I am very glad to meet you guys. I joined this community just now, so please forgive me If I am ignorant on community standards and history.
It makes me happy that there are still a sustainable amount of people interested in Rayman 1 and eager to go deep inside the game.
Anyway, I know that this game is quite old and many people have already cracked down this game. But I have also begun to unlocking the game data very recently (2 weeks) independently of others' work, and made some progress. So I want to share this with you.
1. I successfully analyzed how sprites images and their animation sequences are stored in files, and I ripped the sprites of both Rayman 1 and Rayman Designer. Here are some examples:

Since the entire sprites (both animated GIFs and fragment PNGs) comprise tens of megabytes, I am searching for a method to share these files.
2. I succeeded in analyzing large portion of .LEV files. In particular, I can extract color tables, .MAP data, textures and events. In particular, I can convert some Rayman 1 maps to Rayman Designer's mapper version:

(Rayman 1's Jungle level 5, converted to RD Mapper version)
YouTube video for a gameplay of Rayman 1's Jungle level 4, converted to RD Mapper version
There are still a small portion of data in .LEV files which I can't still understand, but knocking off that portion seems not affect gameplay.
I know that there are considerable amount of works done on this topic. If you know any of this, please share your knowledge!












