Rayman - AFG [ALPHA #3]
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Re: Rayman - AFG [ALPHA #2]
New feature for Rayman, he will soon have the ability to fully climb wall. It's still quite work in progress here (the speed, the animation will be tuned), but here is a sneek peek
Hope you enjoy!
Last edited by lucky3 on Thu Jan 28, 2016 8:05 pm, edited 1 time in total.
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AndréGoodlum

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Re: Rayman - AFG [ALPHA #2]
Does somebody have the same problem by playing the video?
It says it's private
It says it's private
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Harpic fraîcheur

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Re: Rayman - AFG [ALPHA #2]
Same for me.
Re: Rayman - AFG [ALPHA #2]
Oh ok... One day i'll get enough lums to get a brain that understands Youtube parameters. Does it work now?
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AndréGoodlum

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Re: Rayman - AFG [ALPHA #2]
Yes working!
Wow thats amazing!!!
Your game has got soooo much potential!!!
Pls keep going!
Wow thats amazing!!!
Your game has got soooo much potential!!!
Pls keep going!
Re: Rayman - AFG [ALPHA #2]
The video works now! Looking great so far! 
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Harpic fraîcheur

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Re: Rayman - AFG [ALPHA #2]
Like always, nice job ! 
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Ray502

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Re: Rayman - AFG [ALPHA #2]
Looking very good!
Re: Rayman - AFG [ALPHA #2]
Is it Rayman 1 in 3D?It's awesome.
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Ray502

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Re: Rayman - AFG [ALPHA #2]
It looks more like Rayman 2 just with some elements from Rayman 1.gamerz31w wrote:Is it Rayman 1 in 3D?It's awesome.
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AndréGoodlum

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Re: Rayman - AFG [ALPHA #2]
It even feels like Rayman 2
but a little bit better
Re: Rayman - AFG [ALPHA #2]
Yeah sure.
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saintrayman

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Re: Rayman - AFG [ALPHA #2]
good work lucky,the game came to life and like a real full-fledged,not to flee as in the original game,in a simple bustle was also some interest to look for new ways and somewhere to go, little space just to run
(google translate)
(google translate)
Re: Rayman - AFG [ALPHA #2]
I just tried the Alpha 2, it is pretty good so far! I was not expecting that the Livingstones would keep running after me xD.
Re: Rayman - AFG [ALPHA #2]
lucky3 I want a tip how can I scale map when making of in Blender,UDK/Unity 3D or 3DS Max to make this map visible while scalling?
Re: Rayman - AFG [ALPHA #2]
Thanks for your support
Yup maybe this is something I'll change.I was not expecting that the Livingstones would keep running after me xD.
Huh what are you trying to do?lucky3 I want a tip how can I scale map when making of in Blender,UDK/Unity 3D or 3DS Max to make this map visible while scalling?
Re: Rayman - AFG [ALPHA #2]
Making Jazz Jackrabbit 3 maps in 3DS Max.
Re: Rayman - AFG [ALPHA #2]
Sure... but what is the problem? If the scale is not the same in Unity and 3Dsmax, just scale it.
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AndréGoodlum

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Re: Rayman - AFG [ALPHA #2]
Problem is mediafire uploading time.
mega:///#fm/zEthCbjC
mega:///#fm/zEthCbjC


