Well, guess who finished the story mode of Super Paper Mario yesterday night... and guess who got a mixture of emotions.
Highlight this marked area for spoilers:
[ I saw it coming that Tippi was Lady Timpani once Merlon told the group that she wasn't always a Pixl but the whole Dimensio thing... he's an asshole. Period. After knowing all the story, I grew compassion towards Count Bleck/Lord Blumiere. He was definitely desperate in a way he wanted to finish everything including himself. I really couldn't hold my tears once I saw the couple was going to sacrifice themselves to stop the void. After watching the credits I got so glad they are still alive and happy now. ]
Well, now that I've played the game, I can give a proper opinion. I personally found the dimension-swap ability a very interesting concept and enjoyed to use it in the whole course of the game. It is true that gameplay wise it is nothing related with the original games but in general rule I liked. My biggest criticism is towards some level designs that I found them either too monotonous or too long (the chapter of the magical apples in Overthere was the worst for me). In this aspect I think TTYD was more superior as, putting aside the Poshley Heights investigation sequence of the Excess Express train (I found it long), I always found the levels fun to play. I also do not get why some basic abilities like hammering requires a Pixl in SPM. As for the story, I have no doubts that SPM is much better written. It became my favourite from all Mario games that I've played so far, and curiously enough it is also the darkest Mario story I've seen. Since tribes fighting for resources (the Floro Sapiens needed water to live) until seeing a world by your own eyes that is completely destroyed by a void.
So to resume: I loved the SPM story but I cannot agree with the gameplay itself as I still find TTYD's superior despite of the different playing mechanisms.
And now... I heard from different sources that Sticker Star is something to be avoided.