: Project: UnLockRay ( ULR / REL )

Post by Haruka »

I did not try the early demo but is it that different from the known R2 demo for PC with the wierd facial expression of Rayman?
bunnieblaster
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Re: Project: UnLockRay ( ULR / REL )

Post by bunnieblaster »

It's not very different, but there are some small changes, especially in the game files.
RayCarrot
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Re: Project: UnLockRay ( ULR / REL )

Post by RayCarrot »

No real in-game changes. I remember The Hall of Doors being named Hall of Doors now instead of Mapmonde and I actually think you started with a fully upgraded shot and that it said there were 0 cages in the level for some reason (though you could still get the cages resulting in it saying 1/0 cages)
gamerz31w
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Re: Project: UnLockRay ( ULR / REL )

Post by gamerz31w »

what about unlockray project for rayman 3?
Shrooblord
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Carrot-master wrote:(though you could still get the cages resulting in it saying 1/0 cages)
Lol now we need to go off on some theoritical tangent in Raymanian quantum physics to explain this perculiar dualistic property of the mysterious Void Cage.
GOT4N
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Ray-titeuf?
Image

Image
incognito
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Re: Project: UnLockRay ( ULR / REL )

Post by incognito »

What in death's name is that ?!
GOT4N
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

incognito wrote:What in death's name is that ?!
you can basically trick the beta version to activate first person mode debug option in skate level, you activate the camera mode, go into snap mode then zoom out, and you creep out xD
Basically, that's because the game actually uses another rayman when using camera mode XD
gamerz31w
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Re: Project: UnLockRay ( ULR / REL )

Post by gamerz31w »

using rayman 3 engine we can sawp forms as new powers that ones from rayman 4 trailer or rayman raving raving rabbids from gba or ds.
Eren
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Re: Project: UnLockRay ( ULR / REL )

Post by Eren »

Looks more like Rayman wearing a gnome hat :lol:
GOT4N
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

gamerz31w wrote:using rayman 3 engine we can sawp forms as new powers that ones from rayman 4 trailer or rayman raving raving rabbids from gba or ds.
? I don't really understand, mind explaning more please? :P
Eren wrote:Looks more like Rayman wearing a gnome hat :lol:
Yeah :oops2:
gamerz31w
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Re: Project: UnLockRay ( ULR / REL )

Post by gamerz31w »

rayman 3 mods like in sonic generations pc.I mean modications to maps and characters.
incognito
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Re: Project: UnLockRay ( ULR / REL )

Post by incognito »

I bet someone already made textures mods.
But still, no maps modification.
GOT4N
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

incognito wrote:I bet someone already made textures mods.
But still, no maps modification.
I made texture mods on GC (modifying the textures files, not dolphin replacement) but we can't do it on PC atm :mrgreen:
Map modification isn't possible atm too :(
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